Player Matchup

Geb
Geb
Azsvst
Geb
Level 158
God Stats
28W - 23L
1,561 SR
Queue Stats
331W - 349L
1,446 Elo+
Party 3
Medusa
Medusa
SkyjumperThys
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 189L
1,490 Elo+
Solo
Raijin
Raijin
Smill wiff1386
Raijin
Level 168
God Stats
32W - 38L
1,558 SR
Queue Stats
204W - 290L
1,531 Elo+
Solo
Ravana
Ravana
new-36441150
Ravana
Level 127
God Stats
7W - 7L
1,474 SR
Queue Stats
172W - 214L
1,492 Elo+
Party 3
Anubis
Anubis
潇洒哥呀
Anubis
Level 118
God Stats
54W - 54L
1,466 SR
Queue Stats
250W - 276L
1,329 Elo+
Party 3
Team Averages
Level 136
1,512 SR
1,458 Elo+

VS

Team Averages
Level 110
1,616 SR
1,523 Elo+
Medusa
Medusa
Montie882
Medusa
Level 28
God Stats
1W - 0L
1,840 SR
Queue Stats
6W - 7L
1,762 Elo+
Party 1
Thanatos
Thanatos
Quickflow97
Thanatos
Level 99
God Stats
9W - 8L
1,632 SR
Queue Stats
20W - 28L
1,479 Elo+
Party 1
Poseidon
Poseidon
SPR xBLACKSHOTx
Poseidon
Level 144
God Stats
248W - 183L
1,572 SR
Queue Stats
772W - 711L
1,518 Elo+
Party 2
Achilles
Achilles
byALEX05
Achilles
Level 156
God Stats
91W - 79L
1,610 SR
Queue Stats
626W - 597L
1,521 Elo+
Party 2
Ares
Ares
giegel monster
Ares
Level 124
God Stats
1W - 0L
1,423 SR
Queue Stats
7W - 12L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Azsvst
Geb
12
1 / 3 / 2
8,374
441
4,812
15,448
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 5 / 3
9,450
497
10,864
14,578
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 3
9,494
500
13,141
10,943
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ravana
16
3 / 4 / 4
9,735
512
5,867
12,228
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
0 / 5 / 0
10,373
546
8,119
14,655
9,396
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Montie882
Medusa
16
3 / 3 / 2
9,969
525
10,044
13,950
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Quickflow97
Thanatos
16
4 / 1 / 4
9,833
518
4,418
14,088
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
19
6 / 1 / 3
11,288
594
14,751
10,359
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
byALEX05
Achilles
19
5 / 0 / 1
12,106
637
13,616
14,374
12,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 11
9,953
524
8,391
12,982
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
20
20
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
Azsvst
Geb
1
3
2
0.67
W
Medusa
Montie882
Medusa
3
3
2
1.33
W
Thanatos
Quickflow97
Thanatos
4
1
4
6
W
Poseidon
6
1
3
7.5
L
1
5
3
0.5
L
2
3
3
1.17
W
Achilles
byALEX05
Achilles
5
0
1
5.5
W
2
2
11
3.75
L
Ravana
3
4
4
1.25
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
51,220
67,852
Taken
65,753
39,772
Mitigated
42,671
12,430
Healing
31,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Azsvst
Geb
4,812
134
0
2,170
15,448
14,977
0
8,211
7,237
17,834
0
W
Medusa
Montie882
Medusa
10,044
4,840
0
4,929
13,950
6,137
1,195
1,898
12,052
0
80,805
W
Thanatos
Quickflow97
Thanatos
4,418
1,497
0
9,701
14,088
6,671
548
4,477
9,611
0
70,046
W
Poseidon
14,751
2,370
0
5,306
10,359
4,544
0
6,556
3,803
130,087
0
L
10,864
4,360
0
2,156
14,578
5,338
0
2,906
11,672
0
77,268
L
13,141
298
0
2,069
10,943
4,375
0
4,599
6,344
96,770
0
W
Achilles
byALEX05
Achilles
13,616
3,005
0
7,672
14,374
12,255
73
7,189
7,185
0
103,912
W
8,391
1,269
0
4,130
12,982
13,064
0
5,558
7,424
22,916
0
L
Ravana
5,867
2,257
0
1,718
12,228
5,686
0
6,392
5,836
0
77,883
L
Anubis
8,119
252
0
4,317
14,655
9,396
228
1,034
13,621
95,618
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
53,149
579
Minions Killed
635
0
Camps Cleared
0
1,871,556
Distance Traveled
2,105,961
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,374
441
21
1
0
361,051
4
W
Medusa
9,969
525
124
7
0
348,756
0
W
Thanatos
9,833
518
106
6
0
485,289
0
W
Poseidon
11,288
594
193
10
0
439,182
2
L
Medusa
9,450
497
122
6
0
371,756
0
L
Raijin
9,494
500
164
9
0
385,635
2
W
Achilles
12,106
637
184
10
0
404,148
6
W
Ares
9,953
524
28
1
0
428,586
4
L
Ravana
9,735
512
96
5
0
433,564
0
L
Anubis
10,373
546
176
9
0
319,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role