Player Matchup

Scylla
Scylla
AVERAGEGLIZZY
Scylla
Level 25
God Stats
0W - 2L
1,314 SR
Queue Stats
2W - 8L
1,259 Elo+
Party 1
Chaac
Chaac
AlessSer
Chaac
Level 239
God Stats
0W - 2L
1,492 SR
Queue Stats
83W - 95L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fightin Irish8
Tsukuyomi
Level 140
God Stats
1W - 2L
1,560 SR
Queue Stats
30W - 43L
1,481 Elo+
Solo
Chronos
Chronos
ID1994-AriON
Chronos
Level 177
God Stats
0W - 3L
1,478 SR
Queue Stats
433W - 474L
1,503 Elo+
Solo
Arachne
Arachne
Rod Weezy
Arachne
Level 31
God Stats
9W - 15L
1,253 SR
Queue Stats
9W - 15L
1,226 Elo+
Party 1
Team Averages
Level 122
1,419 SR
1,395 Elo+

VS

Team Averages
Level 101
1,555 SR
1,492 Elo+
Hades
Hades
BlackMajik618
Hades
Level 136
God Stats
10W - 5L
1,668 SR
Queue Stats
472W - 475L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
GCBaby
Kuzenbo
Level 105
God Stats
33W - 21L
1,710 SR
Queue Stats
521W - 378L
1,608 Elo+
Solo
Scylla
Scylla
Halotiee
Scylla
Level 106
God Stats
24W - 30L
1,462 SR
Queue Stats
158W - 141L
1,558 Elo+
Solo
Serqet
Serqet
HostileHilton
Serqet
Level 107
God Stats
3W - 4L
1,279 SR
Queue Stats
309W - 323L
1,452 Elo+
Solo
Shiva
Shiva
Itjustworks4289
Shiva
Level 50
God Stats
13W - 11L
1,655 SR
Queue Stats
504W - 522L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,194
919
3,344
12,917
4,821
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
AlessSer
Chaac
16
2 / 4 / 2
10,378
1,038
11,193
20,753
15,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Fightin Irish8
Tsukuyomi
14
0 / 7 / 3
9,294
929
16,726
15,224
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
ID1994-AriON
Chronos
14
0 / 1 / 2
8,747
875
5,597
6,034
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Rod Weezy
Arachne
15
3 / 6 / 2
10,347
1,035
10,385
13,731
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 19
10,803
1,080
14,080
9,840
5,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
GCBaby
Kuzenbo
17
5 / 0 / 17
12,308
1,231
9,423
15,376
26,469
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Halotiee
Scylla
17
4 / 2 / 16
11,447
1,145
11,040
7,377
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 2 / 13
10,455
1,046
9,268
10,923
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

17
11 / 1 / 14
12,463
1,246
20,223
12,559
16,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
105
5
Kills
26
26
Deaths
5
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Chaac
AlessSer
Chaac
2
4
2
0.75
W
3
0
19
12.5
L
Tsukuyomi
Fightin Irish8
Tsukuyomi
0
7
3
0.21
W
Kuzenbo
GCBaby
Kuzenbo
5
0
17
13.5
W
Scylla
Halotiee
Scylla
4
2
16
6
W
3
2
13
4.75
L
Chronos
ID1994-AriON
Chronos
0
1
2
1
W
11
1
14
18
L
Arachne
Rod Weezy
Arachne
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
64,034
68,659
Taken
56,075
35,442
Mitigated
59,063
4,007
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,344
679
0
0
12,917
4,821
0
7,266
5,226
10,590
0
L
Chaac
AlessSer
Chaac
11,193
1,473
0
1,654
20,753
15,795
0
8,463
10,652
0
32,325
W
14,080
1,257
1,592
4,590
9,840
5,803
0
3,190
6,560
35,090
0
L
Tsukuyomi
Fightin Irish8
Tsukuyomi
16,726
3,435
0
387
15,224
5,731
0
7,725
6,915
0
34,884
W
Kuzenbo
GCBaby
Kuzenbo
9,423
3,668
0
2,301
15,376
26,469
0
3,214
11,906
19,351
0
W
Scylla
Halotiee
Scylla
11,040
1,057
0
710
7,377
3,794
0
608
6,469
32,653
0
W
9,268
1,600
0
1,933
10,923
6,641
0
2,336
8,287
0
15,214
L
Chronos
ID1994-AriON
Chronos
5,597
1,687
0
153
6,034
2,109
0
4,464
1,570
15,686
0
W
20,223
3,422
836
4,558
12,559
16,356
0
1,914
10,645
0
32,698
L
Arachne
Rod Weezy
Arachne
10,385
5,176
0
1,813
13,731
6,986
0
6,175
6,703
0
22,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
57,476
171
Minions Killed
238
6
Camps Cleared
6
807,883
Distance Traveled
998,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,194
919
19
2
0
131,115
0
L
Chaac
10,378
1,038
51
5
2
202,144
0
W
Hades
10,803
1,080
73
7
2
200,284
0
L
Tsukuyomi
9,294
929
47
5
1
194,782
0
W
Kuzenbo
12,308
1,231
20
2
0
228,906
0
W
Scylla
11,447
1,145
81
8
0
166,000
0
W
Serqet
10,455
1,046
29
3
3
202,563
0
L
Chronos
8,747
875
24
2
0
84,488
0
W
Shiva
12,463
1,246
35
4
1
200,408
0
L
Arachne
10,347
1,035
30
3
3
195,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role