Player Matchup

Jormungandr
Jormungandr
Gold IV
Bonesaw9881
Jormungandr
Gold IV
Level 156
God Stats
10W - 10L
1,645 SR
Queue Stats
232W - 231L
1,504 MMR
Solo
Danzaburou
Danzaburou
Silver I
BrothaChez
Danzaburou
Silver I
Level 67
God Stats
0W - 1L
1,192 SR
Queue Stats
32W - 35L
1,485 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
ChinhNem
Gilgamesh
Bronze III
Level 82
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nox
Nox
Gold IV
dont feed me991
Nox
Gold IV
Level 60
God Stats
3W - 3L
1,633 SR
Queue Stats
90W - 100L
1,497 MMR
Solo
Neith
Neith
Silver I
ejk71104
Neith
Silver I
Level 49
God Stats
4W - 6L
1,750 SR
Queue Stats
51W - 48L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,589 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,514 SR
1,495 MMR
Chang'e
Chang'e
Gold I
Suk4SkinBoosterr
Chang'e
Gold I
Level 109
God Stats
3W - 4L
1,308 SR
Queue Stats
552W - 555L
1,485 MMR
Solo
Ra
Ra
Gold II
TheSpookiTanuki
Ra
Gold II
Level 159
God Stats
3W - 0L
1,872 SR
Queue Stats
122W - 121L
1,498 MMR
Solo
Bastet
Bastet
Gold V
WoahAndyy
Bastet
Gold V
Level 124
God Stats
9W - 9L
1,554 SR
Queue Stats
75W - 90L
1,503 MMR
Solo
Sylvanus
Sylvanus
Bronze II
dblizzjr
Sylvanus
Bronze II
Level 159
God Stats
3W - 3L
1,513 SR
Queue Stats
6W - 6L
1,487 MMR
Solo
Skadi
Skadi
Bronze III
ectprivateninja8
Skadi
Bronze III
Level 88
God Stats
1W - 3L
1,322 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bonesaw9881
Jormungandr
14
1 / 0 / 0
7,805
558
5,132
13,277
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BrothaChez
Danzaburou
10
1 / 2 / 0
6,611
472
6,229
9,898
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
ChinhNem
Gilgamesh
11
0 / 2 / 1
6,205
443
3,279
11,930
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 1 / 1
6,709
479
3,736
7,766
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ejk71104
Neith
14
1 / 2 / 0
7,892
564
4,875
9,163
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorZhong KuiArachne

VS

Bans
CamazotzCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,455
604
10,420
8,608
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 0
8,830
631
5,057
4,810
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
WoahAndyy
Bastet
12
0 / 0 / 5
7,105
508
3,655
12,253
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
dblizzjr
Sylvanus
10
0 / 0 / 5
6,907
493
4,237
8,108
5,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 0
7,466
533
8,312
8,394
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
7
7
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bonesaw9881
Jormungandr
1
0
0
1
L
Danzaburou
BrothaChez
Danzaburou
1
2
0
0.5
L
Gilgamesh
ChinhNem
Gilgamesh
0
2
1
0.25
W
0
1
0
0
W
4
1
0
4
W
Bastet
WoahAndyy
Bastet
0
0
5
2.5
W
Sylvanus
dblizzjr
Sylvanus
0
0
5
2.5
L
0
1
1
0.5
W
3
1
0
3
L
Neith
ejk71104
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
31,681
52,034
Taken
42,173
25,432
Mitigated
19,796
19,403
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bonesaw9881
Jormungandr
5,132
724
0
5,662
13,277
9,545
0
9,700
3,037
67,504
0
L
Danzaburou
BrothaChez
Danzaburou
6,229
2,298
0
2,585
9,898
3,584
128
1,692
8,206
0
46,407
L
Gilgamesh
ChinhNem
Gilgamesh
3,279
732
0
4,056
11,930
5,316
0
1,305
10,571
0
42,810
W
10,420
969
40
6,002
8,608
3,592
0
4,884
3,724
71,721
0
W
5,057
702
1,228
2,104
4,810
1,984
0
316
4,494
76,381
0
W
Bastet
WoahAndyy
Bastet
3,655
1,145
0
3,779
12,253
4,817
34
776
11,477
0
59,762
W
Sylvanus
dblizzjr
Sylvanus
4,237
1,262
2,467
3,782
8,108
5,984
0
892
7,216
19,074
0
L
3,736
617
0
3,429
7,766
3,758
0
2,743
4,975
31,026
0
W
8,312
2,943
0
926
8,394
3,419
712
2,453
5,941
0
57,166
L
Neith
ejk71104
Neith
4,875
2,093
0
3,671
9,163
3,229
0
3,341
5,531
0
83,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,222
Gold Earned
38,763
449
Minions Killed
461
0
Camps Cleared
0
1,347,425
Distance Traveled
1,401,362
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,805
558
114
8
0
280,701
0
L
Danzaburou
6,611
472
68
5
0
248,253
2
L
Gilgamesh
6,205
443
76
5
0
303,872
0
W
Chang'e
8,455
604
126
9
0
285,371
0
W
Ra
8,830
631
142
10
0
279,145
4
W
Bastet
7,105
508
79
6
0
311,835
3
W
Sylvanus
6,907
493
30
2
0
269,907
2
L
Nox
6,709
479
55
4
0
270,350
2
W
Skadi
7,466
533
84
6
0
255,104
0
L
Neith
7,892
564
136
10
0
244,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role