Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DeathByA123
Xbalanque
Level 126
God Stats
8W - 4L
1,658 SR
Queue Stats
321W - 318L
1,506 Elo+
Party 1
Eset
Eset
KoblihPico
Eset
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
15W - 17L
1,420 Elo+
Party 3
Sobek
Sobek
Missle
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,320 Elo+
Party 3
Vamana
Vamana
Staaldraad74
Vamana
Level 124
God Stats
2W - 0L
1,730 SR
Queue Stats
293W - 268L
1,474 Elo+
Party 1
Team Averages
Level 86
1,532 SR
1,444 Elo+

VS

Team Averages
Level 91
1,464 SR
1,447 Elo+
Izanami
Izanami
BlackOpium007
Izanami
Level 101
God Stats
4W - 7L
1,616 SR
Queue Stats
132W - 143L
1,433 Elo+
Party 2
Lancelot
Lancelot
GabrieleUrjak
Lancelot
Level 115
God Stats
2W - 2L
1,297 SR
Queue Stats
159W - 149L
1,461 Elo+
Solo
Anhur
Anhur
MadClownN
Anhur
Level 105
God Stats
3W - 9L
1,408 SR
Queue Stats
281W - 267L
1,396 Elo+
Solo
Athena
Athena
Nymph97
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 152L
1,433 Elo+
Party 2
Artio
Artio
PassPartouuu
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 78L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 2 / 12
9,435
858
13,699
7,267
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DeathByA123
Xbalanque
18
8 / 3 / 13
10,311
937
23,409
12,839
6,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 2 / 15
9,175
834
10,956
8,609
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Missle
Sobek
15
4 / 2 / 12
9,323
848
6,087
19,548
14,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
17
6 / 3 / 16
9,781
889
7,826
12,323
13,689
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 5 / 6
8,124
739
14,739
10,454
5,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
GabrieleUrjak
Lancelot
14
2 / 5 / 5
7,940
722
9,115
12,122
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
MadClownN
Anhur
17
6 / 4 / 2
8,964
815
10,492
13,308
6,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Nymph97
Athena
13
0 / 5 / 10
7,388
672
7,598
17,319
19,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 6 / 8
7,360
669
3,740
14,496
16,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
25
Kills
11
12
Deaths
25
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
12
5
L
Izanami
3
5
6
1.2
W
Xbalanque
DeathByA123
Xbalanque
8
3
13
4.83
L
Lancelot
GabrieleUrjak
Lancelot
2
5
5
0.9
W
3
2
15
5.25
L
Anhur
MadClownN
Anhur
6
4
2
1.75
W
Sobek
Missle
Sobek
4
2
12
5
L
Athena
Nymph97
Athena
0
5
10
1
L
0
6
8
0.67
W
Vamana
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,977
Damage
45,684
60,586
Taken
67,699
42,848
Mitigated
56,700
20,562
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,699
1,190
606
677
7,267
3,628
906
2,030
5,237
23,482
0
L
Izanami
14,739
6,921
1,302
604
10,454
5,534
0
5,659
4,795
0
28,337
W
Xbalanque
DeathByA123
Xbalanque
23,409
6,573
1,474
1,322
12,839
6,076
1,394
2,126
10,713
0
44,617
L
Lancelot
GabrieleUrjak
Lancelot
9,115
801
877
1,615
12,122
7,888
0
6,595
5,527
613
17,765
W
10,956
1,434
3,512
2,682
8,609
4,881
334
1,608
7,001
20,050
0
L
Anhur
MadClownN
Anhur
10,492
4,342
1,136
3,633
13,308
6,800
134
6,837
6,471
0
23,051
W
Sobek
Missle
Sobek
6,087
688
276
5,264
19,548
14,574
129
3,393
16,155
11,258
0
L
Athena
Nymph97
Athena
7,598
1,349
2,021
2,887
17,319
19,649
0
8,000
9,319
13,248
0
L
3,740
571
1,482
1,290
14,496
16,829
0
4,808
9,688
7,333
0
W
Vamana
7,826
2,738
2,563
2,186
12,323
13,689
800
2,482
9,841
1,930
14,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
39,776
130
Minions Killed
92
0
Camps Cleared
0
985,111
Distance Traveled
910,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,435
858
25
2
0
181,966
0
L
Izanami
8,124
739
21
2
0
157,839
0
W
Xbalanque
10,311
937
61
6
0
210,721
0
L
Lancelot
7,940
722
19
2
0
190,769
0
W
Eset
9,175
834
29
3
0
205,618
0
L
Anhur
8,964
815
37
3
0
194,166
0
W
Sobek
9,323
848
7
1
0
176,984
0
L
Athena
7,388
672
8
1
0
196,735
0
L
Artio
7,360
669
7
1
0
171,280
0
W
Vamana
9,781
889
8
1
0
209,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role