Player Matchup

Bacchus
Bacchus
AcidOG CMoney
Bacchus
Level 154
God Stats
3W - 6L
1,398 SR
Queue Stats
58W - 65L
1,448 Elo+
Party 2
Serqet
Serqet
EmptyArtist9429
Serqet
Level 125
God Stats
8W - 13L
1,411 SR
Queue Stats
785W - 764L
1,477 Elo+
Solo
Ix Chel
Ix Chel
Scooby Drew3827
Ix Chel
Level 135
God Stats
4W - 4L
1,369 SR
Queue Stats
96W - 117L
1,431 Elo+
Party 2
Team Averages
Level 138
1,393 SR
1,452 Elo+

VS

Team Averages
Level 82
1,543 SR
1,384 Elo+
Charon
Charon
Fasedew
Charon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,354 Elo+
Party 1
Chiron
Chiron
LordPushead
Chiron
Level 156
God Stats
10W - 9L
1,630 SR
Queue Stats
550W - 507L
1,444 Elo+
Solo
Discordia
Discordia
Maztathief1
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 1 / 10
8,276
752
5,539
12,770
16,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
11 / 1 / 2
10,415
947
9,406
9,859
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 7
8,381
762
9,437
6,979
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fasedew
Charon
10
1 / 6 / 3
7,959
724
6,015
12,552
5,899
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
11
1 / 2 / 3
8,155
741
9,064
8,131
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Maztathief1
Discordia
10
1 / 5 / 3
7,916
720
7,088
7,124
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
3
4
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
10
5
W
11
1
2
12
L
Charon
Fasedew
Charon
1
6
3
0.42
L
Chiron
1
2
3
1.25
L
Discordia
Maztathief1
Discordia
1
5
3
0.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
22,167
29,608
Taken
27,807
24,838
Mitigated
11,507
9,382
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,539
497
591
3,580
12,770
16,186
254
4,674
8,047
17,578
0
W
9,406
1,858
0
2,500
9,859
5,673
391
3,499
6,320
0
39,765
L
Charon
Fasedew
Charon
6,015
1,321
0
2,158
12,552
5,899
0
6,144
5,174
15,289
134
L
Chiron
9,064
3,042
618
3,018
8,131
3,137
376
3,867
4,196
0
34,506
L
Discordia
Maztathief1
Discordia
7,088
738
0
230
7,124
2,471
0
5,056
2,068
25,674
0
W
9,437
964
806
1,905
6,979
2,979
561
5,239
1,723
34,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
24,030
124
Minions Killed
100
0
Camps Cleared
0
642,308
Distance Traveled
548,034
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,276
752
18
2
0
209,262
6
W
Serqet
10,415
947
66
6
0
244,548
0
L
Charon
7,959
724
20
2
0
173,886
0
L
Chiron
8,155
741
51
5
0
180,308
4
L
Discordia
7,916
720
29
3
0
193,840
0
W
Ix Chel
8,381
762
40
4
0
188,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role