Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BigOmz23
Ganesha
Level 85
God Stats
1W - 0L
1,816 SR
Queue Stats
33W - 34L
1,506 Elo+
Solo
Danzaburou
Danzaburou
FallenAngel9992
Danzaburou
Level 53
God Stats
6W - 7L
1,472 SR
Queue Stats
307W - 355L
1,395 Elo+
Solo
Nox
Nox
Snow_Ice90
Nox
Level 158
God Stats
10W - 4L
1,724 SR
Queue Stats
304W - 310L
1,516 Elo+
Solo
Team Averages
Level 115
1,602 SR
1,483 Elo+

VS

Team Averages
Level 81
1,419 SR
1,492 Elo+
Freya
Freya
 
Freya
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ScoreLP
The Morrigan
Level 95
God Stats
0W - 4L
1,121 SR
Queue Stats
204W - 172L
1,505 Elo+
Solo
Janus
Janus
Soundwave2446
Janus
Level 105
God Stats
1W - 2L
1,505 SR
Queue Stats
67W - 71L
1,433 Elo+
Solo
Osiris
Osiris
lncredibleL
Osiris
Level 66
God Stats
5W - 11L
1,469 SR
Queue Stats
472W - 500L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
13 / 3 / 10
12,044
1,004
26,072
16,647
12,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
16
6 / 3 / 15
10,078
840
9,475
13,664
15,535
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
BigOmz23
Ganesha
16
0 / 3 / 21
10,034
836
5,027
17,637
25,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
FallenAngel9992
Danzaburou
16
2 / 1 / 17
9,742
812
7,133
7,697
4,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 2 / 19
10,243
854
8,125
10,124
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 7 / 6
9,811
818
11,200
14,098
5,864
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
 
Charybdis
14
1 / 6 / 6
8,677
723
9,241
10,950
4,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
ScoreLP
The Morrigan
17
2 / 5 / 6
10,007
834
8,717
9,553
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 8
9,054
755
12,957
9,840
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
16
3 / 4 / 7
9,318
777
5,449
15,169
18,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
27
Kills
12
12
Deaths
28
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
13
3
10
6
W
Erlang Shen
 
Erlang Shen
6
3
15
4.5
L
Freya
 
Freya
4
7
6
1
L
Charybdis
 
Charybdis
1
6
6
0.67
W
Ganesha
BigOmz23
Ganesha
0
3
21
3.5
W
Danzaburou
FallenAngel9992
Danzaburou
2
1
17
10.5
L
The Morrigan
ScoreLP
The Morrigan
2
5
6
1
W
6
2
19
7.75
L
2
6
8
1
L
Osiris
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
47,564
65,769
Taken
59,610
65,014
Mitigated
36,220
28,324
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
26,072
2,388
2,183
5,253
16,647
12,747
542
6,887
9,430
59,090
0
W
Erlang Shen
 
Erlang Shen
9,475
3,239
3,655
4,489
13,664
15,535
921
6,887
6,567
0
10,695
L
Freya
 
Freya
11,200
3,246
0
2,405
14,098
5,864
223
9,592
4,177
18,574
0
L
Charybdis
 
Charybdis
9,241
2,751
1,022
1,185
10,950
4,525
201
7,152
3,709
0
17,904
W
Ganesha
BigOmz23
Ganesha
5,027
290
1,432
2,737
17,637
25,108
66
8,677
8,723
9,399
0
W
Danzaburou
FallenAngel9992
Danzaburou
7,133
614
2,918
2,109
7,697
4,569
1,330
5,601
2,046
0
23,806
L
The Morrigan
ScoreLP
The Morrigan
8,717
870
1,321
3,108
9,553
4,028
626
7,473
1,866
25,156
0
W
8,125
945
1,798
1,750
10,124
7,055
438
4,988
5,043
19,020
0
L
12,957
907
769
1,527
9,840
3,619
650
7,244
2,500
24,656
0
L
Osiris
5,449
149
1,200
2,953
15,169
18,184
0
7,763
6,898
171
12,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
46,867
150
Minions Killed
137
0
Camps Cleared
0
1,119,506
Distance Traveled
986,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,044
1,004
70
6
0
211,231
0
W
Erlang Shen
10,078
840
9
1
0
234,362
0
L
Freya
9,811
818
22
2
0
175,154
0
L
Charybdis
8,677
723
30
3
0
166,328
0
W
Ganesha
10,034
836
0
0
0
231,819
0
W
Danzaburou
9,742
812
40
3
0
221,692
0
L
The Morrigan
10,007
834
37
3
0
200,490
0
W
Nox
10,243
854
31
3
0
220,402
0
L
Janus
9,054
755
23
2
0
212,569
0
L
Osiris
9,318
777
25
2
0
232,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role