Player Matchup

Anubis
Anubis
Gold V
Flinte-
Anubis
Gold V
Level 136
God Stats
23W - 15L
1,579 SR
Queue Stats
281W - 288L
1,333 MMR
Party 2
Anhur
Anhur
Silver I
Locationsexwithm
Anhur
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
428W - 447L
1,074 MMR
Solo
Poseidon
Poseidon
Silver II
Traviskokot
Poseidon
Silver II
Level 156
God Stats
6W - 2L
1,606 SR
Queue Stats
137W - 152L
997 MMR
Party 2
Chaac
Chaac
Silver II
diablax03
Chaac
Silver II
Level 79
God Stats
50W - 45L
1,572 SR
Queue Stats
78W - 102L
1,144 MMR
Party 1
Nox
Nox
Silver IV
mourio93
Nox
Silver IV
Level 68
God Stats
17W - 11L
1,581 SR
Queue Stats
36W - 56L
950 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,568 SR
1,099 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,441 SR
1,100 MMR
Geb
Geb
Silver III
Crazyking641
Geb
Silver III
Level 118
God Stats
23W - 23L
1,500 SR
Queue Stats
59W - 90L
1,028 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
NICK K0Z
Baron Samedi
Silver I
Level 189
God Stats
1W - 3L
1,270 SR
Queue Stats
164W - 177L
1,228 MMR
Solo
Bakasura
Bakasura
Silver III
Shaduck
Bakasura
Silver III
Level 148
God Stats
2W - 2L
1,521 SR
Queue Stats
95W - 120L
1,066 MMR
Solo
Neith
Neith
Silver IV
SpudJacksonn
Neith
Silver IV
Level 89
God Stats
2W - 1L
1,497 SR
Queue Stats
35W - 39L
1,115 MMR
Solo
Amaterasu
Amaterasu
Silver III
yb_brg
Amaterasu
Silver III
Level 114
God Stats
0W - 1L
1,417 SR
Queue Stats
18W - 37L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flinte-
Anubis
15
8 / 2 / 9
10,461
654
12,588
11,623
5,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 4
9,208
576
9,623
14,151
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Traviskokot
Poseidon
15
5 / 0 / 8
9,993
625
7,316
8,815
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
diablax03
Chaac
17
7 / 0 / 8
11,546
722
16,315
13,831
13,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 12
9,622
601
5,060
8,377
8,818
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MartichorasAo KuangSobekLoki

VS

Bans
Sun WukongBacchusPeleTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,070
442
5,351
16,600
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
NICK K0Z
Baron Samedi
10
0 / 5 / 1
6,331
396
3,542
8,296
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Shaduck
Bakasura
14
4 / 6 / 0
8,200
513
8,787
18,111
8,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
8,679
542
11,253
10,324
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
yb_brg
Amaterasu
10
0 / 6 / 0
7,095
443
2,854
15,609
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
25
Kills
6
6
Deaths
25
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Anubis
Flinte-
Anubis
8
2
9
6.25
W
3
4
4
1.25
L
Baron Samedi
NICK K0Z
Baron Samedi
0
5
1
0.1
L
Bakasura
Shaduck
Bakasura
4
6
0
0.67
L
2
3
2
1
W
Poseidon
Traviskokot
Poseidon
5
0
8
9
W
Chaac
diablax03
Chaac
7
0
8
11
W
2
0
12
8
L
Amaterasu
yb_brg
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
31,787
56,797
Taken
68,940
36,901
Mitigated
35,875
25,231
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,351
314
0
3,188
16,600
12,371
0
8,543
8,057
22,740
0
W
Anubis
Flinte-
Anubis
12,588
303
0
6,164
11,623
5,642
1,213
2,942
7,243
82,617
0
W
9,623
5,604
0
4,256
14,151
5,658
3,186
1,946
12,052
0
62,681
L
Baron Samedi
NICK K0Z
Baron Samedi
3,542
51
576
331
8,296
3,633
0
4,614
3,682
33,621
0
L
Bakasura
Shaduck
Bakasura
8,787
5,359
0
3,936
18,111
8,219
1,150
5,508
12,603
0
39,238
L
11,253
4,145
0
2,914
10,324
4,468
2,205
3,092
7,232
0
79,070
W
Poseidon
Traviskokot
Poseidon
7,316
1,514
0
4,787
8,815
3,558
1,544
1,665
7,150
86,836
1,741
W
Chaac
diablax03
Chaac
16,315
1,610
0
6,750
13,831
13,225
253
2,906
10,356
0
91,381
W
5,060
923
662
2,612
8,377
8,818
1,370
1,888
6,119
34,778
136
L
Amaterasu
yb_brg
Amaterasu
2,854
980
0
2,103
15,609
7,184
0
3,127
12,482
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
37,375
517
Minions Killed
341
0
Camps Cleared
0
1,685,968
Distance Traveled
1,410,000
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,070
442
28
2
0
315,928
0
W
Anubis
10,461
654
136
9
0
312,755
2
W
Anhur
9,208
576
95
6
0
303,669
4
L
Baron Samedi
6,331
396
46
3
0
227,045
1
L
Bakasura
8,200
513
82
5
0
287,446
0
L
Neith
8,679
542
121
8
0
300,707
2
W
Poseidon
9,993
625
105
7
0
384,368
9
W
Chaac
11,546
722
140
9
0
352,605
6
W
Nox
9,622
601
41
3
0
332,571
0
L
Amaterasu
7,095
443
64
4
0
278,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role