Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
BronzeRicky
Zhong Kui
Masters
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 22L
2,738 MMR
Party 1
Atlas
Atlas
Masters
TTVDiscordous7
Atlas
Masters
Level 178
God Stats
11W - 8L
1,723 SR
Queue Stats
643W - 437L
2,689 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 137
1,574 SR
2,309 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,659 SR
1,802 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold III
Gotgmoney101
Scylla
Gold III
Level 162
God Stats
0W - 1L
1,621 SR
Queue Stats
47W - 50L
1,581 MMR
Solo
Set
Set
Diamond I
RagePhoenix02
Set
Diamond I
Level 64
God Stats
16W - 16L
1,856 SR
Queue Stats
140W - 98L
2,326 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 0 / 4
9,443
944
8,357
7,068
2,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BronzeRicky
Zhong Kui
12
4 / 0 / 6
8,737
874
8,388
5,566
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 9
7,788
779
6,463
8,127
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KuzenboThothCharonXbalanquePersephone

VS

Bans
Ne ZhaRaijinSobekAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 5 / 1
6,676
668
4,815
11,422
8,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
10
1 / 2 / 0
7,151
715
6,171
7,314
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
6,748
675
3,943
7,088
4,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
4
8
L
Achilles
 
Achilles
0
5
1
0.1
W
Zhong Kui
BronzeRicky
Zhong Kui
4
0
6
7
L
Scylla
1
2
0
0.5
L
0
3
1
0.17
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
14,929
20,761
Taken
25,824
15,101
Mitigated
16,023
10,379
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,357
5,276
0
4,624
7,068
2,790
1,727
2,423
4,467
0
49,180
L
Achilles
 
Achilles
4,815
646
0
1,920
11,422
8,886
0
5,241
5,825
0
9,624
W
Zhong Kui
BronzeRicky
Zhong Kui
8,388
1,553
0
4,006
5,566
4,693
939
1,555
3,807
35,424
0
L
Scylla
6,171
449
0
1,769
7,314
2,480
0
5,253
1,715
33,996
0
L
3,943
1,423
0
1,378
7,088
4,657
0
3,519
3,292
0
23,352
W
6,463
1,461
0
1,749
8,127
7,618
261
1,956
5,951
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
20,575
141
Minions Killed
94
0
Camps Cleared
0
571,863
Distance Traveled
510,510
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,443
944
78
8
0
201,534
0
L
Achilles
6,676
668
6
1
0
177,861
0
W
Zhong Kui
8,737
874
57
6
0
184,911
0
L
Scylla
7,151
715
52
5
0
173,544
0
L
Set
6,748
675
36
4
0
159,105
4
W
Atlas
7,788
779
6
1
0
185,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role