Player Matchup

Kukulkan
Kukulkan
Dannyboy19790207
Kukulkan
Level 51
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
RinSeN09
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Sf1nx
Neith
Level 29
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,655 SR
1,500 Elo+

VS

Team Averages
Level 92
1,502 SR
1,425 Elo+
Sol
Sol
Abady187
Sol
Level 78
God Stats
65W - 53L
1,505 SR
Queue Stats
109W - 102L
1,479 Elo+
Solo
Medusa
Medusa
Amo1jan
Medusa
Level 127
God Stats
14W - 9L
1,579 SR
Queue Stats
32W - 27L
1,420 Elo+
Solo
Bacchus
Bacchus
Raybax13
Bacchus
Level 71
God Stats
6W - 4L
1,422 SR
Queue Stats
73W - 72L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,502
682
9,294
7,212
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
RinSeN09
Thanatos
9
0 / 9 / 0
6,902
627
3,638
9,971
4,245
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Sf1nx
Neith
10
1 / 5 / 1
7,481
680
4,070
9,142
3,606
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
9,365
851
8,416
7,457
2,736
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Amo1jan
Medusa
13
9 / 0 / 5
10,142
922
11,167
7,404
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Raybax13
Bacchus
11
1 / 1 / 13
8,463
769
3,708
8,234
10,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
17
17
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Medusa
Amo1jan
Medusa
9
0
5
11.5
L
1
3
0
0.33
W
Bacchus
Raybax13
Bacchus
1
1
13
7.5
L
Thanatos
RinSeN09
Thanatos
0
9
0
0
L
Neith
Sf1nx
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
23,291
26,325
Taken
23,095
10,896
Mitigated
15,820
2,613
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,416
1,980
0
2,673
7,457
2,736
678
4,016
3,441
44,416
0
W
Medusa
Amo1jan
Medusa
11,167
6,226
49
2,400
7,404
2,830
664
2,788
4,616
0
43,279
L
9,294
270
0
0
7,212
3,045
0
4,653
2,559
37,735
0
W
Bacchus
Raybax13
Bacchus
3,708
701
0
2,379
8,234
10,254
90
2,854
5,380
9,798
0
L
Thanatos
RinSeN09
Thanatos
3,638
1,695
0
1,613
9,971
4,245
0
3,928
6,043
0
12,594
L
Neith
Sf1nx
Neith
4,070
1,185
270
730
9,142
3,606
0
3,821
5,321
0
17,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,885
Gold Earned
27,970
94
Minions Killed
125
0
Camps Cleared
0
491,452
Distance Traveled
617,375
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,365
851
53
5
0
202,467
0
W
Medusa
10,142
922
65
6
0
206,119
4
L
Kukulkan
7,502
682
51
5
0
179,981
0
W
Bacchus
8,463
769
7
1
0
208,789
0
L
Thanatos
6,902
627
20
2
0
164,017
0
L
Neith
7,481
680
23
2
0
147,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role