Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Fayajo
Yu Huang
Level 142
God Stats
1W - 3L
1,182 SR
Queue Stats
181W - 173L
1,508 Elo+
Party 1
Horus
Horus
RedbarMclaggins
Horus
Level 125
God Stats
3W - 0L
1,846 SR
Queue Stats
112W - 100L
1,535 Elo+
Party 3
Ganesha
Ganesha
humanimaliend
Ganesha
Level 105
God Stats
5W - 5L
1,460 SR
Queue Stats
266W - 275L
1,523 Elo+
Solo
Sol
Sol
xELITESxFINESTx
Sol
Level 127
God Stats
8W - 4L
1,705 SR
Queue Stats
155W - 161L
1,497 Elo+
Party 3
Team Averages
Level 129
1,538 SR
1,513 Elo+

VS

Team Averages
Level 74
1,606 SR
1,408 Elo+
King Arthur
King Arthur
Cunhamatheuss
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,256 Elo+
Party 2
Hercules
Hercules
DTSS2
Hercules
Level 148
God Stats
4W - 1L
1,990 SR
Queue Stats
132W - 111L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
DeathKaps
Zhong Kui
Level 68
God Stats
1W - 2L
1,538 SR
Queue Stats
55W - 58L
1,508 Elo+
Solo
Thoth
Thoth
DrGoodboog
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,528 Elo+
Solo
Ra
Ra
LeticiaRachel
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 3 / 7
9,438
858
11,540
11,287
6,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Fayajo
Yu Huang
17
3 / 0 / 12
9,495
863
11,071
9,631
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 12
9,185
835
4,855
16,308
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
15
0 / 2 / 16
9,424
857
6,573
14,738
12,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 1 / 6
9,812
892
18,592
9,850
5,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cunhamatheuss
King Arthur
14
2 / 4 / 2
7,408
673
3,421
11,845
13,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
DTSS2
Hercules
15
2 / 4 / 5
8,161
742
11,125
16,957
19,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
DeathKaps
Zhong Kui
13
2 / 4 / 4
7,555
687
11,625
10,949
10,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
15
1 / 3 / 4
8,121
738
9,591
8,180
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,536
685
7,779
8,356
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
19
Kills
8
8
Deaths
19
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
7
3.17
L
King Arthur
Cunhamatheuss
King Arthur
2
4
2
0.75
L
Hercules
DTSS2
Hercules
2
4
5
1.13
L
Zhong Kui
DeathKaps
Zhong Kui
2
4
4
1
L
Thoth
1
3
4
1
W
Yu Huang
Fayajo
Yu Huang
3
0
12
9
L
1
4
3
0.63
W
2
2
12
4
W
Ganesha
0
2
16
4
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
43,541
61,814
Taken
56,287
41,250
Mitigated
51,141
39,304
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,540
5,798
779
1,424
11,287
6,780
714
6,500
4,627
0
21,682
L
King Arthur
Cunhamatheuss
King Arthur
3,421
282
0
250
11,845
13,189
0
7,765
4,080
0
5,357
L
Hercules
DTSS2
Hercules
11,125
1,641
40
6,899
16,957
19,735
0
9,444
7,513
0
13,453
L
Zhong Kui
DeathKaps
Zhong Kui
11,625
474
1,222
3,568
10,949
10,533
0
6,753
4,196
18,512
0
L
Thoth
9,591
240
862
1,711
8,180
3,920
0
5,732
2,448
29,887
0
W
Yu Huang
Fayajo
Yu Huang
11,071
203
374
793
9,631
5,203
411
5,429
4,113
27,781
0
L
7,779
339
5,141
2,494
8,356
3,764
0
6,542
1,814
20,255
0
W
4,855
2,204
16,361
9,977
16,308
11,388
397
5,169
11,042
0
6,344
W
Ganesha
6,573
45
3,015
2,403
14,738
12,203
265
5,922
8,600
13,496
0
W
18,592
5,818
1,728
2,450
9,850
5,676
2,053
5,270
4,437
37,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
38,781
133
Minions Killed
104
0
Camps Cleared
0
1,107,026
Distance Traveled
906,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,438
858
29
3
0
170,426
0
L
King Arthur
7,408
673
10
1
0
191,097
0
L
Hercules
8,161
742
6
1
0
201,716
0
L
Zhong Kui
7,555
687
14
1
0
180,237
0
L
Thoth
8,121
738
44
4
0
155,363
0
W
Yu Huang
9,495
863
47
4
0
236,820
0
L
Ra
7,536
685
30
3
0
178,348
0
W
Horus
9,185
835
7
1
0
239,962
0
W
Ganesha
9,424
857
0
0
0
231,150
0
W
Sol
9,812
892
50
5
0
228,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role