Player Matchup

Sol
Sol
HRM1197
Sol
Level 36
God Stats
2W - 6L
1,329 SR
Queue Stats
189W - 230L
1,373 Elo+
Solo
Discordia
Discordia
Motha-F_cka-Meow
Discordia
Level 127
God Stats
5W - 6L
1,417 SR
Queue Stats
424W - 421L
1,484 Elo+
Solo
Xing Tian
Xing Tian
OnionDetective
Xing Tian
Level 93
God Stats
1W - 1L
1,734 SR
Queue Stats
47W - 48L
1,501 Elo+
Party 2
Tiamat
Tiamat
Scooter_3148
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,436 Elo+
Party 2
Ra
Ra
Snip3rKing0504
Ra
Level 121
God Stats
0W - 2L
1,257 SR
Queue Stats
102W - 110L
1,525 Elo+
Solo
Team Averages
Level 92
1,447 SR
1,464 Elo+

VS

Team Averages
Level 129
1,425 SR
1,461 Elo+
Hera
Hera
 
Hera
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Its Wheelz
Ah Puch
Level 159
God Stats
9W - 8L
1,418 SR
Queue Stats
352W - 364L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
disarmbush
Zhong Kui
Level 105
God Stats
4W - 4L
1,329 SR
Queue Stats
384W - 396L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
dudeak
Sylvanus
Level 127
God Stats
5W - 7L
1,404 SR
Queue Stats
514W - 534L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
l Anuubiss l
Cthulhu
Level 88
God Stats
2W - 1L
1,474 SR
Queue Stats
109W - 115L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 5 / 4
7,086
591
7,268
9,550
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
14
2 / 4 / 3
8,125
677
14,238
8,466
4,862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
OnionDetective
Xing Tian
13
0 / 5 / 5
7,450
621
5,965
15,118
22,926
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
17
3 / 4 / 2
9,499
792
10,428
12,522
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 2
7,850
654
10,990
7,206
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 2 / 12
8,117
676
6,665
8,285
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Its Wheelz
Ah Puch
17
11 / 1 / 6
10,619
885
18,049
12,160
7,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
disarmbush
Zhong Kui
16
2 / 1 / 9
8,601
717
7,695
11,973
15,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
dudeak
Sylvanus
14
3 / 1 / 9
8,342
695
6,809
11,642
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
l Anuubiss l
Cthulhu
16
3 / 1 / 12
9,783
815
9,451
14,548
17,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
5
Kills
20
20
Deaths
6
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
12
3.5
L
Sol
0
5
4
0.4
W
Ah Puch
Its Wheelz
Ah Puch
11
1
6
14
L
Discordia
2
4
3
0.88
L
Xing Tian
OnionDetective
Xing Tian
0
5
5
0.5
L
Tiamat
3
4
2
1
L
0
2
2
0.5
W
Zhong Kui
disarmbush
Zhong Kui
2
1
9
6.5
W
Sylvanus
dudeak
Sylvanus
3
1
9
7.5
W
Cthulhu
l Anuubiss l
Cthulhu
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,889
Damage
48,669
52,862
Taken
58,608
43,088
Mitigated
52,771
15,958
Healing
36,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,665
1,402
942
237
8,285
4,762
484
7,387
781
16,642
0
L
Sol
7,268
700
15
2,210
9,550
4,108
0
9,129
421
12,832
0
W
Ah Puch
Its Wheelz
Ah Puch
18,049
443
2,055
3,045
12,160
7,314
689
8,848
3,138
40,186
0
L
Discordia
14,238
997
725
1,316
8,466
4,862
0
7,689
777
23,928
0
L
Xing Tian
OnionDetective
Xing Tian
5,965
606
1,271
2,068
15,118
22,926
0
13,247
1,871
9,691
0
L
Tiamat
10,428
512
111
3,063
12,522
7,915
0
11,432
1,090
25,069
0
L
10,990
513
2,697
2,482
7,206
3,277
0
7,172
34
34,286
0
W
Zhong Kui
disarmbush
Zhong Kui
7,695
1,508
579
3,077
11,973
15,519
503
10,678
1,133
14,293
0
W
Sylvanus
dudeak
Sylvanus
6,809
1,077
16,071
6,377
11,642
7,613
402
10,431
953
11,170
0
W
Cthulhu
l Anuubiss l
Cthulhu
9,451
1,230
2,209
1,953
14,548
17,563
15
10,651
3,714
17,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
45,462
148
Minions Killed
122
0
Camps Cleared
0
984,843
Distance Traveled
1,095,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,117
676
10
1
0
231,872
0
L
Sol
7,086
591
14
1
0
191,563
0
W
Ah Puch
10,619
885
65
5
0
240,068
0
L
Discordia
8,125
677
33
3
0
180,438
0
L
Xing Tian
7,450
621
10
1
0
220,015
0
L
Tiamat
9,499
792
24
2
0
217,948
0
L
Ra
7,850
654
67
6
0
174,879
0
W
Zhong Kui
8,601
717
15
1
0
200,279
0
W
Sylvanus
8,342
695
15
1
0
204,091
0
W
Cthulhu
9,783
815
17
1
0
218,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role