Player Matchup

Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
The_Rage_Face
Apollo
Level 112
God Stats
2W - 3L
1,650 SR
Queue Stats
396W - 378L
1,512 Elo+
Solo
Arachne
Arachne
batman_812410
Arachne
Level 69
God Stats
24W - 14L
1,675 SR
Queue Stats
105W - 91L
1,506 Elo+
Party 2
Persephone
Persephone
krigatsu
Persephone
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
soldatytb2
Kumbhakarna
Level 83
God Stats
29W - 31L
1,622 SR
Queue Stats
259W - 238L
1,527 Elo+
Party 2
Team Averages
Level 103
1,590 SR
1,505 Elo+

VS

Team Averages
Level 119
1,516 SR
1,397 Elo+
Set
Set
 
Set
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Absyn7he
Erlang Shen
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
GrannyMcStrap
Danzaburou
Level 93
God Stats
24W - 15L
1,555 SR
Queue Stats
70W - 72L
1,438 Elo+
Party 3
Cabrakan
Cabrakan
RyukOni
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,321 Elo+
Party 1
Janus
Janus
TheSavageOne
Janus
Level 117
God Stats
27W - 17L
1,524 SR
Queue Stats
124W - 116L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 2
7,994
571
4,254
6,584
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 3 / 0
8,117
580
7,518
8,429
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
12
2 / 2 / 3
7,408
529
4,216
13,175
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Persephone
krigatsu
Persephone
12
1 / 2 / 1
7,413
530
6,297
10,314
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
soldatytb2
Kumbhakarna
9
2 / 2 / 3
6,832
488
3,215
10,535
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 2 / 4
7,240
517
6,961
11,640
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Absyn7he
Erlang Shen
11
0 / 0 / 1
5,982
427
1,395
6,460
4,199
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GrannyMcStrap
Danzaburou
12
5 / 2 / 4
7,296
521
9,307
7,467
2,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
RyukOni
Cabrakan
9
0 / 3 / 9
6,307
451
3,012
13,072
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 2 / 5
8,043
575
11,598
5,353
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
12
11
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
2
1
W
Set
 
Set
2
2
4
2
W
Erlang Shen
Absyn7he
Erlang Shen
0
0
1
0.5
W
Danzaburou
GrannyMcStrap
Danzaburou
5
2
4
3.5
W
Cabrakan
RyukOni
Cabrakan
0
3
9
1.5
W
5
2
5
3.75
L
3
3
0
1
L
Arachne
2
2
3
1.75
L
Persephone
krigatsu
Persephone
1
2
1
0.75
L
Kumbhakarna
soldatytb2
Kumbhakarna
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
32,273
49,037
Taken
43,992
26,477
Mitigated
26,078
14,022
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,254
688
0
1,524
6,584
5,456
505
534
5,994
0
60,605
W
Set
 
Set
6,961
3,640
0
2,456
11,640
6,231
0
607
11,033
0
68,105
W
Erlang Shen
Absyn7he
Erlang Shen
1,395
631
0
2,403
6,460
4,199
0
0
6,460
0
24,219
W
Danzaburou
GrannyMcStrap
Danzaburou
9,307
4,625
0
2,351
7,467
2,676
0
1,707
5,760
0
40,808
W
Cabrakan
RyukOni
Cabrakan
3,012
533
0
3,186
13,072
11,025
0
3,387
9,685
9,117
0
W
11,598
863
0
750
5,353
1,947
0
3,811
1,542
55,847
0
L
7,518
5,254
0
2,189
8,429
4,198
0
1,900
6,451
0
63,834
L
Arachne
4,216
2,631
0
6,295
13,175
5,124
0
2,203
10,854
0
44,345
L
Persephone
krigatsu
Persephone
6,297
341
0
2,413
10,314
3,660
522
5,866
4,163
50,351
0
L
Kumbhakarna
soldatytb2
Kumbhakarna
3,215
555
0
1,601
10,535
8,039
0
3,458
6,965
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
34,868
396
Minions Killed
304
0
Camps Cleared
0
1,377,947
Distance Traveled
1,452,177
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,994
571
106
8
0
252,976
2
W
Set
7,240
517
105
8
0
324,412
0
W
Erlang Shen
5,982
427
32
2
0
265,986
0
W
Danzaburou
7,296
521
53
4
0
285,081
7
W
Cabrakan
6,307
451
8
1
0
274,159
5
W
Janus
8,043
575
106
8
0
302,539
3
L
Apollo
8,117
580
126
9
0
249,322
1
L
Arachne
7,408
529
74
5
0
322,309
1
L
Persephone
7,413
530
83
6
0
266,398
1
L
Kumbhakarna
6,832
488
7
1
0
286,942
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role