Player Matchup

Charon
Charon
Hincul
Charon
Level 121
God Stats
7W - 6L
1,894 SR
Queue Stats
56W - 64L
1,463 Elo+
Solo
Vulcan
Vulcan
JustAnEye
Vulcan
Level 131
God Stats
20W - 18L
1,475 SR
Queue Stats
272W - 266L
1,479 Elo+
Solo
Discordia
Discordia
lvmanu
Discordia
Level 94
God Stats
66W - 63L
1,563 SR
Queue Stats
81W - 80L
1,500 Elo+
Solo
Team Averages
Level 115
1,644 SR
1,481 Elo+

VS

Team Averages
Level 135
1,705 SR
1,391 Elo+
Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kysia18
Skadi
Level 107
God Stats
3W - 1L
1,573 SR
Queue Stats
17W - 15L
1,427 Elo+
Solo
Ne Zha
Ne Zha
smallmoves
Ne Zha
Level 147
God Stats
3W - 3L
2,041 SR
Queue Stats
13W - 12L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hincul
Charon
11
0 / 3 / 3
9,248
661
4,506
12,709
15,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
JustAnEye
Vulcan
13
1 / 2 / 2
9,599
686
12,662
9,235
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
lvmanu
Discordia
13
3 / 1 / 0
10,006
715
13,224
7,633
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 2
10,488
749
11,416
10,578
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Kysia18
Skadi
11
2 / 4 / 2
9,831
702
5,760
13,672
4,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
smallmoves
Ne Zha
14
1 / 0 / 4
10,098
721
10,104
13,061
14,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
6
6
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
Charon
Hincul
Charon
0
3
3
0.5
L
Vulcan
JustAnEye
Vulcan
1
2
2
1
W
Skadi
Kysia18
Skadi
2
4
2
0.75
L
Discordia
lvmanu
Discordia
3
1
0
3
W
Ne Zha
smallmoves
Ne Zha
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
27,280
29,577
Taken
37,311
21,951
Mitigated
21,729
2,059
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,416
3,750
0
6,086
10,578
3,559
1,040
9,123
1,455
55,977
7,856
L
Charon
Hincul
Charon
4,506
310
114
138
12,709
15,202
0
6,030
6,162
17,909
0
L
Vulcan
JustAnEye
Vulcan
12,662
4,141
0
1,110
9,235
3,726
0
1,644
7,122
44,274
0
W
Skadi
Kysia18
Skadi
5,760
2,021
0
2,078
13,672
4,125
265
11,832
1,840
0
34,400
L
Discordia
lvmanu
Discordia
13,224
243
0
697
7,633
3,023
130
3,159
4,132
56,613
0
W
Ne Zha
smallmoves
Ne Zha
10,104
1,738
345
6,559
13,061
14,045
437
9,721
3,340
0
29,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
30,417
146
Minions Killed
175
0
Camps Cleared
0
775,086
Distance Traveled
815,323
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,488
749
92
7
0
258,622
0
L
Charon
9,248
661
15
1
0
236,521
2
L
Vulcan
9,599
686
72
5
0
270,438
3
W
Skadi
9,831
702
46
3
0
237,747
4
L
Discordia
10,006
715
59
4
0
268,127
0
W
Ne Zha
10,098
721
37
3
0
318,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role