Player Matchup

Discordia
Discordia
LAGZI
Discordia
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
26W - 33L
1,450 Elo+
Party 2
Medusa
Medusa
anmisa
Medusa
Level 64
God Stats
2W - 1L
1,713 SR
Queue Stats
45W - 64L
1,316 Elo+
Party 2
Ymir
Ymir
chorogasm
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,274 Elo+
Party 2
Team Averages
Level 33
1,657 SR
1,347 Elo+

VS

Team Averages
Level 83
1,520 SR
1,372 Elo+
Gilgamesh
Gilgamesh
Ricaardoo_014
Gilgamesh
Level 65
God Stats
6W - 8L
1,451 SR
Queue Stats
136W - 148L
1,372 Elo+
Party 1
Thoth
Thoth
X_Ruben001_X
Thoth
Level 116
God Stats
1W - 4L
1,527 SR
Queue Stats
118W - 144L
1,365 Elo+
Party 1
Hercules
Hercules
X_alexgarcia69_X
Hercules
Level 67
God Stats
8W - 6L
1,582 SR
Queue Stats
28W - 48L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LAGZI
Discordia
11
1 / 1 / 11
7,785
779
5,829
2,979
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
anmisa
Medusa
13
12 / 0 / 2
9,759
976
13,330
6,416
2,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
1 / 1 / 12
7,774
777
2,765
5,008
3,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ricaardoo_014
Gilgamesh
8
0 / 3 / 0
6,292
629
2,738
8,726
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 0
7,363
736
6,236
7,135
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,733
673
1,871
10,814
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
LAGZI
Discordia
1
1
11
6.5
L
Gilgamesh
Ricaardoo_014
Gilgamesh
0
3
0
0
L
2
5
0
0.4
L
0
6
2
0.17
W
Medusa
anmisa
Medusa
12
0
2
13
W
Ymir
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
10,845
14,403
Taken
26,675
6,808
Mitigated
15,960
1,056
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
LAGZI
Discordia
5,829
328
0
30
2,979
949
476
1,296
1,605
25,911
0
L
Gilgamesh
Ricaardoo_014
Gilgamesh
2,738
195
105
1,309
8,726
4,295
0
4,914
3,812
0
16,128
L
6,236
468
0
955
7,135
2,603
0
1,374
5,761
34,310
0
L
1,871
380
0
1,126
10,814
9,062
0
3,009
7,805
0
15,207
W
Medusa
anmisa
Medusa
13,330
7,112
0
1,026
6,416
2,325
864
3,149
3,231
0
44,042
W
Ymir
2,765
814
0
0
5,008
3,534
340
1,791
3,135
6,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
20,388
106
Minions Killed
86
0
Camps Cleared
0
528,788
Distance Traveled
474,934
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,785
779
26
3
0
177,716
0
L
Gilgamesh
6,292
629
27
3
0
166,674
1
L
Thoth
7,363
736
43
4
0
152,507
0
L
Hercules
6,733
673
16
2
0
155,753
0
W
Medusa
9,759
976
73
7
0
174,112
2
W
Ymir
7,774
777
7
1
0
176,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role