Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BankruptPuppet
Camazotz
Level 149
God Stats
6W - 3L
1,515 SR
Queue Stats
467W - 506L
1,544 Elo+
Party 1
Medusa
Medusa
G1NJA N1NJA 13
Medusa
Level 39
God Stats
4W - 8L
1,671 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Janus
Janus
Uchí
Janus
Level 159
God Stats
22W - 27L
1,547 SR
Queue Stats
446W - 455L
1,479 Elo+
Party 1
Osiris
Osiris
WowIGottaPoo
Osiris
Level 132
God Stats
4W - 5L
1,493 SR
Queue Stats
485W - 481L
1,445 Elo+
Party 1
Team Averages
Level 127
1,545 SR
1,494 Elo+

VS

Team Averages
Level 138
1,549 SR
1,527 Elo+
Loki
Loki
Kae glhf
Loki
Level 149
God Stats
10W - 7L
1,699 SR
Queue Stats
213W - 212L
1,500 Elo+
Solo
Sobek
Sobek
LightMagic92615
Sobek
Level 158
God Stats
45W - 47L
1,546 SR
Queue Stats
627W - 622L
1,520 Elo+
Solo
Ne Zha
Ne Zha
RAYCO2925
Ne Zha
Level 125
God Stats
1W - 1L
1,196 SR
Queue Stats
33W - 23L
1,546 Elo+
Party 2
Artemis
Artemis
Sindra4459
Artemis
Level 141
God Stats
7W - 3L
1,504 SR
Queue Stats
20W - 24L
1,471 Elo+
Party 2
Ra
Ra
thewhitewizard88
Ra
Level 115
God Stats
1W - 1L
1,801 SR
Queue Stats
37W - 28L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 1
5,246
477
2,305
8,082
4,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
12
4 / 0 / 1
6,802
618
4,359
9,408
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 0
5,370
488
2,807
5,123
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Uchí
Janus
10
0 / 2 / 0
6,002
546
4,034
5,235
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
1 / 1 / 2
6,920
629
5,250
8,668
8,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 0
6,319
574
3,661
9,141
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 4
5,511
501
2,087
6,525
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
RAYCO2925
Ne Zha
9
0 / 2 / 1
5,206
473
2,319
7,112
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Sindra4459
Artemis
10
2 / 1 / 0
5,965
542
3,552
4,474
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 1
6,279
571
5,448
6,132
2,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
5
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
L
Camazotz
4
0
1
4.5
L
1
2
0
0.5
W
Loki
1
3
0
0.33
W
0
0
4
2
W
Ne Zha
RAYCO2925
Ne Zha
0
2
1
0.25
W
Artemis
Sindra4459
Artemis
2
1
0
2
L
Janus
Uchí
Janus
0
2
0
0
L
Osiris
1
1
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
17,067
36,516
Taken
33,384
20,087
Mitigated
13,725
11,206
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,305
948
0
1,502
8,082
4,265
0
2,475
5,420
16,763
0
L
Camazotz
4,359
1,100
0
6,764
9,408
3,304
0
350
9,058
0
49,187
L
2,807
326
0
559
5,123
1,661
230
284
4,839
0
35,247
W
Loki
3,661
1,118
0
1,570
9,141
3,268
0
0
9,141
0
44,652
W
2,087
130
0
2,187
6,525
4,710
0
2,432
4,051
13,447
0
W
Ne Zha
RAYCO2925
Ne Zha
2,319
1,051
0
3,264
7,112
2,279
0
331
6,755
0
27,489
W
Artemis
Sindra4459
Artemis
3,552
1,504
0
1,664
4,474
1,415
754
429
4,045
0
38,072
L
Janus
Uchí
Janus
4,034
768
0
837
5,235
1,938
0
4,170
1,065
48,601
0
L
Osiris
5,250
2,077
0
1,544
8,668
8,919
0
69
8,599
0
49,636
W
5,448
715
157
3,345
6,132
2,053
27
2,913
3,053
53,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
29,280
357
Minions Killed
330
0
Camps Cleared
0
1,154,914
Distance Traveled
1,096,788
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,246
477
22
2
0
247,547
1
L
Camazotz
6,802
618
85
8
0
258,733
1
L
Medusa
5,370
488
57
5
0
196,757
1
W
Loki
6,319
574
93
8
0
223,828
0
W
Sobek
5,511
501
19
2
0
222,498
4
W
Ne Zha
5,206
473
54
5
0
244,904
0
W
Artemis
5,965
542
61
6
0
178,318
0
L
Janus
6,002
546
99
9
0
199,698
1
L
Osiris
6,920
629
94
9
0
252,179
0
W
Ra
6,279
571
103
9
0
227,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role