Player Matchup

Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dooshark
Ymir
Level 159
God Stats
5W - 7L
1,283 SR
Queue Stats
723W - 699L
1,593 Elo+
Solo
Ix Chel
Ix Chel
Flashyatoll
Ix Chel
Level 81
God Stats
10W - 7L
1,663 SR
Queue Stats
103W - 100L
1,506 Elo+
Solo
Loki
Loki
JormunganderPP
Loki
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,482 Elo+
Solo
Surtr
Surtr
Rixis-reitai
Surtr
Level 85
God Stats
22W - 9L
1,768 SR
Queue Stats
200W - 179L
1,570 Elo+
Party 1
Team Averages
Level 101
1,543 SR
1,530 Elo+

VS

Team Averages
Level 86
1,415 SR
1,473 Elo+
Zeus
Zeus
Guidojudas
Zeus
Level 65
God Stats
0W - 3L
1,313 SR
Queue Stats
67W - 50L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Naaae
Nu Wa
Level 47
God Stats
36W - 24L
1,616 SR
Queue Stats
81W - 101L
1,458 Elo+
Solo
The Morrigan
The Morrigan
TheHeroEmerges
The Morrigan
Level 152
God Stats
12W - 31L
1,406 SR
Queue Stats
433W - 499L
1,455 Elo+
Solo
Danzaburou
Danzaburou
dankにゃん
Danzaburou
Level 88
God Stats
10W - 11L
1,310 SR
Queue Stats
268W - 264L
1,440 Elo+
Party 2
Bacchus
Bacchus
にゃんなこ
Bacchus
Level 79
God Stats
106W - 132L
1,430 SR
Queue Stats
223W - 254L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
6,310
1,052
4,819
3,366
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
0 / 0 / 1
6,953
1,159
2,302
4,186
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
Flashyatoll
Ix Chel
11
0 / 1 / 1
6,065
1,011
1,779
2,641
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 0 / 0
6,572
1,095
4,468
3,972
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
6,273
1,046
1,315
3,840
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

362

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,343
1,057
5,793
4,509
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Naaae
Nu Wa
11
0 / 1 / 1
6,388
1,065
2,760
4,599
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
TheHeroEmerges
The Morrigan
11
1 / 0 / 1
7,063
1,177
2,995
3,686
2,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
dankにゃん
Danzaburou
12
1 / 0 / 0
6,877
1,146
3,451
2,691
1,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 0
4,037
673
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
2
2
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
W
Ymir
0
0
1
0.5
W
Ix Chel
Flashyatoll
Ix Chel
0
1
1
0.5
L
0
1
2
1
W
2
0
0
2
L
Nu Wa
Naaae
Nu Wa
0
1
1
0.5
W
0
0
1
0.5
L
The Morrigan
TheHeroEmerges
The Morrigan
1
0
1
1.5
L
Danzaburou
dankにゃん
Danzaburou
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
14,999
18,005
Taken
15,485
12,224
Mitigated
6,462
3,369
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,819
1,671
0
790
3,366
1,540
0
2,710
656
0
21,098
W
Ymir
2,302
494
0
991
4,186
4,209
0
2,803
1,383
6,260
0
W
Ix Chel
Flashyatoll
Ix Chel
1,779
214
451
288
2,641
1,426
0
1,986
655
15,642
0
L
5,793
404
0
320
4,509
1,592
0
1,453
3,012
16,006
0
W
4,468
694
0
410
3,972
1,736
0
1,923
2,049
0
13,952
L
Nu Wa
Naaae
Nu Wa
2,760
398
0
70
4,599
1,495
0
564
4,009
19,530
0
W
1,315
299
0
439
3,840
3,313
0
2,253
1,587
85
13,371
L
The Morrigan
TheHeroEmerges
The Morrigan
2,995
80
0
251
3,686
2,305
0
1,136
2,498
13,841
0
L
Danzaburou
dankにゃん
Danzaburou
3,451
1,545
0
722
2,691
1,070
0
826
1,863
0
19,267
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
30,708
148
Minions Killed
142
5
Camps Cleared
7
597,586
Distance Traveled
448,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,310
1,052
44
7
3
114,695
0
W
Ymir
6,953
1,159
2
0
0
116,573
0
W
Ix Chel
6,065
1,011
40
7
0
121,205
0
L
Zeus
6,343
1,057
26
4
0
109,007
0
W
Loki
6,572
1,095
22
4
1
119,134
0
L
Nu Wa
6,388
1,065
46
8
4
109,800
0
W
Surtr
6,273
1,046
40
7
1
125,979
0
L
The Morrigan
7,063
1,177
22
4
1
102,113
0
L
Danzaburou
6,877
1,146
48
8
2
127,148
0
L
Bacchus
4,037
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role