Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AranHooper
Ah Muzen Cab
Level 33
God Stats
2W - 2L
1,222 SR
Queue Stats
22W - 33L
1,551 Elo+
Solo
Anubis
Anubis
JUMBOMANIAC
Anubis
Level 142
God Stats
11W - 6L
1,643 SR
Queue Stats
64W - 56L
1,484 Elo+
Solo
Neith
Neith
PowerIdola
Neith
Level 180
God Stats
2W - 10L
1,052 SR
Queue Stats
296W - 298L
1,487 Elo+
Solo
Anhur
Anhur
destellouchiha
Anhur
Level 156
God Stats
2W - 0L
1,881 SR
Queue Stats
33W - 20L
1,605 Elo+
Solo
Terra
Terra
hughesb0t
Terra
Level 177
God Stats
3W - 3L
1,478 SR
Queue Stats
343W - 323L
1,494 Elo+
Solo
Team Averages
Level 138
1,455 SR
1,524 Elo+

VS

Team Averages
Level 94
1,546 SR
1,543 Elo+
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Pulseles
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,748 Elo+
Party 2
Xbalanque
Xbalanque
天菜小坑
Xbalanque
Level 146
God Stats
13W - 8L
1,576 SR
Queue Stats
34W - 46L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
抖音TV靓仔
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 105L
1,468 Elo+
Party 1
Nemesis
Nemesis
衾寒茶暖
Nemesis
Level 200
God Stats
9W - 6L
1,652 SR
Queue Stats
766W - 795L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AranHooper
Ah Muzen Cab
13
2 / 3 / 4
7,850
561
5,181
11,297
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
16
9 / 0 / 6
9,618
687
14,965
10,471
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
4 / 0 / 6
9,609
686
7,711
8,293
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 4 / 0
9,027
645
10,745
15,182
6,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
hughesb0t
Terra
13
3 / 1 / 4
8,409
601
4,657
11,092
10,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 4 / 0
7,762
554
8,165
11,724
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pulseles
Cthulhu
14
3 / 3 / 1
8,103
579
8,674
15,859
13,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
天菜小坑
Xbalanque
12
1 / 4 / 0
7,063
505
6,605
9,729
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
0 / 5 / 1
6,275
448
2,723
11,050
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
衾寒茶暖
Nemesis
13
2 / 5 / 2
7,641
546
6,049
12,788
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
8
8
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
0
0.5
W
Ah Muzen Cab
AranHooper
Ah Muzen Cab
2
3
4
1.33
W
Anubis
9
0
6
12
W
Neith
4
0
6
7
L
Cthulhu
Pulseles
Cthulhu
3
3
1
1.17
W
3
4
0
0.75
W
Terra
hughesb0t
Terra
3
1
4
5
L
Xbalanque
天菜小坑
Xbalanque
1
4
0
0.25
L
Sylvanus
0
5
1
0.1
L
Nemesis
衾寒茶暖
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
32,216
56,335
Taken
61,150
31,606
Mitigated
32,054
17,969
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,165
2,287
0
1,556
11,724
4,167
0
3,969
7,755
71,479
0
W
Ah Muzen Cab
AranHooper
Ah Muzen Cab
5,181
2,590
0
807
11,297
5,221
852
3,052
8,245
0
54,140
W
Anubis
14,965
1,250
0
5,596
10,471
5,551
0
3,102
7,369
90,624
1,309
W
Neith
7,711
2,054
0
4,220
8,293
4,162
483
3,812
4,481
0
84,210
L
Cthulhu
Pulseles
Cthulhu
8,674
685
108
4,890
15,859
13,053
0
2,252
13,607
58,053
0
W
10,745
6,569
0
4,178
15,182
6,108
188
8,157
7,025
0
74,412
W
Terra
hughesb0t
Terra
4,657
773
422
2,746
11,092
10,564
0
1,628
9,464
31,521
0
L
Xbalanque
天菜小坑
Xbalanque
6,605
3,026
0
1,700
9,729
3,374
0
3,945
5,784
0
52,806
L
Sylvanus
2,723
751
349
2,399
11,050
7,398
0
5,669
5,381
24,965
10,572
L
Nemesis
衾寒茶暖
Nemesis
6,049
2,093
0
1,319
12,788
4,062
0
3,388
9,400
0
51,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
36,844
511
Minions Killed
472
0
Camps Cleared
0
1,402,917
Distance Traveled
1,402,295
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,762
554
122
9
0
273,749
2
W
Ah Muzen Cab
7,850
561
77
6
0
262,622
0
W
Anubis
9,618
687
135
10
0
310,218
0
W
Neith
9,609
686
140
10
0
273,513
1
L
Cthulhu
8,103
579
98
7
0
306,672
2
W
Anhur
9,027
645
116
8
0
259,861
0
W
Terra
8,409
601
43
3
0
296,703
5
L
Xbalanque
7,063
505
99
7
0
254,355
0
L
Sylvanus
6,275
448
66
5
0
253,848
0
L
Nemesis
7,641
546
87
6
0
313,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role