Player Matchup

Anhur
Anhur
Silver III
Aidxn7
Anhur
Silver III
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,370 MMR
Party 1
Khepri
Khepri
Silver V
BongoNev
Khepri
Silver V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,204 MMR
Party 1
Hera
Hera
Silver IV
JReplaays
Hera
Silver IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,276 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,500 SR
1,283 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,521 SR
1,135 MMR
Merlin
Merlin
Silver III
Ruffias_03
Merlin
Silver III
Level 125
God Stats
5W - 6L
1,516 SR
Queue Stats
160W - 145L
969 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Wild_Rage_97
Danzaburou
Silver III
Level 69
God Stats
5W - 10L
1,530 SR
Queue Stats
22W - 38L
1,109 MMR
Solo
Mulan
Mulan
Silver III
emmmmy888
Mulan
Silver III
Level 134
God Stats
0W - 2L
1,516 SR
Queue Stats
145W - 151L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aidxn7
Anhur
16
3 / 1 / 10
13,088
727
19,834
13,977
7,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
BongoNev
Khepri
17
2 / 1 / 11
12,616
701
6,554
13,186
16,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
17
9 / 2 / 3
14,148
786
26,541
10,899
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
DiscordiaHerculesThothChaacKuzenbo

VS

Bans
Ah Muzen CabKukulkanSurtrScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ruffias_03
Merlin
16
1 / 3 / 2
12,615
701
13,874
12,292
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Wild_Rage_97
Danzaburou
13
2 / 6 / 1
12,199
678
7,343
16,814
4,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
emmmmy888
Mulan
14
1 / 5 / 3
11,878
660
12,595
31,563
25,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aidxn7
Anhur
3
1
10
8
W
Khepri
BongoNev
Khepri
2
1
11
7.5
W
Hera
9
2
3
5.25
L
Merlin
Ruffias_03
Merlin
1
3
2
0.67
L
Danzaburou
Wild_Rage_97
Danzaburou
2
6
1
0.42
L
Mulan
emmmmy888
Mulan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
33,812
38,062
Taken
60,669
29,393
Mitigated
33,402
3,456
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aidxn7
Anhur
19,834
12,988
0
945
13,977
7,733
1,760
5,333
8,251
0
65,993
W
Khepri
BongoNev
Khepri
6,554
642
0
750
13,186
16,173
126
4,158
8,673
20,817
0
W
Hera
26,541
5,798
0
1,761
10,899
5,487
1,106
4,526
6,079
78,835
0
L
Merlin
Ruffias_03
Merlin
13,874
256
0
2,355
12,292
3,673
0
6,539
5,753
84,212
0
L
Danzaburou
Wild_Rage_97
Danzaburou
7,343
2,529
0
3,864
16,814
4,341
0
10,839
5,975
0
48,051
L
Mulan
emmmmy888
Mulan
12,595
1,337
115
7,629
31,563
25,388
0
16,188
15,375
0
35,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
36,692
201
Minions Killed
218
0
Camps Cleared
0
1,014,284
Distance Traveled
902,706
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,088
727
76
4
0
307,845
0
W
Khepri
12,616
701
17
1
0
362,124
5
W
Hera
14,148
786
108
6
0
344,315
7
L
Merlin
12,615
701
112
6
0
315,604
3
L
Danzaburou
12,199
678
66
4
0
280,948
0
L
Mulan
11,878
660
40
2
0
306,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role