Player Matchup

Izanami
Izanami
My_Name_Is_PBK
Izanami
Level 67
God Stats
12W - 16L
1,382 SR
Queue Stats
95W - 103L
1,402 Elo+
Party 1
Nox
Nox
ShrekBobux
Nox
Level 22
God Stats
2W - 5L
1,204 SR
Queue Stats
26W - 38L
1,264 Elo+
Party 3
Mulan
Mulan
domix257
Mulan
Level 62
God Stats
24W - 33L
1,457 SR
Queue Stats
52W - 66L
1,380 Elo+
Party 1
Odin
Odin
ix0r51324
Odin
Level 87
God Stats
10W - 6L
1,785 SR
Queue Stats
355W - 317L
1,507 Elo+
Party 3
Lancelot
Lancelot
karanymaluch
Lancelot
Level 82
God Stats
3W - 5L
1,286 SR
Queue Stats
161W - 152L
1,404 Elo+
Party 1
Team Averages
Level 64
1,423 SR
1,391 Elo+

VS

Team Averages
Level 59
1,439 SR
1,408 Elo+
Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
C_Jericho1993
Bakasura
Level 29
God Stats
39W - 40L
1,499 SR
Queue Stats
345W - 386L
1,324 Elo+
Party 2
Chaac
Chaac
King_Pumba97
Chaac
Level 72
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Chernobog
Chernobog
OkamiPt311
Chernobog
Level 67
God Stats
1W - 3L
1,349 SR
Queue Stats
120W - 135L
1,458 Elo+
Solo
Janus
Janus
kibogdb123
Janus
Level 56
God Stats
2W - 7L
1,581 SR
Queue Stats
219W - 202L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,817
524
3,418
10,894
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 1
7,510
578
5,107
7,697
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
domix257
Mulan
13
2 / 0 / 1
8,420
648
7,635
8,459
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
5 / 1 / 3
7,432
572
9,271
9,776
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
karanymaluch
Lancelot
12
3 / 1 / 4
7,202
554
6,829
9,922
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 3 / 6
5,620
432
5,318
12,618
8,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
C_Jericho1993
Bakasura
13
2 / 1 / 3
6,887
530
5,064
13,386
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 3 / 0
5,353
412
2,778
7,216
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
OkamiPt311
Chernobog
11
6 / 2 / 0
7,226
556
8,743
9,039
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
11
1 / 4 / 0
6,734
518
6,189
6,543
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
9
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
6
1
L
Bakasura
C_Jericho1993
Bakasura
2
1
3
3.5
L
0
3
0
0
W
0
6
3
0.25
L
Chernobog
OkamiPt311
Chernobog
6
2
0
3
W
3
1
1
3.5
W
Mulan
domix257
Mulan
2
0
1
2.5
W
Odin
5
1
3
6.5
W
Lancelot
karanymaluch
Lancelot
3
1
4
5
L
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
28,092
46,748
Taken
48,802
23,807
Mitigated
24,488
7,317
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,318
1,136
147
2,458
12,618
8,426
75
0
12,270
0
19,879
L
Bakasura
C_Jericho1993
Bakasura
5,064
4,523
25
3,821
13,386
5,831
0
0
13,188
0
46,613
L
2,778
531
0
1,141
7,216
4,651
0
412
6,765
0
23,103
W
3,418
2,690
0
213
10,894
3,479
1,083
0
10,894
0
45,841
L
Chernobog
OkamiPt311
Chernobog
8,743
3,420
0
1,150
9,039
3,236
332
1,077
7,703
0
51,227
W
5,107
209
0
0
7,697
2,842
281
4,549
2,766
42,500
0
W
Mulan
domix257
Mulan
7,635
1,062
0
3,813
8,459
5,968
859
0
8,459
0
54,589
W
Odin
9,271
1,864
0
867
9,776
7,462
184
119
9,611
0
20,009
W
Lancelot
karanymaluch
Lancelot
6,829
1,238
0
2,424
9,922
4,056
0
1,043
8,789
0
45,135
L
Janus
6,189
122
0
0
6,543
2,344
631
3,618
2,860
47,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
31,820
317
Minions Killed
326
0
Camps Cleared
0
1,336,058
Distance Traveled
1,196,961
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,620
432
22
2
0
251,619
0
L
Bakasura
6,887
530
92
7
0
284,404
0
L
Chaac
5,353
412
37
3
0
162,888
5
W
Izanami
6,817
524
80
6
0
237,486
0
L
Chernobog
7,226
556
89
7
0
273,094
4
W
Nox
7,510
578
77
6
0
260,817
0
W
Mulan
8,420
648
84
6
0
233,997
0
W
Odin
7,432
572
21
2
0
277,129
0
W
Lancelot
7,202
554
55
4
0
326,629
0
L
Janus
6,734
518
86
7
0
224,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role