Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
B008McGoob
Sylvanus
Level 140
God Stats
5W - 8L
1,471 SR
Queue Stats
260W - 212L
1,510 Elo+
Solo
Bacchus
Bacchus
Druccie_Mane
Bacchus
Level 105
God Stats
51W - 42L
1,484 SR
Queue Stats
94W - 101L
1,423 Elo+
Party 2
Thanatos
Thanatos
Waltercantquit
Thanatos
Level 164
God Stats
14W - 10L
1,586 SR
Queue Stats
270W - 271L
1,405 Elo+
Party 2
Apollo
Apollo
XL bigmo
Apollo
Level 103
God Stats
1W - 1L
1,488 SR
Queue Stats
123W - 117L
1,492 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,466 Elo+

VS

Team Averages
Level 131
1,563 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gedo Mazo7848
King Arthur
Level 87
God Stats
5W - 5L
1,515 SR
Queue Stats
211W - 214L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Rest1ess_Le024
Xbalanque
Level 128
God Stats
28W - 20L
1,740 SR
Queue Stats
381W - 353L
1,578 Elo+
Party 1
Thanatos
Thanatos
UnsMcStinky
Thanatos
Level 127
God Stats
48W - 48L
1,558 SR
Queue Stats
241W - 218L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 1 / 1
6,383
638
5,718
7,085
4,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
B008McGoob
Sylvanus
11
1 / 1 / 1
6,194
619
3,498
7,104
2,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Druccie_Mane
Bacchus
7
0 / 3 / 0
4,509
451
1,028
8,493
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
10
3 / 4 / 1
6,131
613
3,461
9,417
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
XL bigmo
Apollo
7
0 / 2 / 1
4,532
453
2,568
5,434
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 2
5,772
577
3,495
5,906
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
 
Atlas
9
0 / 0 / 2
4,565
457
2,540
5,961
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Gedo Mazo7848
King Arthur
11
2 / 3 / 0
6,188
619
3,625
8,237
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Rest1ess_Le024
Xbalanque
9
3 / 1 / 2
5,787
579
5,695
4,966
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
UnsMcStinky
Thanatos
9
5 / 1 / 3
5,968
597
5,009
7,173
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
1
3.5
W
Janus
 
Janus
1
2
2
1
W
Atlas
 
Atlas
0
0
2
1
L
Sylvanus
B008McGoob
Sylvanus
1
1
1
1.5
L
Bacchus
Druccie_Mane
Bacchus
0
3
0
0
W
King Arthur
Gedo Mazo7848
King Arthur
2
3
0
0.67
W
Xbalanque
Rest1ess_Le024
Xbalanque
3
1
2
4
W
Thanatos
UnsMcStinky
Thanatos
5
1
3
6.5
L
Thanatos
3
4
1
0.88
L
Apollo
XL bigmo
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
20,364
37,533
Taken
32,243
19,550
Mitigated
14,092
12,838
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,718
2,034
0
1,953
7,085
4,882
55
0
7,085
38,986
0
W
Janus
 
Janus
3,495
334
0
1,180
5,906
1,664
0
2,574
3,332
41,079
0
W
Atlas
 
Atlas
2,540
720
210
1,049
5,961
3,511
133
915
5,046
17,074
0
L
Sylvanus
B008McGoob
Sylvanus
3,498
714
60
2,017
7,104
2,564
0
2,369
4,646
46,944
0
L
Bacchus
Druccie_Mane
Bacchus
1,028
97
188
2,820
8,493
6,794
0
1,177
7,077
16,472
0
W
King Arthur
Gedo Mazo7848
King Arthur
3,625
269
0
464
8,237
4,919
0
4,240
3,997
0
34,576
W
Xbalanque
Rest1ess_Le024
Xbalanque
5,695
3,254
0
1,994
4,966
1,634
291
598
4,368
0
44,616
W
Thanatos
UnsMcStinky
Thanatos
5,009
1,515
0
4,587
7,173
2,364
0
1,917
5,256
0
25,959
L
Thanatos
3,461
1,461
0
5,159
9,417
3,872
0
1,550
7,867
0
37,455
L
Apollo
XL bigmo
Apollo
2,568
1,333
0
641
5,434
1,438
0
502
4,823
0
22,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
28,280
246
Minions Killed
247
0
Camps Cleared
0
914,983
Distance Traveled
998,760
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,383
638
59
6
0
162,100
0
W
Janus
5,772
577
68
7
0
206,298
0
W
Atlas
4,565
457
11
1
0
193,800
3
L
Sylvanus
6,194
619
83
8
0
172,498
4
L
Bacchus
4,509
451
18
2
0
200,266
1
W
King Arthur
6,188
619
59
6
0
196,344
0
W
Xbalanque
5,787
579
78
8
0
190,710
2
W
Thanatos
5,968
597
31
3
0
211,608
0
L
Thanatos
6,131
613
54
5
0
208,653
0
L
Apollo
4,532
453
32
3
0
171,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role