Player Matchup

Ravana
Ravana
BigDking89
Ravana
Level 155
God Stats
12W - 9L
1,590 SR
Queue Stats
149W - 134L
1,471 Elo+
Solo
Eset
Eset
F6 Loopy
Eset
Level 125
God Stats
31W - 22L
1,582 SR
Queue Stats
631W - 595L
1,475 Elo+
Solo
Nike
Nike
TTD_KINGZ
Nike
Level 142
God Stats
5W - 7L
1,627 SR
Queue Stats
287W - 280L
1,475 Elo+
Solo
Neith
Neith
Ultimakyla
Neith
Level 65
God Stats
7W - 11L
1,448 SR
Queue Stats
138W - 135L
1,456 Elo+
Party 1
Ymir
Ymir
namechanged9234
Ymir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 76L
1,422 Elo+
Party 1
Team Averages
Level 102
1,549 SR
1,460 Elo+

VS

Team Averages
Level 84
1,547 SR
1,405 Elo+
Ratatoskr
Ratatoskr
Dalton69
Ratatoskr
Level 116
God Stats
2W - 1L
1,769 SR
Queue Stats
39W - 46L
1,396 Elo+
Solo
Artemis
Artemis
JordanIDyler_
Artemis
Level 108
God Stats
0W - 7L
1,119 SR
Queue Stats
262W - 261L
1,391 Elo+
Solo
Ne Zha
Ne Zha
Planetuna AC
Ne Zha
Level 46
God Stats
0W - 2L
1,720 SR
Queue Stats
10W - 14L
1,389 Elo+
Solo
Janus
Janus
scoobder
Janus
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 15L
1,388 Elo+
Solo
Sylvanus
Sylvanus
takeo300
Sylvanus
Level 109
God Stats
11W - 26L
1,412 SR
Queue Stats
172W - 174L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigDking89
Ravana
12
5 / 1 / 9
7,996
533
7,755
9,999
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
14
4 / 4 / 7
8,613
574
7,247
11,287
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
13
3 / 3 / 6
8,628
575
7,868
15,246
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
12
1 / 0 / 7
7,643
510
5,201
5,570
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 6
8,686
579
9,342
12,692
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dalton69
Ratatoskr
13
6 / 4 / 4
8,206
547
17,608
16,963
15,026
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
6
0 / 0 / 1
5,178
345
2,418
1,629
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
12
3 / 7 / 5
7,054
470
9,025
15,350
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
scoobder
Janus
11
1 / 7 / 5
7,062
471
6,289
10,532
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
takeo300
Sylvanus
5
1 / 1 / 0
5,319
355
1,539
2,534
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
19
Kills
11
11
Deaths
19
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
BigDking89
Ravana
5
1
9
9.5
L
Ratatoskr
Dalton69
Ratatoskr
6
4
4
2
W
Eset
4
4
7
1.88
L
Artemis
0
0
1
0.5
L
Ne Zha
3
7
5
0.79
W
Nike
3
3
6
2
W
Neith
1
0
7
4.5
W
6
3
6
3
L
Janus
scoobder
Janus
1
7
5
0.5
L
Sylvanus
takeo300
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
36,879
54,794
Taken
47,008
33,438
Mitigated
27,737
9,814
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BigDking89
Ravana
7,755
3,075
0
2,150
9,999
3,530
807
2,313
7,510
0
43,777
L
Ratatoskr
Dalton69
Ratatoskr
17,608
2,888
142
2,561
16,963
15,026
0
6,164
10,613
0
54,154
W
Eset
7,247
933
632
1,485
11,287
4,003
303
699
10,558
69,508
0
L
Artemis
2,418
963
0
512
1,629
488
0
363
1,266
0
13,343
L
Ne Zha
9,025
3,744
0
1,515
15,350
6,920
0
5,296
10,026
0
34,277
W
Nike
7,868
827
0
1,300
15,246
12,237
581
783
14,461
0
48,986
W
Neith
5,201
2,536
0
2,064
5,570
1,866
3,038
642
4,928
0
39,950
W
9,342
928
519
1,664
12,692
11,802
124
3,323
9,245
24,566
0
L
Janus
scoobder
Janus
6,289
892
0
0
10,532
3,913
0
3,790
6,667
40,216
0
L
Sylvanus
takeo300
Sylvanus
1,539
754
0
681
2,534
1,390
0
687
1,847
8,698
3,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
32,819
326
Minions Killed
202
0
Camps Cleared
0
1,412,220
Distance Traveled
1,048,652
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,996
533
58
4
0
303,477
0
L
Ratatoskr
8,206
547
58
4
0
337,493
0
W
Eset
8,613
574
106
7
0
274,489
0
L
Artemis
5,178
345
22
1
0
96,057
0
L
Ne Zha
7,054
470
42
3
0
287,217
0
W
Nike
8,628
575
86
6
0
286,599
0
W
Neith
7,643
510
52
3
0
256,925
3
W
Ymir
8,686
579
24
2
0
290,730
2
L
Janus
7,062
471
63
4
0
230,443
3
L
Sylvanus
5,319
355
17
1
0
97,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role