Player Matchup

Set
Set
BadisonMeer
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Ymir
Ymir
BlaccHolyWood
Ymir
Level 26
God Stats
0W - 2L
1,131 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Hera
Hera
iTroniXx
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Team Averages
Level 34
1,377 SR
1,266 Elo+

VS

Team Averages
Level 126
1,785 SR
1,884 Elo+
Raijin
Raijin
Xpletus
Raijin
Level 84
God Stats
10W - 11L
1,518 SR
Queue Stats
140W - 136L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
ivanštimac
Ao Kuang
Level 148
God Stats
16W - 0L
1,959 SR
Queue Stats
255W - 16L
2,087 Elo+
Party 1
Thor
Thor
matija0352
Thor
Level 145
God Stats
3W - 0L
1,880 SR
Queue Stats
262W - 16L
2,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,931
659
1,824
7,772
3,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 0
6,838
760
1,266
10,281
5,731
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
9
1 / 3 / 0
6,523
725
6,282
6,557
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Xpletus
Raijin
10
1 / 0 / 8
7,336
815
3,046
6,299
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ivanštimac
Ao Kuang
11
8 / 1 / 5
8,658
962
9,413
6,477
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 9
8,355
928
9,354
8,208
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
14
14
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
5
0
0.2
W
Raijin
Xpletus
Raijin
1
0
8
5
L
Hera
1
3
0
0.33
W
Ao Kuang
ivanštimac
Ao Kuang
8
1
5
10.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,372
Damage
21,813
24,610
Taken
20,984
11,237
Mitigated
11,749
2,611
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,824
619
0
750
7,772
3,442
0
3,413
4,208
0
10,647
L
1,266
149
0
750
10,281
5,731
0
5,889
3,953
6,235
0
W
Raijin
Xpletus
Raijin
3,046
341
0
1,740
6,299
2,573
802
3,494
2,805
32,502
0
L
Hera
6,282
1,184
0
1,111
6,557
2,064
0
3,157
3,205
21,940
0
W
Ao Kuang
ivanštimac
Ao Kuang
9,413
1,411
65
2,010
6,477
2,416
1,181
1,987
4,490
32,710
0
W
9,354
1,131
0
886
8,208
6,760
609
2,729
5,411
0
19,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,292
Gold Earned
24,349
48
Minions Killed
108
0
Camps Cleared
0
405,801
Distance Traveled
483,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,931
659
17
2
0
128,559
0
L
Ymir
6,838
760
11
1
0
131,516
0
W
Raijin
7,336
815
54
6
0
147,474
0
L
Hera
6,523
725
20
2
0
145,726
0
W
Ao Kuang
8,658
962
34
4
0
165,665
0
W
Thor
8,355
928
20
2
0
170,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role