Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ClassicMasz
Bacchus
Level 68
God Stats
15W - 12L
1,552 SR
Queue Stats
48W - 49L
1,468 Elo+
Party 1
Bastet
Bastet
IreneSlipi
Bastet
Level 144
God Stats
38W - 33L
1,560 SR
Queue Stats
91W - 96L
1,516 Elo+
Solo
Chernobog
Chernobog
QuangoQuango
Chernobog
Level 149
God Stats
1W - 6L
1,197 SR
Queue Stats
374W - 347L
1,423 Elo+
Party 1
Anubis
Anubis
XHawksWifeX
Anubis
Level 125
God Stats
31W - 29L
1,559 SR
Queue Stats
233W - 218L
1,511 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,484 Elo+

VS

Team Averages
Level 85
1,437 SR
1,505 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Disasterwound
Vulcan
Level 120
God Stats
1W - 1L
1,270 SR
Queue Stats
87W - 75L
1,476 Elo+
Solo
Awilix
Awilix
Shinnnsei
Awilix
Level 25
God Stats
6W - 4L
1,634 SR
Queue Stats
58W - 56L
1,553 Elo+
Party 2
Izanami
Izanami
parasmies
Izanami
Level 127
God Stats
7W - 5L
1,281 SR
Queue Stats
179W - 170L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
1
0 / 0 / 0
4,453
318
0
466
62
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
ClassicMasz
Bacchus
10
1 / 1 / 0
6,869
491
4,277
8,255
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
IreneSlipi
Bastet
12
0 / 4 / 0
6,691
478
6,644
10,514
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
QuangoQuango
Chernobog
13
0 / 1 / 1
7,142
510
4,634
8,033
2,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
0 / 4 / 1
6,927
495
3,751
8,990
4,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 4
8,811
629
5,886
10,263
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
 
Cabrakan
11
2 / 0 / 4
7,274
520
2,261
10,253
9,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 1
7,486
535
3,343
6,182
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Shinnnsei
Awilix
15
4 / 0 / 4
8,829
631
9,373
9,911
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
parasmies
Izanami
13
1 / 1 / 0
7,898
564
4,800
6,484
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
Achilles
 
Achilles
3
0
4
5
W
Cabrakan
 
Cabrakan
2
0
4
4
L
Bacchus
ClassicMasz
Bacchus
1
1
0
1
W
0
0
1
0.5
L
Bastet
IreneSlipi
Bastet
0
4
0
0
L
Chernobog
QuangoQuango
Chernobog
0
1
1
0.5
W
Awilix
Shinnnsei
Awilix
4
0
4
6
L
Anubis
0
4
1
0.13
W
Izanami
parasmies
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,306
Damage
25,663
36,258
Taken
43,093
18,879
Mitigated
26,246
10,785
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
43
466
62
0
0
466
610
0
W
Achilles
 
Achilles
5,886
979
0
3,750
10,263
7,330
119
920
9,343
0
51,962
W
Cabrakan
 
Cabrakan
2,261
392
0
3,222
10,253
9,821
178
2,791
7,462
15,482
0
L
Bacchus
ClassicMasz
Bacchus
4,277
346
0
2,872
8,255
8,621
0
1,641
6,614
15,547
0
W
3,343
1,948
0
2,350
6,182
2,439
0
1,296
4,886
59,088
0
L
Bastet
IreneSlipi
Bastet
6,644
1,790
0
2,119
10,514
3,412
0
1,081
9,433
0
56,269
L
Chernobog
QuangoQuango
Chernobog
4,634
3,729
0
2,508
8,033
2,739
1,675
346
7,687
0
63,651
W
Awilix
Shinnnsei
Awilix
9,373
3,248
0
4,028
9,911
4,381
1,014
1,522
8,389
0
75,870
L
Anubis
3,751
41
0
3,243
8,990
4,045
0
2,536
6,454
63,136
0
W
Izanami
parasmies
Izanami
4,800
2,512
0
2,036
6,484
2,275
2,420
1,499
4,985
0
66,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
40,298
344
Minions Killed
444
0
Camps Cleared
0
1,051,623
Distance Traveled
1,455,480
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,453
318
1
0
0
53,761
0
W
Achilles
8,811
629
81
6
0
301,724
0
W
Cabrakan
7,274
520
23
2
0
278,533
0
L
Bacchus
6,869
491
20
1
0
237,143
4
W
Vulcan
7,486
535
100
7
0
300,118
0
L
Bastet
6,691
478
76
5
0
283,226
0
L
Chernobog
7,142
510
114
8
0
243,170
1
W
Awilix
8,829
631
121
9
0
326,205
2
L
Anubis
6,927
495
133
10
0
234,323
2
W
Izanami
7,898
564
119
9
0
248,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role