Player Matchup

Loki
Loki
Ascendingcoma29
Loki
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,353 Elo+
Solo
Kumbhakarna
Kumbhakarna
Caboose9
Kumbhakarna
Level 32
God Stats
15W - 9L
1,658 SR
Queue Stats
255W - 271L
1,492 Elo+
Solo
Tyr
Tyr
Smitty561
Tyr
Level 29
God Stats
9W - 8L
1,449 SR
Queue Stats
59W - 71L
1,484 Elo+
Solo
Discordia
Discordia
Wizard2o
Discordia
Level 28
God Stats
1W - 0L
1,691 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Danzaburou
Danzaburou
mcalpine4
Danzaburou
Level 64
God Stats
14W - 10L
1,473 SR
Queue Stats
42W - 45L
1,367 Elo+
Solo
Team Averages
Level 38
1,554 SR
1,434 Elo+

VS

Team Averages
Level 49
1,567 SR
1,520 Elo+
He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
QuirkierGamerXD
Hun Batz
Level 22
God Stats
1W - 5L
1,507 SR
Queue Stats
7W - 11L
1,563 Elo+
Solo
Scylla
Scylla
SaamanSniper
Scylla
Level 29
God Stats
28W - 27L
1,743 SR
Queue Stats
236W - 221L
1,539 Elo+
Solo
Kukulkan
Kukulkan
deathstormxx
Kukulkan
Level 126
God Stats
1W - 3L
1,585 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,568
730
2,540
6,092
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Caboose9
Kumbhakarna
13
2 / 0 / 2
7,337
815
4,765
7,780
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 4
6,653
739
2,011
10,030
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Wizard2o
Discordia
15
6 / 0 / 1
8,041
893
8,681
4,106
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
mcalpine4
Danzaburou
13
0 / 1 / 2
7,007
779
2,716
4,462
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 1
6,787
754
6,372
8,145
3,101
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
12
0 / 4 / 0
6,071
675
3,493
9,528
3,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
8
0 / 1 / 0
5,332
592
272
941
389
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
14
2 / 1 / 0
6,937
771
3,379
6,473
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
deathstormxx
Kukulkan
7
0 / 0 / 0
3,822
425
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
4
5
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
1
1.25
L
Artemis
 
Artemis
0
4
0
0
W
0
2
4
1
W
Kumbhakarna
Caboose9
Kumbhakarna
2
0
2
3
L
Hun Batz
0
1
0
0
L
Scylla
2
1
0
2
W
0
2
4
1
W
Discordia
Wizard2o
Discordia
6
0
1
6.5
L
Kukulkan
deathstormxx
Kukulkan
0
0
0
0
W
Danzaburou
mcalpine4
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,713
Damage
13,516
32,470
Taken
25,087
17,157
Mitigated
10,072
7,402
Healing
788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,372
140
0
238
8,145
3,101
0
2,947
4,857
21,651
0
L
Artemis
 
Artemis
3,493
1,477
0
547
9,528
3,775
0
5,255
4,191
0
18,014
W
2,540
225
0
0
6,092
2,190
790
1,059
5,033
0
18,359
W
Kumbhakarna
Caboose9
Kumbhakarna
4,765
235
0
2,733
7,780
6,218
434
2,158
5,548
18,625
0
L
Hun Batz
272
106
0
3
941
389
0
539
367
0
432
L
Scylla
3,379
256
0
0
6,473
2,807
0
4,156
2,226
20,845
0
W
2,011
40
0
2,813
10,030
5,638
470
3,051
6,927
0
12,661
W
Discordia
Wizard2o
Discordia
8,681
407
0
654
4,106
1,511
1,746
551
3,515
29,340
0
L
Kukulkan
deathstormxx
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
mcalpine4
Danzaburou
2,716
738
24
1,178
4,462
1,600
3,048
2,728
1,696
0
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
28,949
209
Minions Killed
116
0
Camps Cleared
0
917,436
Distance Traveled
502,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,787
754
40
4
0
169,424
0
L
Artemis
6,071
675
25
3
0
140,189
0
W
Loki
6,568
730
33
4
0
190,693
0
W
Kumbhakarna
7,337
815
30
3
0
185,952
0
L
Hun Batz
5,332
592
0
0
0
20,942
0
L
Scylla
6,937
771
51
6
0
172,393
0
W
Tyr
6,653
739
28
3
0
192,745
0
W
Discordia
8,041
893
57
6
0
181,568
0
L
Kukulkan
3,822
425
0
0
0
0
0
W
Danzaburou
7,007
779
61
7
0
166,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role