Player Matchup

Artio
Artio
CharlyLaxo
Artio
Level 140
God Stats
3W - 4L
1,287 SR
Queue Stats
246W - 225L
1,521 Elo+
Solo
Yu Huang
Yu Huang
FoundGryphon776
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 133L
1,570 Elo+
Solo
Sol
Sol
InstrmntOfPain
Sol
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 79L
1,380 Elo+
Solo
Cabrakan
Cabrakan
K4r1naHdz
Cabrakan
Level 177
God Stats
4W - 2L
1,440 SR
Queue Stats
767W - 801L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
TheLJK
Sun Wukong
Level 104
God Stats
1W - 1L
1,297 SR
Queue Stats
48W - 56L
1,515 Elo+
Solo
Team Averages
Level 131
1,405 SR
1,504 Elo+

VS

Team Averages
Level 119
1,428 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JOSswitch
Eset
Level 126
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 30L
1,534 Elo+
Party 1
Pele
Pele
Moon XC
Pele
Level 139
God Stats
0W - 3L
1,271 SR
Queue Stats
79W - 111L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Younggameover
Cthulhu
Level 136
God Stats
0W - 1L
1,702 SR
Queue Stats
70W - 70L
1,522 Elo+
Party 1
Loki
Loki
leoinjuly95
Loki
Level 87
God Stats
0W - 3L
1,362 SR
Queue Stats
83W - 100L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 2 / 14
8,968
897
7,183
11,407
11,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
15
3 / 2 / 11
9,005
901
7,886
5,961
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 10
9,448
945
7,191
4,838
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
K4r1naHdz
Cabrakan
14
4 / 4 / 11
9,060
906
4,560
12,072
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
TheLJK
Sun Wukong
15
6 / 2 / 11
9,342
934
12,014
11,523
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 4 / 5
7,117
712
6,014
8,572
3,749
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
14
2 / 4 / 5
7,320
732
7,098
8,624
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Moon XC
Pele
11
2 / 4 / 4
6,745
675
5,577
7,188
4,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
5 / 5 / 3
8,344
834
14,119
11,734
6,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 2
6,166
617
3,627
7,027
2,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
21
Kills
10
11
Deaths
21
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
5
0.88
W
Artio
3
2
14
5
W
Yu Huang
3
2
11
4.25
W
5
1
10
10
L
Eset
2
4
5
1.13
W
Cabrakan
K4r1naHdz
Cabrakan
4
4
11
2.38
L
Pele
Moon XC
Pele
2
4
4
1
W
Sun Wukong
TheLJK
Sun Wukong
6
2
11
5.75
L
Cthulhu
5
5
3
1.3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,834
Damage
36,435
45,801
Taken
43,145
40,766
Mitigated
20,941
18,120
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,014
3,051
142
398
8,572
3,749
0
5,829
2,743
0
16,531
W
Artio
7,183
180
1,786
3,214
11,407
11,423
312
4,756
6,651
15,517
0
W
Yu Huang
7,886
1,469
1,144
990
5,961
2,228
2,252
4,083
1,878
23,939
0
W
7,191
1,196
1,132
1,853
4,838
1,782
4,378
1,687
3,151
15,363
0
L
Eset
7,098
188
927
1,767
8,624
4,020
0
5,163
3,461
16,262
0
W
Cabrakan
K4r1naHdz
Cabrakan
4,560
479
1,220
1,822
12,072
16,268
450
5,310
6,762
9,866
0
L
Pele
Moon XC
Pele
5,577
683
423
393
7,188
4,382
0
4,329
2,859
0
8,409
W
Sun Wukong
TheLJK
Sun Wukong
12,014
1,980
1,497
3,462
11,523
9,065
366
5,381
6,142
0
19,007
L
Cthulhu
14,119
426
1,363
848
11,734
6,078
0
7,819
3,915
25,883
0
L
3,627
698
338
661
7,027
2,712
0
3,680
3,347
0
6,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
35,692
109
Minions Killed
72
0
Camps Cleared
0
921,254
Distance Traveled
742,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,117
712
22
2
0
155,638
0
W
Artio
8,968
897
14
1
0
198,191
0
W
Yu Huang
9,005
901
42
4
0
177,794
0
W
Sol
9,448
945
32
3
0
195,307
0
L
Eset
7,320
732
19
2
0
164,462
0
W
Cabrakan
9,060
906
2
0
0
160,498
0
L
Pele
6,745
675
5
1
0
109,058
0
W
Sun Wukong
9,342
934
19
2
0
189,464
0
L
Cthulhu
8,344
834
22
2
0
165,752
0
L
Loki
6,166
617
4
0
0
147,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role