Player Matchup

Merlin
Merlin
Raith20
Merlin
Level 153
God Stats
1W - 0L
1,353 SR
Queue Stats
2W - 3L
1,392 Elo+
Solo
Arachne
Arachne
TR McCreamy
Arachne
Level 76
God Stats
3W - 3L
1,351 SR
Queue Stats
15W - 20L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
TR McDaddy
Gilgamesh
Level 69
God Stats
3W - 2L
1,504 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 2
Team Averages
Level 99
1,402 SR
1,394 Elo+

VS

Team Averages
Level 99
1,631 SR
1,436 Elo+
Kuzenbo
Kuzenbo
Energylizard914
Kuzenbo
Level 82
God Stats
0W - 3L
1,534 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Poseidon
Poseidon
Slacker257
Poseidon
Level 161
God Stats
21W - 15L
1,609 SR
Queue Stats
742W - 779L
1,432 Elo+
Solo
Thor
Thor
xeno1096
Thor
Level 54
God Stats
2W - 2L
1,750 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Raith20
Merlin
15
6 / 1 / 8
11,982
856
17,381
10,265
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TR McCreamy
Arachne
15
7 / 1 / 8
12,184
870
10,202
15,653
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TR McDaddy
Gilgamesh
13
2 / 4 / 9
10,450
746
10,495
16,418
13,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
8,920
637
9,038
16,624
20,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Poseidon
Slacker257
Poseidon
13
3 / 6 / 1
10,553
754
11,604
12,470
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
2 / 4 / 3
9,367
669
10,854
14,807
6,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Merlin
Raith20
Merlin
6
1
8
10
L
Poseidon
Slacker257
Poseidon
3
6
1
0.58
W
Arachne
TR McCreamy
Arachne
7
1
8
11
W
Gilgamesh
TR McDaddy
Gilgamesh
2
4
9
1.63
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,078
Damage
31,496
42,336
Taken
43,901
26,528
Mitigated
31,343
10,509
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,038
2,196
320
1,180
16,624
20,285
7
6,044
10,580
21,155
0
W
Merlin
Raith20
Merlin
17,381
1,005
0
4,049
10,265
4,789
1,109
6,120
3,943
81,025
0
L
Poseidon
Slacker257
Poseidon
11,604
1,752
0
2,426
12,470
4,784
384
6,725
5,745
65,945
0
W
Arachne
TR McCreamy
Arachne
10,202
6,928
0
4,212
15,653
7,934
1,572
5,786
9,547
0
46,642
W
Gilgamesh
TR McDaddy
Gilgamesh
10,495
3,346
250
1,998
16,418
13,805
455
8,104
7,852
0
28,467
L
Thor
10,854
4,042
0
2,430
14,807
6,274
0
5,344
9,463
0
28,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
28,840
204
Minions Killed
159
0
Camps Cleared
0
776,486
Distance Traveled
654,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,920
637
18
1
0
216,791
0
W
Merlin
11,982
856
120
9
0
235,016
0
L
Poseidon
10,553
754
98
7
0
202,948
0
W
Arachne
12,184
870
55
4
0
280,573
0
W
Gilgamesh
10,450
746
29
2
0
260,897
0
L
Thor
9,367
669
43
3
0
234,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role