Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dexvin
Anubis
Level 197
God Stats
2W - 1L
1,527 SR
Queue Stats
237W - 231L
1,447 Elo+
Solo
Izanami
Izanami
SoccerSupreme
Izanami
Level 57
God Stats
8W - 9L
1,438 SR
Queue Stats
133W - 133L
1,491 Elo+
Party 1
Team Averages
Level 116
1,493 SR
1,488 Elo+

VS

Team Averages
Level 56
1,596 SR
1,336 Elo+
Cupid
Cupid
Infiniti_25Gage
Cupid
Level 106
God Stats
12W - 6L
1,886 SR
Queue Stats
484W - 437L
1,417 Elo+
Solo
Loki
Loki
NotRyugi
Loki
Level 39
God Stats
3W - 2L
1,592 SR
Queue Stats
10W - 13L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tensei400TTV
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,581 SR
Queue Stats
3W - 6L
1,404 Elo+
Party 2
Ares
Ares
amazingstanley
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,185 Elo+
Party 2
Lancelot
Lancelot
dvurt
Lancelot
Level 28
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 0
7,797
709
6,108
9,310
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
11
0 / 2 / 3
6,688
608
5,177
11,851
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
 
Fafnir
9
1 / 1 / 2
6,508
592
2,743
5,043
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Dexvin
Anubis
12
0 / 3 / 1
7,010
637
6,017
7,682
4,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
10
2 / 3 / 2
6,411
583
7,527
7,122
2,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,194
472
2,890
8,821
3,067
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Loki
11
4 / 2 / 0
6,375
580
3,592
8,305
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Tensei400TTV
Morgan Le Fay
12
2 / 1 / 2
6,710
610
6,449
8,958
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 3
5,515
501
3,555
12,337
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
dvurt
Lancelot
9
1 / 1 / 1
5,481
498
3,499
6,239
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
10
10
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
0
5
W
Amaterasu
 
Amaterasu
0
2
3
0.75
W
Fafnir
 
Fafnir
1
1
2
2
W
Anubis
Dexvin
Anubis
0
3
1
0.17
L
2
1
1
2.5
L
Loki
4
2
0
2
W
Izanami
2
3
2
1
L
Morgan Le Fay
Tensei400TTV
Morgan Le Fay
2
1
2
3
L
1
3
3
0.83
L
Lancelot
dvurt
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
19,985
41,008
Taken
44,660
25,236
Mitigated
18,202
17,304
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,108
2,696
0
6,116
9,310
3,219
648
1,085
8,104
0
62,412
W
Amaterasu
 
Amaterasu
5,177
2,620
0
5,460
11,851
9,693
40
659
11,192
0
45,928
W
Fafnir
 
Fafnir
2,743
764
0
1,333
5,043
5,835
130
1,608
3,435
19,677
0
W
Anubis
Dexvin
Anubis
6,017
240
0
3,282
7,682
4,011
650
5,201
2,156
57,958
0
L
2,890
1,650
508
6,615
8,821
3,067
0
1,244
7,577
0
24,627
L
Loki
3,592
1,378
0
3,520
8,305
2,879
0
1,148
7,157
0
40,371
W
Izanami
7,527
5,728
0
1,113
7,122
2,478
633
1,005
6,117
0
54,015
L
Morgan Le Fay
Tensei400TTV
Morgan Le Fay
6,449
1,333
0
3,284
8,958
2,517
0
4,262
4,696
43,878
390
L
3,555
993
0
2,192
12,337
7,865
0
1,280
11,057
13,140
0
L
Lancelot
dvurt
Lancelot
3,499
1,007
0
1,451
6,239
1,874
0
826
5,413
0
20,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
29,275
380
Minions Killed
233
0
Camps Cleared
0
1,115,177
Distance Traveled
1,022,774
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,797
709
107
10
0
267,664
0
W
Amaterasu
6,688
608
63
6
0
207,046
0
W
Fafnir
6,508
592
23
2
0
236,024
2
W
Anubis
7,010
637
98
9
0
192,843
0
L
Cupid
5,194
472
40
4
0
163,819
0
L
Loki
6,375
580
68
6
0
239,651
0
W
Izanami
6,411
583
89
8
0
211,600
0
L
Morgan Le Fay
6,710
610
90
8
0
227,738
0
L
Ares
5,515
501
8
1
0
197,886
0
L
Lancelot
5,481
498
27
2
0
193,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role