Player Matchup

Thanatos
Thanatos
Aptixn
Thanatos
Level 124
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 8L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
Dragxne
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 1
Apollo
Apollo
MexicanAntelope
Apollo
Level 127
God Stats
8W - 11L
1,493 SR
Queue Stats
465W - 419L
1,553 Elo+
Solo
Hades
Hades
Panguru 2009
Hades
Level 215
God Stats
25W - 22L
1,653 SR
Queue Stats
207W - 207L
1,462 Elo+
Solo
Merlin
Merlin
airesnetto
Merlin
Level 159
God Stats
2W - 4L
1,558 SR
Queue Stats
709W - 696L
1,486 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,446 Elo+

VS

Team Averages
Level 133
1,540 SR
1,476 Elo+
Ymir
Ymir
Ankles Aquired
Ymir
Level 86
God Stats
3W - 4L
1,521 SR
Queue Stats
109W - 106L
1,453 Elo+
Solo
Arachne
Arachne
BUHO2700
Arachne
Level 158
God Stats
29W - 22L
1,557 SR
Queue Stats
450W - 439L
1,546 Elo+
Solo
Medusa
Medusa
Marotta18PR
Medusa
Level 109
God Stats
2W - 6L
1,237 SR
Queue Stats
227W - 221L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
SqirrrttT
Guan Yu
Level 153
God Stats
77W - 55L
1,627 SR
Queue Stats
860W - 886L
1,432 Elo+
Party 2
Agni
Agni
kevin-1096
Agni
Level 157
God Stats
2W - 3L
1,757 SR
Queue Stats
93W - 86L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aptixn
Thanatos
8
2 / 3 / 0
5,042
560
4,586
8,633
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Dragxne
Guan Yu
6
0 / 3 / 2
4,006
445
1,819
5,565
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
5,228
581
3,388
6,082
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,221
580
5,092
5,924
3,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
airesnetto
Merlin
10
0 / 2 / 1
5,354
595
2,630
4,368
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,398
600
866
4,262
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
BUHO2700
Arachne
10
5 / 0 / 1
6,038
671
5,639
7,315
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
0 / 1 / 1
4,668
519
4,340
3,874
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
SqirrrttT
Guan Yu
9
1 / 1 / 1
5,344
594
4,114
8,725
5,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 0
6,143
683
4,387
5,982
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
9
9
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Thanatos
Aptixn
Thanatos
2
3
0
0.67
W
Arachne
BUHO2700
Arachne
5
0
1
5.5
L
Guan Yu
Dragxne
Guan Yu
0
3
2
0.33
W
Medusa
0
1
1
0.5
L
0
1
1
0.5
L
1
0
0
1
W
Guan Yu
SqirrrttT
Guan Yu
1
1
1
1.5
L
Merlin
airesnetto
Merlin
0
2
1
0.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
19,346
30,572
Taken
30,158
13,031
Mitigated
14,234
12,856
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
866
80
45
1,821
4,262
2,954
82
0
4,160
22,847
0
L
Thanatos
Aptixn
Thanatos
4,586
1,291
0
5,795
8,633
2,690
0
765
7,868
0
26,647
W
Arachne
BUHO2700
Arachne
5,639
3,834
0
2,465
7,315
2,549
0
951
6,331
0
37,469
L
Guan Yu
Dragxne
Guan Yu
1,819
81
213
905
5,565
3,402
0
688
4,877
0
8,903
W
Medusa
4,340
1,907
0
719
3,874
1,075
380
0
3,696
0
32,634
L
3,388
2,111
0
2,683
6,082
1,989
0
435
5,647
0
42,647
L
5,092
1,131
0
2,510
5,924
3,386
0
0
5,924
27,540
0
W
Guan Yu
SqirrrttT
Guan Yu
4,114
1,243
34
2,840
8,725
5,565
0
4,279
4,407
0
31,085
L
Merlin
airesnetto
Merlin
2,630
45
0
750
4,368
1,564
0
3,365
1,003
39,838
0
W
4,387
788
0
1,250
5,982
2,091
0
2,492
3,452
48,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
27,591
265
Minions Killed
279
0
Camps Cleared
0
874,855
Distance Traveled
952,671
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,398
600
28
3
0
175,186
0
L
Thanatos
5,042
560
52
6
0
195,080
0
W
Arachne
6,038
671
62
7
0
215,749
0
L
Guan Yu
4,006
445
17
2
0
162,420
2
W
Medusa
4,668
519
62
7
0
182,171
1
L
Apollo
5,228
581
78
9
0
174,016
3
L
Hades
5,221
580
47
5
0
164,103
0
W
Guan Yu
5,344
594
44
5
0
196,652
4
L
Merlin
5,354
595
71
8
0
179,236
0
W
Agni
6,143
683
83
9
0
182,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role