Player Matchup

Horus
Horus
LeatherFace666
Horus
Level 159
God Stats
13W - 9L
1,650 SR
Queue Stats
437W - 413L
1,560 Elo+
Solo
Chaac
Chaac
Smarty-1981
Chaac
Level 159
God Stats
12W - 5L
1,605 SR
Queue Stats
164W - 130L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
TeapotHeed
Erlang Shen
Level 64
God Stats
2W - 0L
1,721 SR
Queue Stats
29W - 16L
1,666 Elo+
Solo
Sol
Sol
lukxd9569
Sol
Level 91
God Stats
14W - 18L
1,611 SR
Queue Stats
272W - 239L
1,573 Elo+
Solo
Yu Huang
Yu Huang
x Thomaster x
Yu Huang
Level 218
God Stats
30W - 16L
1,672 SR
Queue Stats
400W - 362L
1,513 Elo+
Solo
Team Averages
Level 138
1,652 SR
1,572 Elo+

VS

Team Averages
Level 137
1,500 SR
1,543 Elo+
Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
LickMyKnowledge
Charon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Guan Yu
Guan Yu
MitziDark
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,489 Elo+
Solo
Thoth
Thoth
Wakoezz
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 79L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 2
7,839
784
9,612
8,515
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 4
5,821
582
6,109
7,548
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
TeapotHeed
Erlang Shen
12
3 / 0 / 2
6,458
646
3,373
8,996
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 2
6,466
647
6,324
3,965
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
x Thomaster x
Yu Huang
10
2 / 0 / 4
6,230
623
5,164
2,810
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 1 / 0
4,674
467
3,376
8,102
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
 
Izanami
6
0 / 4 / 0
4,233
423
1,479
6,414
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 1
4,827
483
3,587
7,913
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
MitziDark
Guan Yu
7
0 / 8 / 0
4,175
418
2,108
11,942
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Wakoezz
Thoth
8
0 / 3 / 0
4,595
460
1,792
4,816
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
19
Kills
1
1
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
Izanami
 
Izanami
0
4
0
0
W
9
0
2
10
L
0
3
1
0.17
L
Guan Yu
MitziDark
Guan Yu
0
8
0
0
W
2
0
4
4
W
Erlang Shen
TeapotHeed
Erlang Shen
3
0
2
4
L
Thoth
Wakoezz
Thoth
0
3
0
0
W
3
1
2
4
W
Yu Huang
x Thomaster x
Yu Huang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
12,342
31,834
Taken
39,187
18,112
Mitigated
17,571
13,718
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,376
1,670
0
1,243
8,102
3,014
0
1,268
6,729
0
22,523
L
Izanami
 
Izanami
1,479
1,251
0
1,222
6,414
2,148
0
3,115
3,299
0
26,037
W
9,612
3,632
200
2,888
8,515
6,286
219
311
8,204
0
56,471
L
3,587
642
0
1,352
7,913
4,336
0
3,718
4,075
12,190
0
L
Guan Yu
MitziDark
Guan Yu
2,108
348
0
1,100
11,942
6,592
0
965
10,228
0
16,982
W
6,109
1,175
203
2,366
7,548
4,826
153
1,909
5,639
0
39,616
W
Erlang Shen
TeapotHeed
Erlang Shen
3,373
1,801
0
4,816
8,996
4,917
0
1,004
7,992
0
49,946
L
Thoth
Wakoezz
Thoth
1,792
192
0
211
4,816
1,481
0
1,966
2,601
30,091
0
W
6,324
3,287
0
2,285
3,965
1,128
1,301
1,085
2,880
45,250
3,053
W
Yu Huang
x Thomaster x
Yu Huang
5,164
386
0
960
2,810
955
61
1,070
1,740
39,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
22,504
391
Minions Killed
185
0
Camps Cleared
0
1,034,182
Distance Traveled
838,901
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,674
467
38
4
0
148,262
1
L
Izanami
4,233
423
52
5
0
154,938
0
W
Horus
7,839
784
80
8
0
196,415
3
L
Charon
4,827
483
19
2
0
186,035
0
L
Guan Yu
4,175
418
26
3
0
161,960
0
W
Chaac
5,821
582
62
6
0
220,837
1
W
Erlang Shen
6,458
646
81
8
0
227,652
0
L
Thoth
4,595
460
50
5
0
187,706
0
W
Sol
6,466
647
86
9
0
194,933
2
W
Yu Huang
6,230
623
82
8
0
194,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role