Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AndSharkr7
Kuzenbo
Level 88
God Stats
6W - 2L
1,613 SR
Queue Stats
376W - 359L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
Minca94
Ah Puch
Level 128
God Stats
6W - 1L
1,789 SR
Queue Stats
142W - 136L
1,514 Elo+
Solo
Agni
Agni
ScoobyDooNoShagy
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Solo
Ullr
Ullr
timelei
Ullr
Level 101
God Stats
9W - 1L
1,925 SR
Queue Stats
799W - 740L
1,627 Elo+
Party 1
Team Averages
Level 114
1,665 SR
1,510 Elo+

VS

Team Averages
Level 140
1,489 SR
1,486 Elo+
Zeus
Zeus
AuzzyEsquire
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Lady Ramune
Kukulkan
Level 129
God Stats
1W - 3L
1,349 SR
Queue Stats
212W - 223L
1,473 Elo+
Solo
Tiamat
Tiamat
SauceB0ssR0ss
Tiamat
Level 157
God Stats
10W - 7L
1,663 SR
Queue Stats
654W - 675L
1,514 Elo+
Solo
Janus
Janus
Skullzie
Janus
Level 156
God Stats
5W - 12L
1,430 SR
Queue Stats
528W - 549L
1,418 Elo+
Solo
Da Ji
Da Ji
iCheeky
Da Ji
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 92L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 1 / 5
9,915
901
5,797
9,319
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kuzenbo
AndSharkr7
Kuzenbo
15
1 / 2 / 7
8,560
778
4,071
12,451
14,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Minca94
Ah Puch
17
4 / 3 / 6
9,286
844
9,404
7,389
3,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 7
8,087
735
5,397
11,270
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
timelei
Ullr
15
2 / 2 / 10
8,463
769
7,441
7,201
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,672
243
0
0
0
Kukulkan
Lady Ramune
Kukulkan
17
2 / 2 / 6
8,937
812
9,031
6,631
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 5
7,894
718
4,887
9,318
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Skullzie
Janus
15
2 / 5 / 5
8,846
804
5,846
7,304
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
iCheeky
Da Ji
17
9 / 3 / 4
10,264
933
13,742
10,335
11,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
15
Kills
14
14
Deaths
15
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
5
8.5
W
Kuzenbo
AndSharkr7
Kuzenbo
1
2
7
2.25
L
0
0
0
0
L
Kukulkan
Lady Ramune
Kukulkan
2
2
6
2.5
W
Ah Puch
Minca94
Ah Puch
4
3
6
2.33
L
1
5
5
0.7
W
2
6
7
0.92
L
Janus
Skullzie
Janus
2
5
5
0.9
L
Da Ji
iCheeky
Da Ji
9
3
4
3.67
W
Ullr
timelei
Ullr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,110
Damage
33,506
47,630
Taken
33,588
29,201
Mitigated
22,649
14,268
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,797
598
640
4,293
9,319
4,931
150
3,243
6,076
11,872
0
W
Kuzenbo
AndSharkr7
Kuzenbo
4,071
1,471
1,630
2,045
12,451
14,389
58
6,487
5,964
8,353
145
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Lady Ramune
Kukulkan
9,031
488
480
1,546
6,631
3,326
0
4,529
2,102
35,821
0
W
Ah Puch
Minca94
Ah Puch
9,404
325
162
605
7,389
3,192
83
2,752
4,637
31,053
0
L
4,887
88
0
958
9,318
4,832
0
6,941
2,377
10,727
0
W
5,397
73
306
2,331
11,270
3,579
208
5,457
5,813
12,111
0
L
Janus
Skullzie
Janus
5,846
244
722
411
7,304
3,326
0
5,189
2,115
15,062
0
L
Da Ji
iCheeky
Da Ji
13,742
3,144
672
2,481
10,335
11,165
0
7,865
2,470
0
20,221
W
Ullr
timelei
Ullr
7,441
1,060
1,658
598
7,201
3,110
412
1,825
5,376
0
19,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
38,613
117
Minions Killed
136
0
Camps Cleared
0
981,577
Distance Traveled
741,394
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,915
901
21
2
0
204,638
0
W
Kuzenbo
8,560
778
8
1
0
215,440
3
L
Zeus
2,672
243
0
0
0
0
0
L
Kukulkan
8,937
812
70
6
0
192,856
0
W
Ah Puch
9,286
844
52
5
0
186,896
0
L
Tiamat
7,894
718
16
1
0
168,021
0
W
Agni
8,087
735
14
1
0
177,887
0
L
Janus
8,846
804
26
2
0
170,307
0
L
Da Ji
10,264
933
24
2
0
210,210
0
W
Ullr
8,463
769
22
2
0
196,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role