Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CuzzBub
Sobek
Level 125
God Stats
0W - 2L
1,802 SR
Queue Stats
16W - 11L
1,658 Elo+
Solo
Atlas
Atlas
Poppa Grizzz
Atlas
Level 138
God Stats
18W - 20L
1,536 SR
Queue Stats
123W - 138L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Stasani
Gilgamesh
Level 129
God Stats
3W - 5L
1,487 SR
Queue Stats
428W - 437L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTNTxCARLOS
Tsukuyomi
Level 178
God Stats
31W - 32L
1,507 SR
Queue Stats
228W - 228L
1,473 Elo+
Solo
Team Averages
Level 154
1,567 SR
1,517 Elo+

VS

Team Averages
Level 136
1,561 SR
1,510 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big_Smooth561
Cthulhu
Level 157
God Stats
9W - 6L
1,665 SR
Queue Stats
483W - 452L
1,581 Elo+
Solo
Amaterasu
Amaterasu
JayKnite5
Amaterasu
Level 105
God Stats
48W - 29L
1,616 SR
Queue Stats
532W - 523L
1,450 Elo+
Solo
Anhur
Anhur
iRicann
Anhur
Level 108
God Stats
3W - 5L
1,716 SR
Queue Stats
156W - 148L
1,503 Elo+
Solo
Thoth
Thoth
iVaiio
Thoth
Level 157
God Stats
1W - 1L
1,310 SR
Queue Stats
180W - 192L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 1 / 5
8,382
762
8,606
8,598
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
CuzzBub
Sobek
15
3 / 2 / 5
8,689
790
7,966
16,467
11,824
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
1 / 1 / 6
8,120
738
6,131
11,823
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Stasani
Gilgamesh
13
1 / 2 / 5
7,462
678
7,973
12,017
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
xTNTxCARLOS
Tsukuyomi
14
1 / 6 / 4
7,791
708
6,271
11,927
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 4 / 4
8,197
745
6,958
12,994
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
15
3 / 0 / 6
8,372
761
12,133
8,751
8,846
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
JayKnite5
Amaterasu
15
4 / 2 / 5
8,674
789
8,126
12,340
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
iRicann
Anhur
15
1 / 1 / 5
8,223
748
10,618
8,175
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
iVaiio
Thoth
15
2 / 2 / 4
8,311
756
6,064
4,941
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
9
Kills
12
12
Deaths
9
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
1
5
5.5
W
Ao Kuang
 
Ao Kuang
2
4
4
1
W
Cthulhu
3
0
6
6
L
Sobek
CuzzBub
Sobek
3
2
5
2.75
W
Amaterasu
JayKnite5
Amaterasu
4
2
5
3.25
L
1
1
6
4
L
Gilgamesh
Stasani
Gilgamesh
1
2
5
1.75
W
Anhur
iRicann
Anhur
1
1
5
3.5
W
Thoth
iVaiio
Thoth
2
2
4
2
L
Tsukuyomi
xTNTxCARLOS
Tsukuyomi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
43,899
60,832
Taken
47,201
50,786
Mitigated
27,339
13,427
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,606
735
0
1,687
8,598
10,594
0
2,857
5,741
24,014
454
W
Ao Kuang
 
Ao Kuang
6,958
2,081
0
3,954
12,994
6,067
0
5,220
7,289
28,506
0
W
Cthulhu
12,133
234
276
940
8,751
8,846
0
4,435
3,784
30,477
479
L
Sobek
CuzzBub
Sobek
7,966
622
0
6,298
16,467
11,824
94
6,053
10,414
30,363
0
W
Amaterasu
JayKnite5
Amaterasu
8,126
3,745
0
3,361
12,340
6,609
48
5,367
6,545
0
19,254
L
6,131
2,741
465
1,912
11,823
11,908
0
5,466
6,357
20,264
0
L
Gilgamesh
Stasani
Gilgamesh
7,973
2,309
0
1,527
12,017
11,472
0
4,548
7,469
0
20,794
W
Anhur
iRicann
Anhur
10,618
4,618
0
567
8,175
3,876
0
4,281
3,487
0
30,086
W
Thoth
iVaiio
Thoth
6,064
538
0
643
4,941
1,941
0
1,921
2,982
30,029
0
L
Tsukuyomi
xTNTxCARLOS
Tsukuyomi
6,271
1,330
0
1,538
11,927
4,988
83
5,752
6,175
0
30,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
41,777
196
Minions Killed
217
0
Camps Cleared
0
1,251,103
Distance Traveled
1,209,146
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,382
762
40
4
0
269,367
0
W
Ao Kuang
8,197
745
33
3
0
209,389
0
W
Cthulhu
8,372
761
37
3
0
252,434
0
L
Sobek
8,689
790
63
6
0
257,972
0
W
Amaterasu
8,674
789
28
3
0
281,399
3
L
Atlas
8,120
738
15
1
0
244,397
0
L
Gilgamesh
7,462
678
34
3
0
259,993
0
W
Anhur
8,223
748
57
5
0
232,797
2
W
Thoth
8,311
756
62
6
0
233,127
0
L
Tsukuyomi
7,791
708
44
4
0
219,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role