Player Matchup

Ishtar
Ishtar
I3aI3a
Ishtar
Level 51
God Stats
0W - 1L
1,280 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Ra
Ra
SonOfaTwich
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1
Ares
Ares
iC0d3
Ares
Level 6
God Stats
0W - 1L
1,788 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Loki
Loki
iTz iRoNMaN XD
Loki
Level 95
God Stats
3W - 5L
1,539 SR
Queue Stats
216W - 207L
1,459 Elo+
Party 2
Odin
Odin
xMrSquish
Odin
Level 104
God Stats
3W - 3L
1,707 SR
Queue Stats
224W - 224L
1,457 Elo+
Party 2
Team Averages
Level 57
1,563 SR
1,483 Elo+

VS

Team Averages
Level 82
1,480 SR
1,505 Elo+
Danzaburou
Danzaburou
Azron230
Danzaburou
Level 161
God Stats
6W - 7L
1,485 SR
Queue Stats
433W - 407L
1,473 Elo+
Solo
Ares
Ares
PoeticCharm
Ares
Level 67
God Stats
1W - 0L
1,265 SR
Queue Stats
152W - 152L
1,569 Elo+
Solo
Arachne
Arachne
Spletnick2712
Arachne
Level 68
God Stats
51W - 23L
1,657 SR
Queue Stats
206W - 190L
1,513 Elo+
Solo
Vulcan
Vulcan
XxGorkaxX4
Vulcan
Level 64
God Stats
11W - 7L
1,494 SR
Queue Stats
223W - 222L
1,489 Elo+
Solo
Odin
Odin
unailobo8
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
I3aI3a
Ishtar
10
2 / 4 / 2
6,547
504
7,275
9,363
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
7,076
544
3,741
7,132
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
iC0d3
Ares
9
1 / 4 / 3
6,090
468
4,585
8,632
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 1
7,607
585
3,671
11,998
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
11
1 / 4 / 0
6,664
513
4,232
12,980
9,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azron230
Danzaburou
12
3 / 1 / 4
7,558
581
5,701
8,256
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 5
7,282
560
4,884
12,604
7,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
14
4 / 1 / 4
7,903
608
7,510
10,962
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
XxGorkaxX4
Vulcan
13
4 / 0 / 5
8,074
621
8,191
4,078
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
3 / 1 / 2
8,206
631
9,778
9,762
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azron230
Danzaburou
3
1
4
5
L
Ishtar
I3aI3a
Ishtar
2
4
2
0.75
W
2
2
5
2.25
L
0
3
1
0.17
W
Arachne
4
1
4
6
W
Vulcan
XxGorkaxX4
Vulcan
4
0
5
6.5
L
Ares
iC0d3
Ares
1
4
3
0.63
L
1
1
1
1.5
W
Odin
3
1
2
4
L
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
36,064
50,105
Taken
45,662
28,872
Mitigated
23,491
14,194
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azron230
Danzaburou
5,701
2,526
0
952
8,256
3,326
1,172
1,512
6,744
0
41,718
L
Ishtar
I3aI3a
Ishtar
7,275
4,304
0
2,488
9,363
3,655
120
1,756
7,607
0
42,484
W
4,884
314
1,228
2,197
12,604
7,883
0
3,195
9,409
20,141
0
L
3,741
348
179
1,334
7,132
2,852
0
4,950
2,182
58,632
0
W
Arachne
7,510
5,662
0
2,091
10,962
4,855
240
1,280
9,682
0
71,355
W
Vulcan
XxGorkaxX4
Vulcan
8,191
4,395
0
700
4,078
1,697
390
2,289
1,789
51,878
0
L
Ares
iC0d3
Ares
4,585
631
0
1,378
8,632
7,920
63
2,820
5,812
13,920
0
L
3,671
931
0
7,675
11,998
4,823
0
2,400
9,598
0
70,112
W
Odin
9,778
3,554
0
1,380
9,762
5,730
353
50
9,712
0
54,953
L
Odin
4,232
1,053
0
1,140
12,980
9,622
0
1,149
11,831
0
38,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
39,023
396
Minions Killed
354
0
Camps Cleared
0
1,246,524
Distance Traveled
1,367,090
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,558
581
67
5
0
264,895
3
L
Ishtar
6,547
504
77
6
0
227,492
0
W
Ares
7,282
560
18
1
0
272,883
0
L
Ra
7,076
544
108
8
0
251,531
0
W
Arachne
7,903
608
96
7
0
294,209
0
W
Vulcan
8,074
621
87
7
0
273,219
0
L
Ares
6,090
468
21
2
0
231,932
0
L
Loki
7,607
585
119
9
0
289,916
1
W
Odin
8,206
631
86
7
0
261,884
0
L
Odin
6,664
513
71
5
0
245,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role