Player Matchup

Medusa
Medusa
Platinum IV
DareCrimson
Medusa
Platinum IV
Level 143
God Stats
0W - 1L
1,495 SR
Queue Stats
96W - 114L
1,729 MMR
Solo
Nu Wa
Nu Wa
Silver I
MrHyd YhtomiT
Nu Wa
Silver I
Level 155
God Stats
56W - 59L
1,509 SR
Queue Stats
313W - 402L
1,336 MMR
Solo
Hera
Hera
Bronze IV
SexyGayS2
Hera
Bronze IV
Level 140
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 2L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,515 SR
1,503 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 89
1,638 SR
1,894 MMR
Thor
Thor
Diamond IV
ChiefLeghorn
Thor
Diamond IV
Level 79
God Stats
2W - 0L
1,474 SR
Queue Stats
67W - 34L
2,353 MMR
Party 1
Anubis
Anubis
Silver I
Djb35
Anubis
Silver I
Level 108
God Stats
11W - 4L
1,679 SR
Queue Stats
32W - 35L
1,303 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
TooSlick
Kuzenbo
Diamond V
Level 79
God Stats
59W - 21L
1,761 SR
Queue Stats
112W - 75L
2,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 5 / 0
8,739
624
4,953
12,944
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 6 / 0
8,374
598
7,399
10,741
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
11
0 / 2 / 0
8,860
633
8,468
7,753
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ix ChelAchillesMorgan Le FayCharonNe Zha

VS

Bans
ThothAgniAtlasJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
11,616
830
16,659
12,483
12,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
Djb35
Anubis
14
3 / 1 / 8
10,932
781
7,830
8,706
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
TooSlick
Kuzenbo
13
2 / 0 / 10
10,576
755
4,294
8,526
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Medusa
1
5
0
0.2
W
Anubis
Djb35
Anubis
3
1
8
7
L
0
6
0
0
L
Hera
0
2
0
0
W
Kuzenbo
TooSlick
Kuzenbo
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
28,783
31,438
Taken
29,715
10,395
Mitigated
30,151
4,314
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,659
2,550
0
3,291
12,483
12,848
1,075
5,746
6,250
70
58,961
L
Medusa
4,953
2,813
0
540
12,944
3,571
0
5,639
7,097
0
24,754
W
Anubis
Djb35
Anubis
7,830
174
0
6,088
8,706
4,689
1,279
5,550
2,800
81,219
0
L
7,399
3,545
0
1,834
10,741
3,548
0
3,163
7,414
22,937
0
L
Hera
8,468
1,467
0
1,940
7,753
3,276
0
2,768
4,854
32,473
0
W
Kuzenbo
TooSlick
Kuzenbo
4,294
1,629
0
2,766
8,526
12,614
806
4,239
3,601
20,657
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
33,124
124
Minions Killed
183
0
Camps Cleared
0
665,784
Distance Traveled
801,541
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,616
830
49
4
0
269,941
0
L
Medusa
8,739
624
27
2
0
229,049
0
W
Anubis
10,932
781
106
8
0
260,325
2
L
Nu Wa
8,374
598
22
2
0
181,278
7
L
Hera
8,860
633
75
5
0
255,457
0
W
Kuzenbo
10,576
755
28
2
0
271,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role