Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JustaPlayerAha
Ullr
Level 60
God Stats
14W - 4L
1,773 SR
Queue Stats
95W - 40L
1,620 Elo+
Solo
Xing Tian
Xing Tian
Landerboy123
Xing Tian
Level 85
God Stats
3W - 2L
1,234 SR
Queue Stats
21W - 19L
1,439 Elo+
Solo
Ah Puch
Ah Puch
TSP Maverick
Ah Puch
Level 78
God Stats
9W - 5L
1,685 SR
Queue Stats
62W - 56L
1,411 Elo+
Solo
Bakasura
Bakasura
Wattesito
Bakasura
Level 27
God Stats
9W - 8L
1,716 SR
Queue Stats
165W - 180L
1,435 Elo+
Solo
Team Averages
Level 75
1,582 SR
1,481 Elo+

VS

Team Averages
Level 59
1,465 SR
1,458 Elo+
Charon
Charon
 
Charon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Adust19
Chernobog
Level 106
God Stats
13W - 11L
1,453 SR
Queue Stats
99W - 99L
1,447 Elo+
Solo
Kali
Kali
ROGU3xN3BULA
Kali
Level 104
God Stats
5W - 8L
1,564 SR
Queue Stats
178W - 179L
1,489 Elo+
Solo
Nu Wa
Nu Wa
SAHA_IS_COOL
Nu Wa
Level 13
God Stats
21W - 29L
1,307 SR
Queue Stats
25W - 31L
1,313 Elo+
Solo
Mulan
Mulan
Toogix
Mulan
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 52L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 4
6,706
671
8,191
2,873
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 1
8,112
811
7,598
8,787
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Landerboy123
Xing Tian
13
1 / 0 / 5
7,119
712
4,193
7,480
7,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TSP Maverick
Ah Puch
14
3 / 2 / 5
7,747
775
10,017
5,198
1,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Wattesito
Bakasura
16
4 / 0 / 4
8,528
853
8,089
10,023
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 2 / 2
6,889
689
6,893
9,781
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Adust19
Chernobog
14
0 / 2 / 1
7,170
717
3,192
8,306
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
6,941
694
6,169
12,125
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
6,133
613
1,120
1,151
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
Toogix
Mulan
13
1 / 4 / 2
7,098
710
7,891
12,714
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
4
2
L
Charon
 
Charon
1
2
2
1
L
Chernobog
Adust19
Chernobog
0
2
1
0.25
W
2
0
1
2.5
W
Xing Tian
Landerboy123
Xing Tian
1
0
5
3.5
L
1
2
1
0.75
L
0
0
0
0
W
Ah Puch
TSP Maverick
Ah Puch
3
2
5
2.75
L
Mulan
Toogix
Mulan
1
4
2
0.5
W
Bakasura
Wattesito
Bakasura
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
25,265
34,361
Taken
44,077
23,156
Mitigated
24,358
8,205
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,191
1,506
162
355
2,873
896
604
823
1,925
23,442
0
L
Charon
 
Charon
6,893
1,154
0
1,000
9,781
7,925
0
5,938
3,423
20,919
0
L
Chernobog
Adust19
Chernobog
3,192
1,148
0
1,017
8,306
3,522
448
4,299
3,283
0
28,478
W
7,598
3,369
0
2,216
8,787
3,765
888
2,735
5,743
0
38,841
W
Xing Tian
Landerboy123
Xing Tian
4,193
491
0
898
7,480
7,319
90
1,537
5,638
13,387
178
L
6,169
2,150
0
3,156
12,125
5,754
0
5,105
6,692
0
31,165
L
1,120
541
0
350
1,151
428
9
747
404
6,523
0
W
Ah Puch
TSP Maverick
Ah Puch
10,017
301
0
43
5,198
1,863
541
609
4,473
21,765
0
L
Mulan
Toogix
Mulan
7,891
1,323
0
1,391
12,714
6,729
0
6,134
5,808
0
23,317
W
Bakasura
Wattesito
Bakasura
8,089
4,659
0
4,531
10,023
9,313
956
1,368
8,569
0
29,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
34,231
240
Minions Killed
200
0
Camps Cleared
0
1,017,165
Distance Traveled
844,262
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,706
671
26
3
0
152,746
0
L
Charon
6,889
689
30
3
0
194,974
0
L
Chernobog
7,170
717
63
6
0
193,610
3
W
Ullr
8,112
811
71
7
0
217,128
0
W
Xing Tian
7,119
712
16
2
0
212,181
0
L
Kali
6,941
694
52
5
0
220,305
0
L
Nu Wa
6,133
613
11
1
0
36,289
0
W
Ah Puch
7,747
775
40
4
0
187,885
0
L
Mulan
7,098
710
44
4
0
199,084
0
W
Bakasura
8,528
853
87
9
0
247,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role