Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
CrosJ
Anhur
Diamond III
Level 108
God Stats
8W - 11L
1,594 SR
Queue Stats
402W - 359L
2,162 MMR
Solo
Ravana
Ravana
Diamond IV
Recalibratesx
Ravana
Diamond IV
Level 119
God Stats
7W - 11L
1,626 SR
Queue Stats
372W - 344L
2,078 MMR
Solo
Susano
Susano
Masters
Ądzi
Susano
Masters
Level 155
God Stats
11W - 12L
1,639 SR
Queue Stats
717W - 685L
2,625 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,572 SR
1,973 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,566 SR
1,975 MMR
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond V
Cha0tik7
Freya
Diamond V
Level 157
God Stats
1W - 3L
1,126 SR
Queue Stats
305W - 282L
2,021 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
Tapppp
Zhong Kui
Diamond IV
Level 143
God Stats
3W - 2L
1,671 SR
Queue Stats
217W - 200L
1,960 MMR
Solo
Charon
Charon
Diamond IV
Waiu
Charon
Diamond IV
Level 165
God Stats
4W - 1L
1,734 SR
Queue Stats
482W - 465L
2,030 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
Zoiey
Tsukuyomi
Diamond V
Level 156
God Stats
2W - 0L
1,797 SR
Queue Stats
120W - 93L
2,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 0
7,155
550
1,560
6,221
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
11
0 / 4 / 1
6,539
503
2,421
14,909
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anhur
CrosJ
Anhur
12
2 / 6 / 0
6,991
538
7,385
13,246
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 0
7,371
567
2,805
9,815
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Ądzi
Susano
11
0 / 2 / 1
6,422
494
4,214
9,988
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ao KuangJanusKaliThanatos

VS

Bans
RaijinSun WukongThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 0 / 7
9,600
738
7,512
4,567
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Cha0tik7
Freya
15
6 / 1 / 3
8,913
686
10,218
10,404
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Tapppp
Zhong Kui
13
2 / 0 / 7
8,580
660
8,262
8,090
7,120
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
Waiu
Charon
12
1 / 1 / 6
7,763
597
6,093
9,302
8,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Zoiey
Tsukuyomi
15
3 / 0 / 7
8,803
677
8,498
6,753
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Geb
 
Geb
0
4
1
0.13
W
Chernobog
 
Chernobog
5
0
7
8.5
W
Freya
Cha0tik7
Freya
6
1
3
7.5
L
Anhur
CrosJ
Anhur
2
6
0
0.33
L
0
3
0
0
W
Zhong Kui
Tapppp
Zhong Kui
2
0
7
5.5
W
Charon
Waiu
Charon
1
1
6
4
W
Tsukuyomi
Zoiey
Tsukuyomi
3
0
7
6.5
L
Susano
Ądzi
Susano
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
40,583
54,179
Taken
39,116
30,939
Mitigated
25,071
9,968
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,560
224
0
1,250
6,221
2,388
0
2,067
4,154
67,790
0
L
Geb
 
Geb
2,421
643
0
2,836
14,909
14,569
0
5,972
8,937
16,211
0
W
Chernobog
 
Chernobog
7,512
5,255
0
3,403
4,567
2,349
284
554
4,013
0
96,090
W
Freya
Cha0tik7
Freya
10,218
3,341
0
5,046
10,404
4,845
0
355
10,049
59,936
11,652
L
Anhur
CrosJ
Anhur
7,385
3,663
0
2,831
13,246
5,457
0
7,794
5,452
0
55,762
L
2,805
381
0
1,805
9,815
4,806
432
6,101
3,714
0
51,728
W
Zhong Kui
Tapppp
Zhong Kui
8,262
1,601
0
4,723
8,090
7,120
922
574
7,516
54,988
0
W
Charon
Waiu
Charon
6,093
1,784
0
2,260
9,302
8,109
0
2,577
6,725
26,198
0
W
Tsukuyomi
Zoiey
Tsukuyomi
8,498
2,468
0
4,711
6,753
2,648
0
201
6,552
0
73,306
L
Susano
Ądzi
Susano
4,214
929
0
1,246
9,988
3,719
0
2,146
7,842
0
50,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
43,659
455
Minions Killed
502
0
Camps Cleared
0
1,360,456
Distance Traveled
1,411,800
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,155
550
145
11
0
256,375
5
L
Geb
6,539
503
16
1
0
281,465
0
W
Chernobog
9,600
738
166
13
0
304,924
2
W
Freya
8,913
686
113
9
0
267,485
0
L
Anhur
6,991
538
109
8
0
232,582
1
L
Ravana
7,371
567
101
8
0
270,456
4
W
Zhong Kui
8,580
660
89
7
0
255,375
2
W
Charon
7,763
597
24
2
0
270,681
3
W
Tsukuyomi
8,803
677
110
8
0
313,335
0
L
Susano
6,422
494
84
6
0
319,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role