Player Matchup

Mercury
Mercury
BathwaterBuyer
Mercury
Level 69
God Stats
8W - 3L
1,591 SR
Queue Stats
352W - 317L
1,616 Elo+
Solo
Cupid
Cupid
SBanz
Cupid
Level 136
God Stats
3W - 2L
1,508 SR
Queue Stats
392W - 322L
1,565 Elo+
Solo
Jormungandr
Jormungandr
SausageMan0000
Jormungandr
Level 140
God Stats
19W - 10L
1,778 SR
Queue Stats
309W - 241L
1,653 Elo+
Solo
Thoth
Thoth
XxDutchyOwO
Thoth
Level 106
God Stats
8W - 20L
1,323 SR
Queue Stats
563W - 502L
1,578 Elo+
Solo
Charon
Charon
utopianshot
Charon
Level 120
God Stats
9W - 7L
1,468 SR
Queue Stats
262W - 243L
1,552 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,593 Elo+

VS

Team Averages
Level 157
1,553 SR
1,558 Elo+
Anubis
Anubis
 
Anubis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
oGxCorruption
Ah Puch
Level 166
God Stats
3W - 8L
1,409 SR
Queue Stats
436W - 397L
1,591 Elo+
Party 1
Sol
Sol
oGxGrimReaper
Sol
Level 142
God Stats
18W - 18L
1,670 SR
Queue Stats
368W - 342L
1,595 Elo+
Party 1
Surtr
Surtr
oGxKryptonite
Surtr
Level 164
God Stats
109W - 96L
1,625 SR
Queue Stats
446W - 403L
1,600 Elo+
Party 1
Mercury
Mercury
xboxjp4
Mercury
Level 143
God Stats
5W - 5L
1,560 SR
Queue Stats
67W - 62L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
10,367
691
12,269
14,494
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
SBanz
Cupid
16
5 / 1 / 2
9,113
608
9,518
9,171
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SausageMan0000
Jormungandr
16
4 / 4 / 2
9,637
642
9,741
16,625
11,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 2
8,314
554
8,950
8,421
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
12
0 / 1 / 6
8,101
540
7,382
11,701
11,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 6 / 0
9,385
626
11,395
18,770
10,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
13
4 / 5 / 1
8,398
560
10,090
12,293
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 1
7,875
525
7,222
12,077
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 0
7,566
504
7,563
13,115
12,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
xboxjp4
Mercury
15
0 / 4 / 4
8,393
560
3,911
14,382
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
11
11
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
0
0.5
W
8
2
8
6
W
Cupid
SBanz
Cupid
5
1
2
6
W
Jormungandr
SausageMan0000
Jormungandr
4
4
2
1.25
W
2
3
2
1
L
Ah Puch
4
5
1
0.9
L
0
4
1
0.13
L
4
0
0
4
W
Charon
0
1
6
3
L
Mercury
xboxjp4
Mercury
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
40,181
60,412
Taken
70,637
36,794
Mitigated
38,920
14,347
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,395
631
0
9,859
18,770
10,365
561
8,638
10,132
87,612
0
W
12,269
8,537
0
2,448
14,494
6,327
0
5,885
8,609
0
85,811
W
Cupid
SBanz
Cupid
9,518
5,240
730
5,161
9,171
4,223
250
3,848
5,323
0
75,815
W
Jormungandr
SausageMan0000
Jormungandr
9,741
2,208
0
2,766
16,625
11,185
323
9,912
6,713
71,258
0
W
8,950
488
0
1,303
8,421
3,064
882
4,929
3,492
70,807
0
L
Ah Puch
10,090
96
0
3,423
12,293
5,012
486
6,388
5,905
59,087
0
L
7,222
2,721
0
5,716
12,077
5,093
0
2,034
10,043
64,930
1,615
L
7,563
3,192
0
4,158
13,115
12,421
69
5,143
7,972
1,193
39,001
W
Charon
7,382
1,688
0
1,939
11,701
11,995
0
4,877
6,824
30,665
0
L
Mercury
xboxjp4
Mercury
3,911
2,433
0
1,587
14,382
6,029
0
3,870
10,512
0
83,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
41,617
536
Minions Killed
531
0
Camps Cleared
0
1,667,123
Distance Traveled
1,543,494
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,385
626
151
10
0
264,238
0
W
Mercury
10,367
691
111
7
0
437,438
1
W
Cupid
9,113
608
118
8
0
308,009
4
W
Jormungandr
9,637
642
126
8
0
306,031
0
W
Thoth
8,314
554
143
10
0
313,429
0
L
Ah Puch
8,398
560
102
7
0
291,758
0
L
Sol
7,875
525
115
8
0
308,179
0
L
Surtr
7,566
504
52
3
0
327,067
8
W
Charon
8,101
540
38
3
0
302,216
5
L
Mercury
8,393
560
111
7
0
352,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role