Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Afroaziat
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,489 Elo+
Solo
Chang'e
Chang'e
Fuyu1ki
Chang'e
Level 106
God Stats
48W - 31L
1,622 SR
Queue Stats
468W - 441L
1,439 Elo+
Party 1
Izanami
Izanami
LegendOfCarry
Izanami
Level 122
God Stats
8W - 7L
1,494 SR
Queue Stats
249W - 237L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
Softinho
Kukulkan
Level 196
God Stats
155W - 132L
1,545 SR
Queue Stats
736W - 719L
1,508 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,481 Elo+

VS

Team Averages
Level 46
1,490 SR
1,460 Elo+
Bacchus
Bacchus
LegendOfFroddo
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,440 Elo+
Party 3
Thanatos
Thanatos
MegaBeagle
Thanatos
Level 18
God Stats
9W - 10L
1,506 SR
Queue Stats
31W - 47L
1,488 Elo+
Party 3
King Arthur
King Arthur
OssiAnubis
King Arthur
Level 71
God Stats
7W - 2L
1,500 SR
Queue Stats
185W - 154L
1,475 Elo+
Party 2
Janus
Janus
Rudi4546578
Janus
Level 18
God Stats
4W - 2L
1,555 SR
Queue Stats
75W - 76L
1,460 Elo+
Party 2
Martichoras
Martichoras
Wulfbane01
Martichoras
Level 19
God Stats
14W - 21L
1,387 SR
Queue Stats
59W - 77L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 4
5,988
599
3,821
9,742
5,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Afroaziat
Chaac
9
1 / 2 / 0
5,353
535
6,227
10,561
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Fuyu1ki
Chang'e
9
1 / 2 / 3
5,395
540
4,895
8,185
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
5
0 / 1 / 0
4,268
427
3,033
2,384
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Softinho
Kukulkan
12
4 / 0 / 1
6,899
690
2,813
1,416
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,827
583
3,796
6,090
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MegaBeagle
Thanatos
9
2 / 1 / 2
5,545
555
1,837
9,195
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OssiAnubis
King Arthur
11
1 / 1 / 2
6,501
650
5,441
10,439
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,625
563
1,225
5,499
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Wulfbane01
Martichoras
9
1 / 2 / 3
5,771
577
3,502
6,354
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
7
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
4
1.5
L
Chaac
Afroaziat
Chaac
1
2
0
0.5
L
Chang'e
Fuyu1ki
Chang'e
1
2
3
1.25
L
Izanami
0
1
0
0
W
3
1
1
3.5
W
Thanatos
MegaBeagle
Thanatos
2
1
2
3
W
King Arthur
OssiAnubis
King Arthur
1
1
2
2
W
0
2
0
0
L
Kukulkan
Softinho
Kukulkan
4
0
1
4.5
W
Martichoras
Wulfbane01
Martichoras
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
15,801
32,288
Taken
37,577
19,776
Mitigated
20,428
6,915
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,821
842
0
872
9,742
5,806
0
2,473
7,161
0
15,628
L
Chaac
Afroaziat
Chaac
6,227
1,570
0
2,874
10,561
10,127
0
0
10,561
42
31,127
L
Chang'e
Fuyu1ki
Chang'e
4,895
745
120
1,920
8,185
2,580
0
1,201
6,944
36,409
0
L
Izanami
3,033
2,242
0
879
2,384
703
0
845
1,539
0
29,050
W
3,796
499
0
1,902
6,090
4,826
0
1,898
4,192
18,389
0
W
Thanatos
MegaBeagle
Thanatos
1,837
495
0
5,023
9,195
3,186
0
1,817
7,378
0
33,331
W
King Arthur
OssiAnubis
King Arthur
5,441
662
0
1,070
10,439
8,410
0
42
9,632
0
41,135
W
1,225
104
0
500
5,499
1,854
0
1,618
3,881
39,179
0
L
Kukulkan
Softinho
Kukulkan
2,813
258
0
250
1,416
560
100
354
1,062
50,822
0
W
Martichoras
Wulfbane01
Martichoras
3,502
1,222
0
1,053
6,354
2,152
700
2,375
3,979
0
34,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
29,269
263
Minions Killed
288
0
Camps Cleared
0
929,088
Distance Traveled
1,043,769
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,988
599
13
1
0
209,715
1
L
Chaac
5,353
535
50
5
0
173,970
0
L
Chang'e
5,395
540
62
6
0
218,685
0
L
Izanami
4,268
427
44
4
0
106,914
0
W
Bacchus
5,827
583
30
3
0
245,963
3
W
Thanatos
5,545
555
55
6
0
230,211
0
W
King Arthur
6,501
650
72
7
0
185,520
1
W
Janus
5,625
563
83
8
0
186,646
2
L
Kukulkan
6,899
690
94
9
0
219,804
4
W
Martichoras
5,771
577
48
5
0
195,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role