Player Matchup

Bacchus
Bacchus
Brenkennie
Bacchus
Level 55
God Stats
9W - 2L
1,893 SR
Queue Stats
13W - 5L
1,765 Elo+
Party 2
Ix Chel
Ix Chel
SmugLilac
Ix Chel
Level 28
God Stats
6W - 2L
1,825 SR
Queue Stats
13W - 5L
1,765 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YoungzMinato
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,445 Elo+
Party 2
Team Averages
Level 64
1,739 SR
1,658 Elo+

VS

Team Averages
Level 147
1,542 SR
1,499 Elo+
Achilles
Achilles
SoThatdHappened
Achilles
Level 171
God Stats
1W - 0L
1,401 SR
Queue Stats
18W - 16L
1,473 Elo+
Party 1
Thor
Thor
Xx Ric3R xX
Thor
Level 151
God Stats
29W - 26L
1,493 SR
Queue Stats
240W - 256L
1,451 Elo+
Solo
Anubis
Anubis
nnanoman
Anubis
Level 118
God Stats
2W - 1L
1,733 SR
Queue Stats
20W - 20L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brenkennie
Bacchus
10
0 / 3 / 0
7,321
666
6,252
13,804
14,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
SmugLilac
Ix Chel
11
0 / 3 / 0
7,751
705
6,313
6,970
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
YoungzMinato
Cu Chulainn
11
1 / 4 / 0
7,851
714
12,170
13,079
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 0 / 8
9,040
822
6,035
12,913
9,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 8
8,397
763
5,669
9,930
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
nnanoman
Anubis
14
7 / 0 / 3
9,826
893
17,475
6,722
3,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
10
10
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brenkennie
Bacchus
0
3
0
0
L
Ix Chel
SmugLilac
Ix Chel
0
3
0
0
W
Achilles
2
0
8
6
W
1
1
8
5
L
Cu Chulainn
YoungzMinato
Cu Chulainn
1
4
0
0.25
W
Anubis
nnanoman
Anubis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
29,179
33,853
Taken
29,565
25,534
Mitigated
17,006
7,296
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brenkennie
Bacchus
6,252
962
392
1,189
13,804
14,394
0
7,437
6,367
10,568
0
L
Ix Chel
SmugLilac
Ix Chel
6,313
641
2,920
1,110
6,970
2,270
0
3,930
3,040
46,283
0
W
Achilles
6,035
2,238
307
5,152
12,913
9,338
279
6,168
6,166
0
14,878
W
5,669
334
0
2,001
9,930
3,968
450
4,286
5,323
0
30,751
L
Cu Chulainn
YoungzMinato
Cu Chulainn
12,170
2,207
350
1,335
13,079
8,870
0
6,310
6,769
0
27,913
W
Anubis
nnanoman
Anubis
17,475
2,379
0
5,007
6,722
3,700
89
2,402
4,116
66,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
27,263
116
Minions Killed
144
0
Camps Cleared
0
630,499
Distance Traveled
653,063
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,321
666
9
1
0
194,754
0
L
Ix Chel
7,751
705
77
7
0
206,011
0
W
Achilles
9,040
822
13
1
0
218,405
0
W
Thor
8,397
763
34
3
0
225,644
1
L
Cu Chulainn
7,851
714
30
3
0
229,734
0
W
Anubis
9,826
893
97
9
0
209,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role