Player Matchup

Loki
Loki
Indesz
Loki
Level 61
God Stats
1W - 0L
1,715 SR
Queue Stats
20W - 20L
1,457 Elo+
Party 1
Janus
Janus
Sedlan
Janus
Level 127
God Stats
5W - 6L
1,243 SR
Queue Stats
34W - 25L
1,394 Elo+
Party 1
Charon
Charon
Sonkeythebear
Charon
Level 64
God Stats
5W - 3L
1,668 SR
Queue Stats
78W - 64L
1,536 Elo+
Party 1
Medusa
Medusa
Th3GamingNurse
Medusa
Level 105
God Stats
2W - 3L
1,195 SR
Queue Stats
35W - 39L
1,176 Elo+
Party 1
Gilgamesh
Gilgamesh
maghelas
Gilgamesh
Level 127
God Stats
2W - 0L
1,760 SR
Queue Stats
158W - 136L
1,569 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,426 Elo+

VS

Team Averages
Level 142
1,478 SR
1,475 Elo+
Ares
Ares
Buhbut
Ares
Level 138
God Stats
0W - 3L
1,205 SR
Queue Stats
10W - 17L
1,399 Elo+
Solo
Nemesis
Nemesis
C4NTM4N
Nemesis
Level 129
God Stats
14W - 20L
1,405 SR
Queue Stats
451W - 412L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
DaftGixxer
Erlang Shen
Level 156
God Stats
7W - 6L
1,586 SR
Queue Stats
337W - 309L
1,460 Elo+
Solo
Anhur
Anhur
ShadesOfGreg-
Anhur
Level 147
God Stats
2W - 5L
1,515 SR
Queue Stats
345W - 313L
1,529 Elo+
Solo
Scylla
Scylla
jiffygoldbloom
Scylla
Level 138
God Stats
13W - 9L
1,678 SR
Queue Stats
99W - 100L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Indesz
Loki
14
6 / 5 / 2
8,394
560
8,246
12,933
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Sedlan
Janus
16
4 / 2 / 4
9,298
620
9,984
6,623
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 8
7,765
518
6,648
10,337
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 0
8,930
595
8,914
9,644
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
maghelas
Gilgamesh
14
2 / 3 / 7
8,297
553
11,798
19,217
17,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Buhbut
Ares
10
2 / 3 / 2
7,260
484
4,534
14,133
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
C4NTM4N
Nemesis
11
0 / 1 / 3
7,327
488
4,397
10,190
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
DaftGixxer
Erlang Shen
14
4 / 6 / 2
9,489
633
14,425
20,058
15,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 1
8,647
576
7,629
11,906
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 0
8,580
572
7,566
11,270
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
12
12
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
Buhbut
Ares
2
3
2
1
L
Nemesis
C4NTM4N
Nemesis
0
1
3
1.5
L
Erlang Shen
DaftGixxer
Erlang Shen
4
6
2
0.83
W
Loki
Indesz
Loki
6
5
2
1.4
W
Janus
Sedlan
Janus
4
2
4
3
L
1
3
1
0.5
W
1
0
8
5
W
5
2
0
2.5
L
5
5
0
1
W
Gilgamesh
maghelas
Gilgamesh
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
38,551
58,754
Taken
67,557
35,995
Mitigated
40,151
9,986
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Buhbut
Ares
4,534
740
0
1,916
14,133
13,019
0
5,173
8,795
16,925
0
L
Nemesis
C4NTM4N
Nemesis
4,397
2,551
0
836
10,190
3,650
0
3,121
6,939
0
54,273
L
Erlang Shen
DaftGixxer
Erlang Shen
14,425
7,965
0
7,395
20,058
15,050
29
3,731
16,243
0
71,859
W
Loki
Indesz
Loki
8,246
2,310
0
1,407
12,933
4,983
0
3,710
9,121
0
62,065
W
Janus
Sedlan
Janus
9,984
378
0
463
6,623
2,484
41
3,234
3,219
77,213
0
L
7,629
3,963
0
5,612
11,906
4,272
997
841
11,065
0
72,881
W
6,648
1,797
0
1,770
10,337
8,380
19
3,479
6,764
18,252
0
W
8,914
4,326
0
3,329
9,644
2,538
801
297
9,347
0
68,345
L
7,566
1,045
0
1,246
11,270
4,160
0
3,804
7,264
64,326
0
W
Gilgamesh
maghelas
Gilgamesh
11,798
4,046
0
3,017
19,217
17,610
0
956
18,203
0
59,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,684
Gold Earned
41,303
460
Minions Killed
446
0
Camps Cleared
0
1,660,947
Distance Traveled
1,468,303
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,260
484
17
1
0
330,456
2
L
Nemesis
7,327
488
83
6
0
274,432
0
L
Erlang Shen
9,489
633
112
7
0
277,255
0
W
Loki
8,394
560
81
5
0
334,783
0
W
Janus
9,298
620
155
10
0
378,461
1
L
Anhur
8,647
576
133
9
0
284,742
2
W
Charon
7,765
518
18
1
0
326,116
1
W
Medusa
8,930
595
113
8
0
308,651
0
L
Scylla
8,580
572
101
7
0
301,418
2
W
Gilgamesh
8,297
553
93
6
0
312,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role