Player Matchup

Hou Yi
Hou Yi
Blayze420allday
Hou Yi
Level 108
God Stats
6W - 4L
1,503 SR
Queue Stats
268W - 254L
1,507 Elo+
Solo
Yu Huang
Yu Huang
RedBaren67
Yu Huang
Level 109
God Stats
1W - 2L
1,293 SR
Queue Stats
110W - 108L
1,481 Elo+
Party 1
Ymir
Ymir
VS The Abyss
Ymir
Level 158
God Stats
3W - 0L
1,631 SR
Queue Stats
174W - 173L
1,477 Elo+
Party 1
Bacchus
Bacchus
mineeyes04
Bacchus
Level 107
God Stats
1W - 2L
1,306 SR
Queue Stats
119W - 118L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
overthemoonlight
Cu Chulainn
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 249L
1,326 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,454 Elo+

VS

Team Averages
Level 59
1,453 SR
1,473 Elo+
Atlas
Atlas
Overshotflores1
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
SergioTheKing
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,489 Elo+
Party 2
Mercury
Mercury
TurtleCramm
Mercury
Level 108
God Stats
0W - 2L
1,316 SR
Queue Stats
401W - 423L
1,502 Elo+
Solo
Ne Zha
Ne Zha
V1c1ousv1c
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
lonehunter8909
Heimdallr
Level 115
God Stats
1W - 2L
1,449 SR
Queue Stats
35W - 53L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 19
8,616
783
7,823
8,126
3,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
RedBaren67
Yu Huang
16
7 / 1 / 13
9,475
861
12,060
5,564
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 18
9,855
896
5,491
16,635
19,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
mineeyes04
Bacchus
16
5 / 1 / 20
9,936
903
6,894
12,120
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
overthemoonlight
Cu Chulainn
16
8 / 1 / 13
9,401
855
10,688
12,916
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,971
634
5,899
12,709
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
SergioTheKing
Yu Huang
14
3 / 4 / 0
7,859
714
9,286
8,018
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TurtleCramm
Mercury
11
0 / 7 / 1
6,813
619
5,487
9,655
4,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
V1c1ousv1c
Ne Zha
12
0 / 7 / 2
6,882
626
7,666
9,967
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
lonehunter8909
Heimdallr
15
1 / 2 / 2
7,936
721
14,291
7,423
4,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
26
Kills
4
5
Deaths
26
83
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
L
0
6
1
0.08
W
Yu Huang
RedBaren67
Yu Huang
7
1
13
13.5
L
Yu Huang
SergioTheKing
Yu Huang
3
4
0
0.75
L
Mercury
TurtleCramm
Mercury
0
7
1
0.07
L
Ne Zha
V1c1ousv1c
Ne Zha
0
7
2
0.14
W
3
1
18
12
L
Heimdallr
lonehunter8909
Heimdallr
1
2
2
1
W
Bacchus
mineeyes04
Bacchus
5
1
20
15
W
Cu Chulainn
overthemoonlight
Cu Chulainn
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,956
Damage
42,629
55,361
Taken
47,772
58,900
Mitigated
29,889
26,296
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,823
2,455
3,898
2,771
8,126
3,948
1,614
2,777
5,349
0
16,593
L
5,899
1,906
238
681
12,709
13,272
0
6,003
6,292
9,710
0
W
Yu Huang
RedBaren67
Yu Huang
12,060
885
940
187
5,564
2,711
1,203
1,433
4,130
30,515
0
L
Yu Huang
SergioTheKing
Yu Huang
9,286
848
0
248
8,018
3,569
0
4,940
3,078
15,306
0
L
Mercury
TurtleCramm
Mercury
5,487
971
325
385
9,655
4,061
269
5,075
4,250
0
10,065
L
Ne Zha
V1c1ousv1c
Ne Zha
7,666
1,379
296
301
9,967
4,958
86
5,131
4,668
0
14,575
W
5,491
1,284
4,369
4,550
16,635
19,460
448
5,357
11,278
7,181
0
L
Heimdallr
lonehunter8909
Heimdallr
14,291
5,905
270
2,161
7,423
4,029
0
4,294
2,984
0
35,325
W
Bacchus
mineeyes04
Bacchus
6,894
369
1,261
4,704
12,120
17,609
820
2,514
9,606
20,563
0
W
Cu Chulainn
overthemoonlight
Cu Chulainn
10,688
528
1,585
2,031
12,916
15,172
522
3,104
9,812
1,394
14,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
36,461
120
Minions Killed
97
0
Camps Cleared
0
1,074,100
Distance Traveled
864,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,616
783
26
2
0
224,311
0
L
Atlas
6,971
634
9
1
0
167,922
0
W
Yu Huang
9,475
861
49
4
0
199,049
0
L
Yu Huang
7,859
714
15
1
0
190,158
0
L
Mercury
6,813
619
7
1
0
187,109
0
L
Ne Zha
6,882
626
9
1
0
162,876
0
W
Ymir
9,855
896
9
1
0
191,492
0
L
Heimdallr
7,936
721
57
5
0
156,780
0
W
Bacchus
9,936
903
21
2
0
230,590
0
W
Cu Chulainn
9,401
855
15
1
0
228,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role