Player Matchup

Fenrir
Fenrir
Gold I
YT-D3nnyum
Fenrir
Gold I
Level 146
God Stats
11W - 5L
1,332 SR
Queue Stats
240W - 246L
1,446 MMR
Party 1
Kukulkan
Kukulkan
Silver II
ZheetooS
Kukulkan
Silver II
Level 131
God Stats
8W - 10L
1,482 SR
Queue Stats
35W - 39L
1,450 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
morrisyivan
Xing Tian
Platinum IV
Level 169
God Stats
33W - 29L
1,570 SR
Queue Stats
436W - 441L
1,497 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,461 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,503 SR
1,476 MMR
Kuzenbo
Kuzenbo
Gold II
Tycahhhhh
Kuzenbo
Gold II
Level 129
God Stats
6W - 13L
1,399 SR
Queue Stats
128W - 145L
1,490 MMR
Solo
Chaac
Chaac
Platinum V
josses2
Chaac
Platinum V
Level 149
God Stats
113W - 106L
1,609 SR
Queue Stats
245W - 279L
1,495 MMR
Solo
Ah Puch
Ah Puch
Bronze III
lickmycrit2424
Ah Puch
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
YT-D3nnyum
Fenrir
15
8 / 4 / 8
12,351
882
15,187
15,856
14,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ZheetooS
Kukulkan
15
4 / 2 / 5
11,315
808
11,637
7,477
3,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
morrisyivan
Xing Tian
15
4 / 0 / 11
11,468
819
11,247
13,087
13,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaBaron SamediAresAnubisAchilles

VS

Bans
HadesDiscordiaSun WukongThothHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Tycahhhhh
Kuzenbo
10
1 / 4 / 3
9,175
655
8,113
16,147
19,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
josses2
Chaac
12
3 / 5 / 3
10,186
728
9,356
15,449
15,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 7 / 3
10,111
722
9,099
10,209
3,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
6
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Tycahhhhh
Kuzenbo
1
4
3
0.63
W
Fenrir
YT-D3nnyum
Fenrir
8
4
8
3
W
Kukulkan
ZheetooS
Kukulkan
4
2
5
3.25
L
Chaac
josses2
Chaac
3
5
3
0.9
L
2
7
3
0.5
W
Xing Tian
morrisyivan
Xing Tian
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
26,568
36,420
Taken
41,805
31,611
Mitigated
38,510
9,552
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Tycahhhhh
Kuzenbo
8,113
2,466
0
1,128
16,147
19,080
9
7,659
8,488
16,127
0
W
Fenrir
YT-D3nnyum
Fenrir
15,187
3,391
0
3,956
15,856
14,617
824
7,415
7,970
0
41,347
W
Kukulkan
ZheetooS
Kukulkan
11,637
938
0
844
7,477
3,633
345
2,834
4,204
73,850
0
L
Chaac
josses2
Chaac
9,356
1,299
0
2,462
15,449
15,957
0
9,135
6,314
0
38,882
L
9,099
227
0
547
10,209
3,473
0
6,506
3,703
45,065
0
W
Xing Tian
morrisyivan
Xing Tian
11,247
342
0
4,752
13,087
13,361
76
6,152
6,661
23,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
29,472
185
Minions Killed
139
0
Camps Cleared
0
835,737
Distance Traveled
770,650
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,175
655
16
1
0
256,881
3
W
Fenrir
12,351
882
48
3
0
282,779
0
W
Kukulkan
11,315
808
107
8
0
261,052
5
L
Chaac
10,186
728
46
3
0
280,506
0
L
Ah Puch
10,111
722
77
6
0
233,263
0
W
Xing Tian
11,468
819
30
2
0
291,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role