Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aceen
Rama
Level 134
God Stats
3W - 6L
1,643 SR
Queue Stats
188W - 166L
1,611 Elo+
Solo
Charon
Charon
BigBudBratello
Charon
Level 129
God Stats
18W - 12L
1,622 SR
Queue Stats
286W - 313L
1,459 Elo+
Solo
Cabrakan
Cabrakan
TengoDiarrea
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
iZerok
Baba Yaga
Level 102
God Stats
3W - 2L
1,728 SR
Queue Stats
164W - 149L
1,539 Elo+
Party 1
Team Averages
Level 90
1,598 SR
1,519 Elo+

VS

Team Averages
Level 125
1,647 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Didsaster
Neith
Level 108
God Stats
2W - 0L
1,776 SR
Queue Stats
149W - 145L
1,460 Elo+
Solo
Hercules
Hercules
NightXiso
Hercules
Level 150
God Stats
20W - 18L
1,473 SR
Queue Stats
707W - 655L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Tarzog
Xing Tian
Level 93
God Stats
5W - 0L
1,661 SR
Queue Stats
45W - 37L
1,603 Elo+
Solo
Ravana
Ravana
TheArchRavenger
Ravana
Level 141
God Stats
10W - 3L
1,827 SR
Queue Stats
59W - 57L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 2 / 0
2,908
485
796
2,164
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Aceen
Rama
6
0 / 1 / 0
3,623
604
1,913
3,418
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,842
640
1,571
3,809
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
TengoDiarrea
Cabrakan
6
0 / 2 / 0
3,472
579
1,171
5,619
2,949
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
iZerok
Baba Yaga
7
0 / 2 / 0
3,883
647
2,103
3,199
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
3 / 0 / 1
4,954
826
1,965
3,705
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Didsaster
Neith
7
0 / 0 / 1
3,635
606
2,953
3,203
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
NightXiso
Hercules
8
2 / 0 / 0
4,633
772
3,677
3,627
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Tarzog
Xing Tian
6
0 / 0 / 1
4,012
669
1,487
3,638
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 3
4,602
767
1,591
2,951
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
W
Chang'e
 
Chang'e
3
0
1
3.5
L
Rama
Aceen
Rama
0
1
0
0
L
0
0
0
0
W
Neith
Didsaster
Neith
0
0
1
0.5
W
Hercules
NightXiso
Hercules
2
0
0
2
W
Xing Tian
Tarzog
Xing Tian
0
0
1
0.5
L
Cabrakan
TengoDiarrea
Cabrakan
0
2
0
0
W
2
0
3
3.5
L
Baba Yaga
iZerok
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,554
Damage
11,673
18,209
Taken
17,124
7,952
Mitigated
7,679
6,166
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
796
182
0
384
2,164
600
0
785
1,341
0
3,970
W
Chang'e
 
Chang'e
1,965
179
120
1,697
3,705
1,117
0
1,669
2,036
27,257
0
L
Rama
Aceen
Rama
1,913
1,598
0
981
3,418
986
0
491
2,927
0
21,757
L
1,571
261
0
2,030
3,809
2,303
0
996
2,813
10,210
0
W
Neith
Didsaster
Neith
2,953
685
0
1,149
3,203
999
0
882
2,321
0
24,819
W
Hercules
NightXiso
Hercules
3,677
1,409
0
1,876
3,627
2,467
0
1,171
2,456
0
25,796
W
Xing Tian
Tarzog
Xing Tian
1,487
200
0
688
3,638
2,060
0
689
2,949
12,129
0
L
Cabrakan
TengoDiarrea
Cabrakan
1,171
508
0
2,184
5,619
2,949
0
0
5,203
14,489
0
W
1,591
777
0
1,115
2,951
1,036
0
434
2,517
0
24,083
L
Baba Yaga
iZerok
Baba Yaga
2,103
135
0
587
3,199
1,114
0
1,070
2,057
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,728
Gold Earned
21,836
131
Minions Killed
204
0
Camps Cleared
0
529,023
Distance Traveled
622,188
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,908
485
7
1
0
46,918
0
W
Chang'e
4,954
826
60
10
0
115,651
1
L
Rama
3,623
604
51
9
0
111,409
0
L
Charon
3,842
640
4
1
0
121,848
2
W
Neith
3,635
606
48
8
0
105,619
0
W
Hercules
4,633
772
42
7
0
120,676
0
W
Xing Tian
4,012
669
14
2
0
128,835
0
L
Cabrakan
3,472
579
26
4
0
123,484
0
W
Ravana
4,602
767
40
7
0
151,407
0
L
Baba Yaga
3,883
647
43
7
0
125,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role