Player Matchup

Anubis
Anubis
CrisTheFighter
Anubis
Level 28
God Stats
5W - 1L
1,678 SR
Queue Stats
69W - 56L
1,472 Elo+
Party 2
Thanatos
Thanatos
PijanyMiszcz
Thanatos
Level 86
God Stats
1W - 3L
1,189 SR
Queue Stats
92W - 75L
1,463 Elo+
Party 2
Agni
Agni
Roko99789
Agni
Level 61
God Stats
17W - 14L
1,567 SR
Queue Stats
78W - 64L
1,558 Elo+
Solo
Hou Yi
Hou Yi
SeriousCone
Hou Yi
Level 53
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 7L
1,408 Elo+
Party 4
Atlas
Atlas
SeriousFiste
Atlas
Level 42
God Stats
3W - 4L
1,380 SR
Queue Stats
5W - 7L
1,310 Elo+
Party 4
Team Averages
Level 54
1,510 SR
1,442 Elo+

VS

Team Averages
Level 75
1,659 SR
1,456 Elo+
Bellona
Bellona
C_Dangel
Bellona
Level 28
God Stats
4W - 3L
1,611 SR
Queue Stats
156W - 148L
1,504 Elo+
Party 1
Hachiman
Hachiman
SpudJacksonn
Hachiman
Level 89
God Stats
1W - 4L
1,699 SR
Queue Stats
146W - 151L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
funnehbunneh16
Zhong Kui
Level 145
God Stats
20W - 16L
1,777 SR
Queue Stats
166W - 159L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
liamdaley2013
Baron Samedi
Level 67
God Stats
1W - 2L
1,697 SR
Queue Stats
96W - 126L
1,411 Elo+
Party 3
Nemesis
Nemesis
niceew
Nemesis
Level 48
God Stats
8W - 10L
1,510 SR
Queue Stats
357W - 407L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 1
7,588
759
6,885
6,101
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PijanyMiszcz
Thanatos
11
4 / 3 / 4
6,377
638
8,110
11,010
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
12
2 / 1 / 0
6,614
661
6,403
4,560
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
8
2 / 2 / 2
4,810
481
4,262
7,169
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 0 / 6
5,333
533
3,686
5,130
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C_Dangel
Bellona
9
1 / 2 / 2
5,742
574
5,684
9,300
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SpudJacksonn
Hachiman
9
2 / 2 / 1
5,567
557
5,910
6,312
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
funnehbunneh16
Zhong Kui
11
1 / 0 / 1
6,008
601
4,700
8,354
6,204
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
liamdaley2013
Baron Samedi
9
1 / 7 / 1
5,423
542
3,574
8,559
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
niceew
Nemesis
10
3 / 5 / 1
5,819
582
2,739
10,541
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
8
8
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
C_Dangel
Bellona
1
2
2
1
W
7
2
1
3.75
W
Thanatos
PijanyMiszcz
Thanatos
4
3
4
2
W
Agni
2
1
0
2
W
Hou Yi
2
2
2
1.5
W
0
0
6
3
L
Hachiman
SpudJacksonn
Hachiman
2
2
1
1.25
L
Zhong Kui
funnehbunneh16
Zhong Kui
1
0
1
1.5
L
Baron Samedi
liamdaley2013
Baron Samedi
1
7
1
0.21
L
Nemesis
niceew
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
22,607
33,970
Taken
43,066
13,927
Mitigated
20,048
13,299
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C_Dangel
Bellona
5,684
1,381
0
2,216
9,300
6,723
0
2,019
7,281
0
25,357
W
6,885
315
0
2,120
6,101
2,684
0
3,164
2,527
46,831
0
W
Thanatos
PijanyMiszcz
Thanatos
8,110
2,921
0
6,399
11,010
4,120
0
2,060
8,950
0
46,996
W
Agni
6,403
1,272
0
696
4,560
1,709
0
2,640
1,920
50,965
0
W
Hou Yi
4,262
2,936
0
2,912
7,169
2,365
0
0
7,169
0
19,150
W
3,686
1,494
78
1,094
5,130
3,049
0
0
5,130
11,982
0
L
Hachiman
SpudJacksonn
Hachiman
5,910
3,265
0
3,138
6,312
1,666
0
1,286
5,026
0
34,109
L
Zhong Kui
funnehbunneh16
Zhong Kui
4,700
385
0
4,561
8,354
6,204
0
4,938
3,131
45,091
0
L
Baron Samedi
liamdaley2013
Baron Samedi
3,574
324
36
1,092
8,559
2,105
0
6,306
2,253
23,443
0
L
Nemesis
niceew
Nemesis
2,739
1,133
0
1,900
10,541
3,350
0
2,050
8,401
0
34,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
28,559
277
Minions Killed
273
0
Camps Cleared
0
986,839
Distance Traveled
1,022,138
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,742
574
28
3
0
228,927
0
W
Anubis
7,588
759
74
7
0
180,883
2
W
Thanatos
6,377
638
66
7
0
226,656
0
W
Agni
6,614
661
101
10
0
215,297
2
W
Hou Yi
4,810
481
28
3
0
160,461
1
W
Atlas
5,333
533
8
1
0
203,542
4
L
Hachiman
5,567
557
55
6
0
207,186
2
L
Zhong Kui
6,008
601
93
9
0
186,185
6
L
Baron Samedi
5,423
542
40
4
0
178,250
0
L
Nemesis
5,819
582
57
6
0
221,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role