Player Matchup

Hel
Hel
FARGODOME
Hel
Level 147
God Stats
30W - 38L
1,459 SR
Queue Stats
1,544W - 1,580L
1,443 Elo+
Solo
Arachne
Arachne
FaiRniX540
Arachne
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 182L
1,437 Elo+
Solo
Ix Chel
Ix Chel
Hugabletiger
Ix Chel
Level 102
God Stats
18W - 14L
1,475 SR
Queue Stats
237W - 223L
1,524 Elo+
Solo
Hades
Hades
Julienterror
Hades
Level 55
God Stats
107W - 78L
1,534 SR
Queue Stats
107W - 83L
1,442 Elo+
Solo
Sol
Sol
pablorodred
Sol
Level 97
God Stats
6W - 5L
1,500 SR
Queue Stats
118W - 127L
1,505 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,470 Elo+

VS

Team Averages
Level 123
1,459 SR
1,396 Elo+
Tiamat
Tiamat
Ciganito-cruel
Tiamat
Level 215
God Stats
3W - 6L
1,367 SR
Queue Stats
494W - 492L
1,406 Elo+
Party 1
Mercury
Mercury
Diegocf123
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,335 Elo+
Solo
Hercules
Hercules
Montilin
Hercules
Level 106
God Stats
1W - 2L
1,791 SR
Queue Stats
11W - 17L
1,317 Elo+
Solo
Nox
Nox
ikillpros4workYT
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
panagitos
Hou Yi
Level 133
God Stats
3W - 4L
1,139 SR
Queue Stats
139W - 132L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,360
597
4,657
5,715
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
FaiRniX540
Arachne
15
9 / 3 / 2
9,149
654
6,198
10,413
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Hugabletiger
Ix Chel
12
1 / 0 / 11
8,636
617
7,738
10,531
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 3 / 1
7,750
554
4,952
10,542
5,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 1 / 2
9,125
652
4,441
4,561
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
6,586
470
7,669
9,562
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Diegocf123
Mercury
11
2 / 4 / 1
6,640
474
6,784
11,612
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Montilin
Hercules
13
1 / 3 / 0
7,897
564
1,861
8,235
6,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 3 / 1
5,029
359
1,155
6,426
4,143
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
panagitos
Hou Yi
11
1 / 1 / 1
6,674
477
4,387
6,784
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Mercury
Diegocf123
Mercury
2
4
1
0.63
W
1
0
0
1
W
Arachne
FaiRniX540
Arachne
9
3
2
3.33
W
Ix Chel
Hugabletiger
Ix Chel
1
0
11
6.5
W
3
3
1
1.17
L
Hercules
Montilin
Hercules
1
3
0
0.33
L
0
3
1
0.17
W
2
1
2
3
L
Hou Yi
panagitos
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
21,856
41,762
Taken
42,619
23,511
Mitigated
23,779
13,253
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,669
771
0
947
9,562
6,296
0
4,451
5,111
45,522
0
L
Mercury
Diegocf123
Mercury
6,784
4,246
0
891
11,612
4,340
0
5,150
6,318
0
45,000
W
4,657
400
49
2,180
5,715
3,595
762
0
5,715
60,162
0
W
Arachne
FaiRniX540
Arachne
6,198
4,956
0
1,669
10,413
4,418
0
2,155
8,258
0
68,074
W
Ix Chel
Hugabletiger
Ix Chel
7,738
1,496
1,018
3,710
10,531
8,578
53
3,278
7,253
28,816
0
W
4,952
684
371
2,720
10,542
5,485
768
3,468
7,074
41,811
0
L
Hercules
Montilin
Hercules
1,861
698
0
2,257
8,235
6,663
0
4,732
3,503
0
58,429
L
1,155
134
0
1,259
6,426
4,143
0
4,002
2,349
6,525
0
W
4,441
2,365
0
1,536
4,561
1,435
3,412
259
4,302
88,028
0
L
Hou Yi
panagitos
Hou Yi
4,387
2,727
0
2,070
6,784
2,337
0
3,166
3,550
0
40,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
32,826
445
Minions Killed
343
0
Camps Cleared
0
1,322,585
Distance Traveled
1,217,734
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,586
470
76
5
0
215,795
0
L
Mercury
6,640
474
66
5
0
328,631
0
W
Hel
8,360
597
89
6
0
255,040
0
W
Arachne
9,149
654
102
7
0
330,069
0
W
Ix Chel
8,636
617
34
2
0
255,314
1
W
Hades
7,750
554
80
6
0
225,073
0
L
Hercules
7,897
564
115
8
0
270,407
0
L
Nox
5,029
359
13
1
0
149,882
0
W
Sol
9,125
652
140
10
0
257,089
0
L
Hou Yi
6,674
477
73
5
0
253,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role