Player Matchup

Terra
Terra
Silver I
JusLeave-
Terra
Silver I
Level 148
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 1L
1,637 MMR
Party 2
Medusa
Medusa
Gold I
Leet As Sin
Medusa
Gold I
Level 144
God Stats
25W - 26L
1,577 SR
Queue Stats
227W - 283L
1,728 MMR
Solo
Vulcan
Vulcan
Silver IV
Master_jiraiya
Vulcan
Silver IV
Level 140
God Stats
1W - 2L
1,523 SR
Queue Stats
5W - 7L
1,443 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,465 SR
1,603 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,587 SR
1,920 MMR
Rama
Rama
Silver III
Jackrd10
Rama
Silver III
Level 131
God Stats
1W - 1L
1,296 SR
Queue Stats
46W - 52L
1,382 MMR
Solo
Raijin
Raijin
Diamond II
Watchpoints
Raijin
Diamond II
Level 157
God Stats
6W - 5L
1,644 SR
Queue Stats
184W - 141L
2,333 MMR
Party 1
Osiris
Osiris
Diamond III
símön
Osiris
Diamond III
Level 142
God Stats
11W - 4L
1,822 SR
Queue Stats
239W - 222L
2,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JusLeave-
Terra
12
0 / 3 / 2
10,019
626
8,059
23,073
26,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
1 / 3 / 1
11,281
705
11,925
13,596
5,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 1
10,674
667
11,241
13,737
5,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ix ChelNe ZhaMorgan Le FayCharon

VS

Bans
KuzenboThothPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 0 / 6
12,700
794
8,107
9,812
4,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
17
5 / 0 / 5
13,394
837
23,561
13,400
6,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
símön
Osiris
14
2 / 2 / 8
12,180
761
13,924
20,796
26,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
6
7
L
Terra
JusLeave-
Terra
0
3
2
0.33
L
Medusa
1
3
1
0.5
L
1
5
1
0.3
W
Raijin
5
0
5
7.5
W
Osiris
símön
Osiris
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
45,592
50,406
Taken
44,008
37,189
Mitigated
37,266
4,622
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,107
4,768
0
5,539
9,812
4,573
2,769
5,124
4,688
0
52,740
L
Terra
JusLeave-
Terra
8,059
645
694
3,163
23,073
26,127
0
11,051
10,832
22,331
760
L
Medusa
11,925
4,115
0
765
13,596
5,662
246
5,228
7,644
0
67,338
L
11,241
4,598
0
0
13,737
5,400
0
6,665
6,365
41,736
0
W
Raijin
23,561
1,948
0
3,612
13,400
6,676
581
7,371
6,029
101,219
0
W
Osiris
símön
Osiris
13,924
2,662
0
4,779
20,796
26,017
34
6,616
14,180
0
40,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
38,274
159
Minions Killed
232
0
Camps Cleared
0
886,241
Distance Traveled
910,563
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,700
794
55
3
0
304,292
4
L
Terra
10,019
626
18
1
0
304,724
0
L
Medusa
11,281
705
101
6
0
300,476
0
L
Vulcan
10,674
667
40
3
0
281,041
0
W
Raijin
13,394
837
144
9
0
299,611
1
W
Osiris
12,180
761
33
2
0
306,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role