Player Matchup

Hades
Hades
Bronze V
OnLy_Loure
Hades
Bronze V
Level 108
God Stats
1W - 0L
1,237 SR
Queue Stats
3W - 7L
1,268 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 108
1,237 SR
1,268 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,474 SR
1,122 MMR
Merlin
Merlin
Bronze IV
MNA469
Merlin
Bronze IV
Level 58
God Stats
0W - 5L
1,474 SR
Queue Stats
0W - 5L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
4 / 2 / 0
21,252
1,012
22,788
25,084
16,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneBastetAnhurHerculesOsiris

VS

Bans
SolAh Muzen CabAnubisZhong KuiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MNA469
Merlin
20
2 / 4 / 0
19,180
913
15,507
29,033
20,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
MNA469
Merlin
2
4
0
0.5
W
Hades
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
15,507
25,084
Taken
29,033
16,621
Mitigated
20,928
16,694
Healing
883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MNA469
Merlin
15,507
2,113
0
883
29,033
20,928
0
23,642
5,391
125,881
0
W
Hades
22,788
2,127
0
16,694
25,084
16,621
2,419
16,449
8,635
147,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,252
Gold Earned
19,180
254
Minions Killed
213
13
Camps Cleared
4
386,203
Distance Traveled
380,014
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
19,180
913
213
10
4
380,014
1
W
Hades
21,252
1,012
254
12
13
386,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role