Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BoomO5
Amaterasu
Level 37
God Stats
7W - 8L
1,619 SR
Queue Stats
51W - 65L
1,388 Elo+
Solo
Neith
Neith
Drakula9779
Neith
Level 72
God Stats
0W - 2L
1,240 SR
Queue Stats
20W - 22L
1,414 Elo+
Solo
He Bo
He Bo
JeFFhhInnDDllA
He Bo
Level 66
God Stats
1W - 3L
1,160 SR
Queue Stats
104W - 74L
1,579 Elo+
Solo
Tyr
Tyr
King-FallenAngel
Tyr
Level 143
God Stats
3W - 3L
1,462 SR
Queue Stats
547W - 530L
1,483 Elo+
Solo
Team Averages
Level 92
1,396 SR
1,473 Elo+

VS

Team Averages
Level 112
1,508 SR
1,465 Elo+
Neith
Neith
Andryckx
Neith
Level 158
God Stats
16W - 11L
1,528 SR
Queue Stats
271W - 247L
1,529 Elo+
Solo
Tyr
Tyr
Gelnana
Tyr
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
135W - 124L
1,414 Elo+
Solo
Arachne
Arachne
KodaDB
Arachne
Level 89
God Stats
10W - 7L
1,502 SR
Queue Stats
346W - 322L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Made_in_Brasil99
Nu Wa
Level 106
God Stats
55W - 38L
1,600 SR
Queue Stats
636W - 645L
1,417 Elo+
Solo
Atlas
Atlas
MrxChukii
Atlas
Level 77
God Stats
4W - 8L
1,408 SR
Queue Stats
219W - 201L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 5 / 1
5,423
493
5,190
13,387
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
BoomO5
Amaterasu
9
0 / 2 / 1
5,612
510
3,217
8,975
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
5,016
456
3,671
7,836
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 0
5,763
524
4,504
5,691
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 1
5,148
468
1,273
9,191
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andryckx
Neith
12
7 / 0 / 5
7,577
689
8,002
6,422
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
11
1 / 0 / 0
6,376
580
4,055
5,841
3,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
KodaDB
Arachne
11
5 / 0 / 2
6,549
595
8,022
8,743
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
2 / 1 / 3
6,071
552
4,074
5,652
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
MrxChukii
Atlas
8
1 / 2 / 8
6,082
553
3,875
8,433
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
1
0.3
W
Neith
Andryckx
Neith
7
0
5
9.5
L
Amaterasu
BoomO5
Amaterasu
0
2
1
0.25
L
1
5
0
0.2
W
Tyr
1
0
0
1
L
1
2
0
0.5
L
0
2
1
0.25
W
Arachne
KodaDB
Arachne
5
0
2
6
W
2
1
3
3.5
W
Atlas
MrxChukii
Atlas
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
28,028
45,080
Taken
35,091
22,314
Mitigated
17,356
10,086
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,190
1,626
43
2,595
13,387
8,873
0
2,366
11,021
30,072
0
W
Neith
Andryckx
Neith
8,002
4,750
0
3,410
6,422
2,481
653
1,798
4,624
0
49,857
L
Amaterasu
BoomO5
Amaterasu
3,217
1,653
0
2,394
8,975
4,803
0
428
8,547
0
32,286
L
3,671
1,203
0
777
7,836
2,555
0
1,172
6,664
0
27,971
W
Tyr
4,055
376
0
2,722
5,841
3,844
599
0
5,841
0
36,996
L
4,504
498
0
570
5,691
1,885
0
2,609
3,082
54,497
0
L
1,273
448
0
3,707
9,191
4,198
0
1,374
7,817
0
32,931
W
Arachne
KodaDB
Arachne
8,022
6,374
0
2,319
8,743
3,252
0
1,782
6,961
0
47,500
W
4,074
1,109
0
1,870
5,652
1,813
230
3,019
2,633
34,636
0
W
Atlas
MrxChukii
Atlas
3,875
1,680
0
1,493
8,433
5,966
0
3,095
5,338
19,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
32,655
290
Minions Killed
279
0
Camps Cleared
0
1,066,610
Distance Traveled
1,082,905
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,423
493
37
3
0
201,818
0
W
Neith
7,577
689
82
7
0
188,463
4
L
Amaterasu
5,612
510
54
5
0
225,217
2
L
Neith
5,016
456
49
4
0
197,727
0
W
Tyr
6,376
580
62
6
0
212,938
0
L
He Bo
5,763
524
101
9
0
206,147
0
L
Tyr
5,148
468
49
4
0
235,701
0
W
Arachne
6,549
595
66
6
0
263,860
0
W
Nu Wa
6,071
552
54
5
0
197,147
0
W
Atlas
6,082
553
15
1
0
220,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role