Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BELD_1
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,514 Elo+
Solo
Thor
Thor
Tony Puggin
Thor
Level 114
God Stats
2W - 0L
1,779 SR
Queue Stats
103W - 107L
1,422 Elo+
Solo
Terra
Terra
Vesnar
Terra
Level 167
God Stats
7W - 9L
1,558 SR
Queue Stats
187W - 160L
1,604 Elo+
Party 1
Medusa
Medusa
lFiFl
Medusa
Level 159
God Stats
1W - 1L
1,838 SR
Queue Stats
126W - 118L
1,581 Elo+
Party 1
Team Averages
Level 151
1,635 SR
1,524 Elo+

VS

Team Averages
Level 117
1,661 SR
1,523 Elo+
Da Ji
Da Ji
Killerx24x
Da Ji
Level 111
God Stats
1W - 1L
1,841 SR
Queue Stats
22W - 23L
1,552 Elo+
Party 2
Ares
Ares
Killerx25
Ares
Level 128
God Stats
4W - 2L
1,949 SR
Queue Stats
18W - 18L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
Marauder_XIII
Amaterasu
Level 139
God Stats
39W - 31L
1,568 SR
Queue Stats
148W - 134L
1,543 Elo+
Solo
Cupid
Cupid
SaltyOvenSenpai
Cupid
Level 117
God Stats
0W - 1L
1,646 SR
Queue Stats
9W - 13L
1,423 Elo+
Party 2
Poseidon
Poseidon
Zekkinn
Poseidon
Level 89
God Stats
0W - 1L
1,302 SR
Queue Stats
14W - 17L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 7
8,553
611
9,198
9,054
4,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
BELD_1
Arachne
14
4 / 1 / 6
7,662
547
3,378
8,641
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,517
466
5,115
12,115
8,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Terra
Vesnar
Terra
12
2 / 0 / 11
7,387
528
4,459
8,841
7,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
lFiFl
Medusa
13
8 / 1 / 4
8,005
572
12,897
8,112
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 3 / 1
7,594
542
5,641
11,154
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
0 / 5 / 3
6,164
440
5,243
13,007
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Marauder_XIII
Amaterasu
13
1 / 1 / 1
8,544
610
6,321
10,670
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 3 / 0
6,217
444
2,803
7,303
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Zekkinn
Poseidon
11
2 / 4 / 1
6,847
489
5,677
8,466
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
5
5
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
7
5.5
W
Arachne
BELD_1
Arachne
4
1
6
7
L
Da Ji
2
3
1
0.83
L
Ares
0
5
3
0.3
L
Amaterasu
Marauder_XIII
Amaterasu
1
1
1
1.5
L
0
3
0
0
W
0
2
0
0
W
Terra
Vesnar
Terra
2
0
11
7.5
L
Poseidon
Zekkinn
Poseidon
2
4
1
0.63
W
Medusa
lFiFl
Medusa
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
25,685
46,763
Taken
50,600
28,439
Mitigated
27,006
17,200
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,198
925
0
6,815
9,054
4,330
0
1,144
7,910
93,980
0
W
Arachne
BELD_1
Arachne
3,378
2,194
0
2,621
8,641
4,223
51
968
7,665
0
54,525
L
Da Ji
5,641
1,475
0
884
11,154
4,305
0
1,555
9,599
0
57,725
L
Ares
5,243
562
0
1,945
13,007
10,071
0
4,834
8,173
15,603
0
L
Amaterasu
Marauder_XIII
Amaterasu
6,321
3,146
0
5,085
10,670
7,998
566
1,287
9,383
0
73,377
L
2,803
1,682
107
3,032
7,303
1,955
0
4,392
2,911
0
34,869
W
5,115
767
0
1,947
12,115
8,256
0
632
11,475
0
49,507
W
Terra
Vesnar
Terra
4,459
1,426
2,131
2,377
8,841
7,884
0
3,782
5,043
18,458
0
L
Poseidon
Zekkinn
Poseidon
5,677
1,052
0
704
8,466
2,677
0
1,589
6,877
39,707
0
W
Medusa
lFiFl
Medusa
12,897
5,147
0
1,309
8,112
3,746
0
4,362
3,750
0
63,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
35,366
425
Minions Killed
395
0
Camps Cleared
0
1,406,768
Distance Traveled
1,368,924
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,553
611
148
11
0
259,940
2
W
Arachne
7,662
547
77
6
0
311,539
2
L
Da Ji
7,594
542
91
7
0
311,486
0
L
Ares
6,164
440
18
1
0
289,406
2
L
Amaterasu
8,544
610
126
9
0
232,021
5
L
Cupid
6,217
444
80
6
0
257,436
0
W
Thor
6,517
466
82
6
0
258,853
0
W
Terra
7,387
528
21
2
0
290,113
8
L
Poseidon
6,847
489
80
6
0
278,575
0
W
Medusa
8,005
572
97
7
0
286,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role