Player Matchup

Anubis
Anubis
Platinum V
EsquireZeratul
Anubis
Platinum V
Level 136
God Stats
166W - 121L
1,869 SR
Queue Stats
246W - 231L
1,590 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Lakilin
Nu Wa
Platinum V
Level 144
God Stats
12W - 12L
1,716 SR
Queue Stats
165W - 159L
1,629 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
LyricalSpring29
Sun Wukong
Gold II
Level 199
God Stats
7W - 4L
1,748 SR
Queue Stats
94W - 82L
1,671 MMR
Solo
Ganesha
Ganesha
Gold I
VLPHARED
Ganesha
Gold I
Level 158
God Stats
11W - 4L
1,828 SR
Queue Stats
281W - 281L
1,629 MMR
Solo
He Bo
He Bo
Gold IV
snowmanmike
He Bo
Gold IV
Level 155
God Stats
20W - 25L
1,521 SR
Queue Stats
57W - 60L
1,557 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,737 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,575 SR
1,615 MMR
Bastet
Bastet
Platinum IV
JaySeal
Bastet
Platinum IV
Level 154
God Stats
1W - 4L
1,589 SR
Queue Stats
238W - 222L
1,610 MMR
Solo
Amaterasu
Amaterasu
Bronze III
JonDotta30
Amaterasu
Bronze III
Level 74
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 2L
1,554 MMR
Solo
Ares
Ares
Silver I
Nygalicous
Ares
Silver I
Level 121
God Stats
0W - 1L
1,704 SR
Queue Stats
10W - 9L
1,629 MMR
Solo
Raijin
Raijin
Gold II
RaSnipes8704
Raijin
Gold II
Level 95
God Stats
19W - 24L
1,534 SR
Queue Stats
275W - 272L
1,610 MMR
Solo
Hou Yi
Hou Yi
Platinum II
blakjack101024
Hou Yi
Platinum II
Level 186
God Stats
3W - 2L
1,626 SR
Queue Stats
146W - 138L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,826
588
12,025
11,058
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Lakilin
Nu Wa
13
1 / 2 / 7
7,875
525
9,616
6,303
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LyricalSpring29
Sun Wukong
15
4 / 2 / 1
9,516
634
15,618
16,472
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
VLPHARED
Ganesha
12
1 / 0 / 7
7,175
478
7,201
7,747
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 2 / 3
9,534
636
12,646
10,947
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorNe ZhaKaliCharon

VS

Bans
ArachnePeleAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JaySeal
Bastet
13
6 / 1 / 4
8,207
547
11,883
14,067
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
JonDotta30
Amaterasu
12
0 / 4 / 2
7,684
512
11,016
22,264
14,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 3
6,931
462
3,676
14,800
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
14
1 / 4 / 5
7,825
522
6,844
13,002
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 1
7,460
497
6,845
13,930
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
12
12
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
6
3
0.92
L
Bastet
JaySeal
Bastet
6
1
4
8
L
Amaterasu
JonDotta30
Amaterasu
0
4
2
0.25
W
Nu Wa
Lakilin
Nu Wa
1
2
7
2.25
W
Sun Wukong
LyricalSpring29
Sun Wukong
4
2
1
2.25
L
2
3
3
1.17
L
Raijin
1
4
5
0.88
W
Ganesha
VLPHARED
Ganesha
1
0
7
4.5
L
3
5
1
0.7
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
40,264
52,527
Taken
78,063
27,561
Mitigated
42,257
16,332
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,025
663
0
2,698
11,058
5,349
378
1,824
9,234
56,356
0
L
Bastet
JaySeal
Bastet
11,883
4,056
0
3,321
14,067
4,690
0
6,727
7,298
0
62,994
L
Amaterasu
JonDotta30
Amaterasu
11,016
6,335
0
9,429
22,264
14,283
0
5,547
16,673
0
65,365
W
Nu Wa
Lakilin
Nu Wa
9,616
3,155
0
1,722
6,303
1,923
1,110
3,542
2,761
52,779
0
W
Sun Wukong
LyricalSpring29
Sun Wukong
15,618
3,554
0
4,248
16,472
11,097
0
1,667
14,805
0
74,470
L
3,676
402
0
3,101
14,800
14,814
0
10,092
4,295
23,136
0
L
Raijin
6,844
819
0
1,499
13,002
4,251
0
9,347
3,533
69,427
0
W
Ganesha
VLPHARED
Ganesha
7,201
961
0
1,840
7,747
5,679
210
2,222
5,525
28,620
0
L
6,845
2,785
0
3,729
13,930
4,219
0
8,991
4,776
0
57,141
W
12,646
541
0
5,824
10,947
3,513
704
1,265
9,682
85,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
38,107
465
Minions Killed
413
0
Camps Cleared
0
1,532,005
Distance Traveled
1,488,100
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,826
588
111
7
0
275,011
0
L
Bastet
8,207
547
87
6
0
370,856
0
L
Amaterasu
7,684
512
92
6
0
294,638
0
W
Nu Wa
7,875
525
100
7
0
324,685
4
W
Sun Wukong
9,516
634
121
8
0
325,632
2
L
Ares
6,931
462
27
2
0
293,659
3
L
Raijin
7,825
522
122
8
0
265,769
0
W
Ganesha
7,175
478
11
1
0
299,289
5
L
Hou Yi
7,460
497
85
6
0
263,178
2
W
He Bo
9,534
636
122
8
0
307,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role