Player Matchup

Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Dr4gonF1r3
Anhur
Bronze III
Level 86
God Stats
1W - 1L
1,582 SR
Queue Stats
17W - 12L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,527 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,558 SR
1,400 MMR
Chiron
Chiron
Silver III
DaRealMotion
Chiron
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,344 MMR
Solo
Tiamat
Tiamat
Gold II
EasyVybez
Tiamat
Gold II
Level 144
God Stats
29W - 22L
1,561 SR
Queue Stats
234W - 259L
1,390 MMR
Solo
Atlas
Atlas
Silver II
KindaEthan
Atlas
Silver II
Level 127
God Stats
29W - 28L
1,612 SR
Queue Stats
53W - 61L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 3 / 7
10,932
781
10,378
10,913
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
 
Cabrakan
13
3 / 0 / 6
10,408
743
4,711
13,300
17,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
15
5 / 2 / 5
11,394
814
17,777
15,101
6,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KuzenboMorgan Le FayAchillesBacchusThoth

VS

Bans
AresNe ZhaBaba YagaHachimanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 2 / 1
9,754
697
9,862
10,706
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
EasyVybez
Tiamat
13
2 / 3 / 3
9,953
711
10,917
10,836
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
0 / 5 / 4
9,223
659
7,938
15,263
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
3
7
1.83
W
Cabrakan
 
Cabrakan
3
0
6
6
L
Chiron
2
2
1
1.25
W
Anhur
5
2
5
3.75
L
Tiamat
EasyVybez
Tiamat
2
3
3
1.17
L
Atlas
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
28,717
39,314
Taken
36,805
28,493
Mitigated
26,143
9,980
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,378
443
0
2,449
10,913
4,461
577
5,508
5,228
49,105
0
W
Cabrakan
 
Cabrakan
4,711
509
0
1,706
13,300
17,619
118
4,419
8,373
18,655
0
L
Chiron
9,862
3,557
360
2,084
10,706
3,447
120
4,001
6,705
0
42,697
W
Anhur
17,777
12,839
0
5,825
15,101
6,413
2,752
7,380
7,289
0
61,651
L
Tiamat
EasyVybez
Tiamat
10,917
659
0
1,651
10,836
7,613
0
4,816
6,020
45,112
0
L
Atlas
7,938
1,593
0
1,078
15,263
15,083
0
6,690
8,573
21,579
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
28,930
155
Minions Killed
158
0
Camps Cleared
0
773,964
Distance Traveled
753,525
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,932
781
90
6
0
241,859
0
W
Cabrakan
10,408
743
13
1
0
275,494
5
L
Chiron
9,754
697
78
6
0
263,619
0
W
Anhur
11,394
814
52
4
0
256,611
4
L
Tiamat
9,953
711
65
5
0
236,920
0
L
Atlas
9,223
659
15
1
0
252,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role